SimCity modded so it can be played offline indefinitely + editing of highways

SimGiesy: When you luck out and hit the bullshit resource, you've hit the mineral jackpot, son. Enough shit to feed a million sims, all computated in the Cloud of resulting fart-gas.

The man refuses to learn his lesson. I guess it doesnt matter really. Community Managers and the like never have to acknowledge any kind of error, as we're all learning and seeing in real time.
 
This is why you always change your position before everyone else figures out that you're wrong.

He must know that he was wrong about it, and that's okay. What puzzles me is that he hasn't disengaged, or admitted he was wrong.

There is no pleasant endgame for what he is doing now.

He found an exit strategy--someone accused him of lying, so now he's taking umbrage at that while allowing to be called "wrong" as his reasonable compromise.
 
Even if Maxis released an offline update in the next five minutes, Gies would still continue parroting that same line from Diablo III's pre-release, that it's an inherently multiplayer game and playing it single-player is completely different and not the same thing.

(also there are apparently "lots of games" like SimCity if the new one isn't "for you," which would ostensibly include uh, Tropico, Cities XL, and uh)
 
Even if Maxis released an offline update in the next five minutes, Gies would still continue parroting that same line from Diablo III's pre-release, that it's an inherently multiplayer game and playing it single-player is completely different and not the same thing.
Cue 6 months later the inevitable "welp, after crunching data, we're very surprised to find out people mostly play by themselves". That was the best part of the D3 debacle but most people were already past caring at that point.
 
Even if Maxis released an offline update in the next five minutes, Gies would still continue parroting that same line from Diablo III's pre-release, that it's an inherently multiplayer game and playing it single-player is completely different and not the same thing.

(also there are apparently "lots of games" like SimCity if the new one isn't "for you," which would ostensibly include uh, Tropico, Cities XL, and uh)

He's thisclose to arguing that you can't play multiplayer by yourself.
 
How in the world could John Walker be one of the most hated guys in the industry? He's one of the very few people out there who calls companies out on their bullshit.
Uh. There's a very good chance you've answered your own question there.
 
SimCity 5 is easily the most entertaining game that I have never played.

I played it for 1 hour. After that..well i enjoy other games more then this. So reading this is very entertaining. Gies digging that hole deeper and deeper. Maxis and EA thinking of there next master plan with a lot of lies.
 
Ubisoft learned their lesson quickly after dipping their toes into the shitty DRM pool and they're doing fine now. The big Japanese publishers are publicly traded as well and most of their reputations are more or less intact. WB Games is also well regarded. Edios under Square should count. Etc.

Right, I guess its not impossible. Time will tell on UBI. They are still trading well below where they were 5 years ago, but you're right that among gamers they aren't seen as completely evil still. Other than Nintendo, which publicly traded Japanese companies still have great reputations? Square? Capcom? Namco?
 
How in the world could John Walker be one of the most hated guys in the industry? He's one of the very few people out there who calls companies out on their bullshit.
It's been covered quite a bit in the 'Games Journalism!' thread, but members of the press expect others to fall in line and not question each other. John Walker has a habit of calling out other publications for poor reporting.
 
That's like the definition of "corporate shill" isn't it? I mean, we all kind of figured that Polygon's main interest lied in being buddy-buddy with publishers, but damn if that doesn't seal it.
What do you expect from a site that takes $750k from Microsoft to make some pretentious documentary of themselves.
 
How in the world could John Walker be one of the most hated guys in the industry? He's one of the very few people out there who calls companies out on their bullshit.

And that's probably the very reason.

EDIT: Beaten'

I will say that I had fun playing SimCity, but I think overall I have enjoyed (and spent more time) following the stories surrounding the games release.
 
How in the world could John Walker be one of the most hated guys in the industry? He's one of the very few people out there who calls companies out on their bullshit.

I wouldn't trust MCV's Ben Parfitt on John Walker's industry standing. He's just being a luvvie to his darlings here.
 
Just when I started to get bored of SimCity topics, Arthur Gies jumps in and makes it entertaining again. Thank you. <3
 
Hey Arthur I'm playing SimCity 4 and two cities in my region can exchange power, water, and garbage and fulfill each other's demands for jobs and workers.


"BUT WHERE ARE THOSE CITIES AND THAT REGION"


Inside my computer.


"
8QSFvz3.jpg
"
 
I haven't been following much of this, so can anyone explain to me what Polygon's involvement in all of this is? I'm assuming its the website Polygon we're talking about here..
 
I haven't been following much of this, so can anyone explain to me what Polygon's involvement in all of this is? I'm assuming its the website Polygon we're talking about here..
They had the very first review of the entire game on the internet, giving it a 9.5.

After the disastrous launch they dropped the score to 8-something.

And it all went from there...
 
The shitstorm just won't stop for SimCity. . . This is the most entertaining game release that I've ever followed.
 
It all started with a 9.5, err I mean 8...no wait it all started with a 4.

And the best part is Metacritic only takes the first score, so reducing the score only served to save face, which it didn't.

So right now it has a 95 on metacritic from Polygon, when it's "updated" score is a 4.
 
Probably deserves it's own thread, but there's already so many. :)

UKAzzer has figured out how to edit, tweak, or destroy anybody's public city: http://www.youtube.com/watch?v=ROy6VE5ZsZw

Comment from the video: IMPORTANT NOTE: I have NOT enabled syncing of data for this. All cities you see in this video remain UNHARMED - nothing got synced to server. I would not condone any action which could actually harm another player's city without permission!

So, this was done by editing the SimCity packages, tweaking some code, and getting the game to think that, when I visited a random person's city in a random region, I WASN'T in observer mode, and force enabling of edit mode so that I had full access to the city as if it was my own. There is still no city syncing at this most basic level, so you can wreak havoc on a friend's city, quit out, log back in, and it's back the way it was - great fun! I am worried about people that go deeper into the code and start spoofing the owner ID's of cities and start doing this maliciously though. Hopefully there are server side safeties on this... hmmm.
 
Top Bottom