NintendosBooger
Member
This is the first Silent Hill Ive played. Ive put in some hours into the game, and heres my impression so far:
Storyline/Theme: A+
As a HUGE fan of H.P. Lovecraft, this is precisely the game Ive dreamed about. Anyone familiar with the author knows that all of his stories emphasized unnatural monstrosity and human madness, two themes that often overlapped while other times were separated by a blurry line. The protagonists in his horror tales were always helpless and fleeing for their lives against whatever it was that haunted them, real or not, and outside characters, as well as the rest of the civilized world, always looked at these victims with a strong measure of skepticism and doubt regarding the authenticity of their plight.
All of this and more is presented in Silent Hill: Shattered Memories: the insanity, the monsters, the doubts, the skeptics, and the sheer helplessness of the victim. Others might not like it, but I definitely do. It's like I'm playing a HP Lovecraft game, no BS.
Game play and Controls: B-
The controls are well-implemented, but gamers unaccustomed or unattracted to waggling might find themselves annoyed by the shaking, pointing, and turning that is required in the game. Some strong arm movements are required to shake monsters off you, and at times youd have to re-center the pointer after a lot of waggling or else your characters movement will be all over the place.
Scariness: B-
The game really hasnt scared me up to this point but it definitely has unnerved me. Some have commented on the predictability of the game as a result of the absence of the monsters from the normal world. While this is true, I dont think it would have been feasible to have the monsters hunting you in both the normal world and the ice world since your character is virtually unarmed through the whole game and you wouldnt have the opportunity to properly explore the town if you have them chasing you at every corner.
Let me emphasize that the implementation of the two worlds isnt like Zelda: Twilight Princess when you see some dimensional portal and jump through it. No, nothing like that. In this game, your character is suddenly enveloped in the nightmare world following a certain point in the story. You could be doing X or just walking across the street, when suddenly everything starts to transform around you, and you're fucked.
I am having a good time with the game. Im definitely glad I purchased it, and hope to see more games like this on the Wii.
Storyline/Theme: A+
As a HUGE fan of H.P. Lovecraft, this is precisely the game Ive dreamed about. Anyone familiar with the author knows that all of his stories emphasized unnatural monstrosity and human madness, two themes that often overlapped while other times were separated by a blurry line. The protagonists in his horror tales were always helpless and fleeing for their lives against whatever it was that haunted them, real or not, and outside characters, as well as the rest of the civilized world, always looked at these victims with a strong measure of skepticism and doubt regarding the authenticity of their plight.
All of this and more is presented in Silent Hill: Shattered Memories: the insanity, the monsters, the doubts, the skeptics, and the sheer helplessness of the victim. Others might not like it, but I definitely do. It's like I'm playing a HP Lovecraft game, no BS.
Game play and Controls: B-
The controls are well-implemented, but gamers unaccustomed or unattracted to waggling might find themselves annoyed by the shaking, pointing, and turning that is required in the game. Some strong arm movements are required to shake monsters off you, and at times youd have to re-center the pointer after a lot of waggling or else your characters movement will be all over the place.
Scariness: B-
The game really hasnt scared me up to this point but it definitely has unnerved me. Some have commented on the predictability of the game as a result of the absence of the monsters from the normal world. While this is true, I dont think it would have been feasible to have the monsters hunting you in both the normal world and the ice world since your character is virtually unarmed through the whole game and you wouldnt have the opportunity to properly explore the town if you have them chasing you at every corner.
Let me emphasize that the implementation of the two worlds isnt like Zelda: Twilight Princess when you see some dimensional portal and jump through it. No, nothing like that. In this game, your character is suddenly enveloped in the nightmare world following a certain point in the story. You could be doing X or just walking across the street, when suddenly everything starts to transform around you, and you're fucked.
I am having a good time with the game. Im definitely glad I purchased it, and hope to see more games like this on the Wii.