Anyone know if there's been any mention of toll booths? Always found them useful in Simcity 4 to help with traffic, force people to use public transport and bring in some extra money.
Anyone know if there's been any mention of toll booths? Always found them useful in Simcity 4 to help with traffic, force people to use public transport and bring in some extra money.
just looking at this sold me
http://forum.paradoxplaza.com/forum/showthread.php?833752-Cities-Skylines-%96-Dev-Diary-9-Info-Views
+ the 10th diary about themes I've posted about above
This dude here makes videos from those dev diaries - Skye Storme@youtube - direct link to playlist
What's the VIP thing?
Haven't watched this video yet so I'm not sure if he mentions the following anecdote in it, but I was chatting to Quill himself over the weekend at a bar and he was talking about how, at the PDXCON event, he and all the other attendees were going about the typical schedule of sit downs and presentations and, when it came time for lunchbreak, he thought he'd be sneaky and scurry back to the CitiesSkylines room to play some more. He was utterly impressed by what was shown earlier that morning and, out of all the games he might have grabbed some extra time with, it was Cities that he was pining for. So, he gets to the room and, lo and behold, practically every other attendee had had the same idea and he finds the room crammed with people who were supposed to be enjoying lunch.
He seemed really, really excited about the game and, as he described it, he wasn't alone in that. Expecting lots of positive early impressions for this one.
Someone needs to edit the thread title to say that this isn't Cities XL related in any way.
Cities Skylines |OT| Sim City finnished.
Cities Skylines |OT| A Colossal Order of Cities.
I'm not helping, am I?
Haven't watched this video yet so I'm not sure if he mentions the following anecdote in it, but I was chatting to Quill himself over the weekend at a bar and he was talking about how, at the PDXCON event, he and all the other attendees were going about the typical schedule of sit downs and presentations and, when it came time for lunchbreak, he thought he'd be sneaky and scurry back to the CitiesSkylines room to play some more. He was utterly impressed by what was shown earlier that morning and, out of all the games he might have grabbed some extra time with, it was Cities that he was pining for. So, he gets to the room and, lo and behold, practically every other attendee had had the same idea and he finds the room crammed with people who were supposed to be enjoying lunch.
He seemed really, really excited about the game and, as he described it, he wasn't alone in that. Expecting lots of positive early impressions for this one.
Looks really nice!
Edit: Only 30 Euro? Wow - Maybe I'll even buy it at launch...
What is the current status of Sim City? Does it still have a large active user base? Are they releasing new content?
This game seems like a pretty blatant rip off of the new Sim City, not that that is a bad thing.
My hope is that Sim City has a dead community, forcing EA to fix their mistakes in the inevitable future sequel.
What is the current status of Sim City? Does it still have a large active user base? Are they releasing new content?
This game seems like a pretty blatant rip off of the new Sim City, not that that is a bad thing.
My hope is that Sim City has a dead community, forcing EA to fix their mistakes in the inevitable future sequel.
Someone needs to edit the thread title to say that this isn't Cities XL related in any way.
I can make the OT if y'all want to i made my first OT for Grey Goo (not the best but it was a start take a looksie!) http://www.neogaf.com/forum/showthread.php?t=977585
Could use some help now to make some nice banners and what not because that Grey Goo thread was last notice.
So one cool thing Quill18 mentioned was, that you are not bound by the nine city areas with 2 km x 2 km each, which would be 36 km² already, but that you can mod the restrictions out so that you can build the whole area if you want (and your computer can handle it). Mod support seems be great in general as you can offer buildings, parks and statues of yourself for other to put into their games via mods.
Also mentioned was, that there are no tunnels buildable at launch, but will be added to a latter that as a free patch/dlc.
what about mass transit? does that (tunnels) include subways?
what about mass transit? does that (tunnels) include subways?
What types of transit and public transportation networks are in the game?
Cities: Skylines will launch with the following types of transit:
- Pedestrian paths
- Gravel roads
- 2, 4, and 6 lane roads
- One-way road variants
- Highways and on/off ramps
- Train
- Metro
- Airplane
- Ship
- Bus
Colossal Order plans to implement more types of transit in the future.
Metro
Metro is an efficient transport mode to move a lot of people fast. However, its downside is the high building cost since the player needs to build both the metro entrances (stations) as well as the underground tracks. Underground track building is done in a special view mode where the tracks and stations are highlighted. This mode also highlights the other public transport buildings, tracks and routes which makes planning of the network easier.