SimCity modded so it can be played offline indefinitely + editing of highways

It's like two people are talking to each other via telephone and Gies wants to argue that ATT is responsible for generating some of the conversation server side.


It makes no sense.

How the hell would your tin cans work if they're not connected to the wall?
 
This is why you always change your position before everyone else figures out that you're wrong.

He must know that he was wrong about it, and that's okay. What puzzles me is that he hasn't disengaged, or admitted he was wrong.

There is no pleasant endgame for what he is doing now.
 
I'm gonna let Atari's E.T. keep its crown.

For the decade? I was sure DiabloIII was gonna hold onto it, but hand it to D3, they do in fact do a lot of stuff server side.

I don't think the D3 drm has anything relative to do with this debacle.

The sim city shit storm is on all fronts lol
 
Oh boy. I am one of the last people to go out talking S on journalists, and usually give them the benefit of the doubt. I think there are a lot of good writers out there, and I don't think there's any real "corruption" out there worth discussing.

But this is ridiculous.

I generally like Arthur. I still listen to Rebel FM. Sure he's opinionated and I don't always agree with him. Sure he sticks his foot in his mouth sometimes and is very reluctant to admit when he's wrong. But to continue to insist that this game can't work without always being online is absurd. Its been proven false. Maxis could modify this game to be played offline. Who cares if you wouldn't have the multiplayer functionality working. That didn't exist in any prior SimCity, and they were all great single-player games. You don't need it to play the core game.

Arthur, I know you are reading this thread. I implore you, STOP. You are damaging your reputation. I'm sure you're aware of how important that is in your business.

At the very least, stop insisting that it can't be done if you don't know for sure that's the case. If you know why it won't work, report it. Until then, the story should stick to the facts.
 
Nah. He has... competition.

I decided to take a look at what said competition was up to, hoping that he was taking a reasonable stance on the issue and making me confident to take back that comment.

8xHF2pP.png


Nope.

(So, *is* JW 'one of the most hated guys in the industry'? And, well, why? Could it possibly be an unwillingness to toe the line?)
 
I don't think the D3 drm has anything relative to do with this debacle.

The sim city shit storm is on all fronts lol

D3 problems werent only DRM, it were missing features, bad designed systems, balance, story, end-game, auction house problems, bots and gold, pr problems etc
There was a ton of controversy.

But hey, if You dont remember those, then Maxis dont have to anything to worry about, people will forget in a year.
 
For the decade? I was sure DiabloIII was gonna hold onto it, but hand it to D3, they do in fact do a lot of stuff server side.
I was playing Diablo III in multi-hour sessions the day after it came out. (Although I heard it was much worse for EU than NA).

It wasn't that bad, not even close to the same level as this SimCity disaster.
 
Bioware

Dice

Maxis


Lets just keep adding to the list of developers you have destroyed EA. BF3 - No mods, small maps, core game play is jacked, ugh I can't even type anymore, just so sad.
 
Arthur needs to take a shot of whiskey, smoke a cigarette, and sit back down at his PC and start apologizing to people on Twitter.
 
I don't think the D3 drm has anything relative to do with this debacle.

The sim city shit storm is on all fronts lol

I thought D3 was overblown, honest, but I did understand the vitriol, and it was an undeniably rocky launch. D3 underwhelmed as well, but it still got like 20hrs out of me, so that's decent 'cause I was never a Diablo or a loot fan anyway.

But SimCity seems uber broken in terms of gameplay. At least D3's design choices were conscious, and I understand their motives, but SC5's agent logic is just trash.
 
This is awesome news. My buyers remorse will be dramatically reduced if I am able to make cities larger than my home town of 20k people. -_-

I don't really mind the online DRM (as long as it works, which it obviously never does for a few days) but the region sizes are reeeeaaaaalllly lame. Only ONE of my four CPU cores was being utilized and it was around 50%. My GPU was at around 40% utilization at max settings. I know Maxis likes to create their games with lower end hardware in mind but COME ON. The region sizes are pathetic. It's not like you need super crazy framerates in a game like this anyway... SC4 runs like tit dirt on my OC's i5, SSDs, and 7970 yet it's still been enjoyed by many for years.

People NEED to start minding. Set a precedent and don't buy games that have this shit people.
 
I've never called for a site ban before, but Polygon should be considered. The past few weeks from Gies and Polygon has been interesting to say the least.

I generally dislike the site, but they do some cool features every now and then.
 
Arthur needs to take a shot of whiskey, smoke a cigarette, and sit back down at his PC and start apologizing to people on Twitter.

I really dont understand why he is still fighting for the game. He was screwed just as we were - maybe even more so.
 
D3 problems werent only DRM, it were missing features, bad designed systems, balance, story, end-game, auction house problems, bots and gold etc There was a ton of controversy.

But hey, if You dont remember it, then Maxis dont have to anything to worry about, people will forget in a year.

The important thing is that blizzard knew how to handle things much better from a pr stand point.

It doesn't help EA that they have been dare I say hated as a company for a good while.

And yeah I do agree that D3 has been disappointing, I expected much more.
 
I thought D3 was overblown, honest, but I did understand the vitriol, and it was an undeniably rocky launch. D3 underwhelmed as well, but it still got like 20hrs out of me, so that's decent 'cause I was never a Diablo or a loot fan anyway.

But SimCity seems uber broken in terms of gameplay. At least D3's design choices were conscious, and I understand their motives, but SC5's agent logic is just trash.

Said exactly what I was going to say. SimCity is just an all-around mess, from design to execution. Diablo III was significantly less so (even if it was still underwhelming)
 
Ah ok - he´s folding - a little bit...

Arthur Gies ‏@aegies
@Articate @DanChilders my lies? i've lied? you can say i've been wrong, fine. but i haven't lied anywhere regarding simcity.
 
For all the complaints I have against Arthur, I don't think this is about being a corporate shill. I don't think Arthur is a corporate shill. He sometimes complains about big publishers and the products they produce.

I think it is rather about ego. His ego and that of Polygon for not wanting to backtread on their original statements even when they have been proven to be completely wrong.


Ehh .. I think comped food and drinks and free swag can go a long way.
 
D3 problems werent only DRM, it were missing features, bad designed systems, balance, story, end-game, auction house problems, bots and gold, pr problems etc
There was a ton of controversy.

But hey, if You dont remember those, then Maxis dont have to anything to worry about, people will forget in a year.

That's what these publishers would like to believe, but it's not true. It's just that the consequences come about so gradually that it's like the frog in warm water analogy, it's too slow a process for them to see the consequences before it's too late.

Using the D3 example, after having been burned by pre-ordering D3 and learning the hard way I canceled my Heart of the Swarm pre-order. I'm waiting for it to drop into the $20 range and then picking it up. They squandered a decade of customer loyalty they had built up in me in one fell swoop.

EA generated so many problems for me with its new Origin client and Battlefield 3 that I vowed to never buy an EA product at full retail again. Now I wait for the bargain bins and then grab things. I suspect a lot of other people are following my lead.

EA and other anti-consumer companies are poisoning the well.
 
I decided to take a look at what said competition was up to, hoping that he was taking a reasonable stance on the issue and making me confident to take back that comment.

Nope.

(So, *is* JW 'one of the most hated guys in the industry'? And, well, why? Could it possibly be an unwillingness to toe the line?)

How in the world could John Walker be one of the most hated guys in the industry? He's one of the very few people out there who calls companies out on their bullshit.
 
Bioware

Dice

Maxis


Lets just keep adding to the list of developers you have destroyed EA. BF3 - No mods, small maps, core game play is jacked, ugh I can't even type anymore, just so sad.

I would venture to say that being a well-respected "gamer-friendly" publisher and being a publicly-traded company are mutually exclusive. I just don't think it can be done. You can't chase growth quarter after quarter without looking for more juice to squeeze. I'm not saying its bad to be corporate, but that is always going to hurt your reputation among your core consumers. Shareholders are not going to be forgiving when you give up a quarter (or year) of earnings growth for the good of the next product, or when you decide not to milk every penny you can out of popular franchises because you feel they have peaked.
 
The important thing is that blizzard knew how to handle things much better from a pr stand point.

It doesn't help EA that they have been dare I say hated as a company for a good while.

And yeah I do agree that D3 has been disappointing, I expected much more.

"Fuck that loser" ? :>
Or completely ignore whole feedback they've had about itemization and balance? And they said sorry in every dev blog when they were trying to change something in favor to earlier players comments. It seems about the same for me.

====
BTW its funny that John Walker is so aggressive about Gies and offline story when he was in GDC 2012 SimCity conference where Maxis devs told everyone how multiplayer works [city is calculated on PC, regions and cities interactions on servers].
I love games journalism ;\
 
I would venture to say that being a well-respected "gamer-friendly" publisher and being a publicly-traded company are mutually exclusive.

Ubisoft learned their lesson quickly after dipping their toes into the shitty DRM pool and they're doing fine now. The big Japanese publishers are publicly traded as well and most of their reputations are more or less intact. WB Games is also well regarded. Edios under Square should count. Etc.
 
The important thing is that blizzard knew how to handle things much better from a pr stand point.

It doesn't help EA that they have been dare I say hated as a company for a good while.

And yeah I do agree that D3 has been disappointing, I expected much more.

No, mate. D3 hugely benefited from Blizzard fanbase/D2 fanbase (which are FAR larger than SimCity) and initial sale proves it, but that's about it.

They were awful at handling PR and game no longer has the amount of fan it once commanded. If D4 comes out I don't think people will buy it like they did with D3.
 
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