By overworld they mean no field. I think that's something everyone knew at this point.Kenka said:Maybe you should have spoilertagged the last con, Alex.
AlexSmash said:German GamePro gave the game 93%
Cons-
Aliasing, low detailed textures
Samples instead of voices (regarding voice acting)
No overworld map
Kenka said:Maybe you should have spoilertagged the last con, Alex.
Because reading is sooooo 1998 ikr.Tricky I Shadow said:Good to see that come up. Zelda badly needs (deserves) voice acting. Its not 1998 anymore Nintendo!
Each publication decides this one way or the other separately, there is no consistency.jonno394 said:Shouldn't it only be compared to other games on the same system imo, not the HD twins, and thus low detailed textures are everytwehre on wii.
Obviously, just like pretty much everyone, I won't mind Voice Acting if it's done very well.Tricky I Shadow said:Good to see that come up. Zelda badly needs (deserves) voice acting. Its not 1998 anymore Nintendo!
Tricky I Shadow said:Good to see that come up. Zelda badly needs (deserves) voice acting. Its not 1998 anymore Nintendo!
Tricky I Shadow said:Good to see that come up. Zelda badly needs (deserves) voice acting. Its not 1998 anymore Nintendo!
And pretty much everyone complained about Metroid having voice acting.Sn4ke_911 said:Funny. When it comes to voice acting everyone complains about Zelda but no one about Mario.
It's always the same.
Sn4ke_911 said:Funny. When it comes to voice acting everyone complains about Zelda but no one about Mario.
It's always the same.
I will stop playing Zelda if they give it VO.AlexSmash said:German GamePro gave the game 93%
Cons-
Aliasing, low detailed textures
Samples instead of voices (regarding voice acting)
No overworld map
No, it doesn't.Tricky I Shadow said:Good to see that come up. Zelda badly needs (deserves) voice acting. Its not 1998 anymore Nintendo!
The_Technomancer said:WW is also quite possibly the most timeless game ever created visually. Certainly up there with them. The damn thing just doesn't age.
I still don't understand nintendo didn't reuse that particular toonshading engine. It would work very well for wii games.Bit-Bit said:I was watching the Zelda documentary last night and when Wind Waker came on, I thought it looked better than many games released this gen.
E-phonk said:they should do all the voices in Hylian just to troll those asking for VA.
Tricky I Shadow said:Good to see that come up. Zelda badly needs (deserves) voice acting. It’s not 1998 anymore Nintendo!
There is nothing -- nothing -- acceptable about an audio-visual medium pointing a camera at an animating humanoid moving their mouth and flailing their arms about with no sound coming out. It's a completely abhorrent video game trope that should have died with the 64 and PS1. There is no defending it.Magicpaint said:Because reading is sooooo 1998 ikr.
E-phonk said:I still don't understand nintendo didn't reuse that particular toonshading engine. It would work very well for wii games.
It completely ruins the charm and stifles imagination and is one of the major reasons I stopped enjoying JRPGs.Rez said:There is nothing -- nothing -- acceptable about an audio-visual medium pointing a camera at an animating humanoid moving their mouth and flailing their arms about with no sound coming out. It's a completely abhorrent video game trope that should have died with the 64 and PS1.
Rez said:There is nothing -- nothing -- acceptable about an audio-visual medium pointing a camera at an animating humanoid moving their mouth and flailing their arms about with no sound coming out. It's a completely abhorrent video game trope that should have died with the 64 and PS1. There is no defending it.
Will it ruin the game? No. It's totally ok to simply accept the decision, but don't try and defend it.
Perhaps not defending it, but I shudder to think what the alternative would be.Rez said:There is nothing -- nothing -- acceptable about an audio-visual medium pointing a camera at an animating humanoid moving their mouth and flailing their arms about with no sound coming out. It's a completely abhorrent video game trope that should have died with the 64 and PS1. There is no defending it.
This is utter nonsense. If you've only been playing bad JRPGs for the past decade, sure. I suggest playing anything recent with a budget.cajunator said:No, it doesn't.
Voice acting is cheezy as fuck in videogames. It just doesn't work well.
What? We aren't living in the PS1 days anymore. There are a lot of games with amazing voice acting, some games like say Portal/Portal 2 are made better because of the voice actingcajunator said:No, it doesn't.
Voice acting is cheezy as fuck in videogames. It just doesn't work well.
But Zelda has hundreds of lines of dialogue?Bluemercury said:There's many movies with 20 dialog sentences....and they're masterpieces...
edit:never mind...understood something different
AlexSmash said:German GamePro gave the game 93%
The_Technomancer said:Perhaps not defending it, but I shudder to think what the alternative would be.
Sn4ke_911 said:Personally I love the WW cel shading graphic style to death.
but it got a shitload of bad words from fans. The press thought its amazing the fans cried and wanted a Zelda game with realistic looking graphics. Thats why they made TP in a more real graphic style.
You are full of yourself. What makes you think you are so right about this? I am only short of puking.Rez said:There is nothing -- nothing -- acceptable about an audio-visual medium pointing a camera at an animating humanoid moving their mouth and flailing their arms about with no sound coming out. It's a completely abhorrent video game trope that should have died with the 64 and PS1. There is no defending it.
Will it ruin the game? No. It's totally ok to simply accept the decision, but don't try and defend it.
DaBuddaDa said:It completely ruins the charm and stifles imagination and is one of the major reasons I stopped enjoying JRPGs.
So they were not cheap with Other M but are with Zelda?rhino4evr said:The voice acting in Eternal Darkness was pretty damn good.
I really think its a financial decision rather then a design decision. Nintendo is super cheap when it comes to the extras, they tend to spend more time and money on the actual gameplay, which isn't necessarily a bad thing.
but it is 2011, haven't you hear of HD? Haven't you heard of corridors? There's a lot of space for adding voice; this can't be the reason, how behind the curve can they be?! OMG!Miyamoto said it multiple times, everyone imagines his own voice for Link. He don't want to destroy that illusion.
What, like Uncharted 2? Still seemed cheesy as fuck. Are you gonna tell me that had no budget?Rez said:This is utter nonsense. If you've only been playing bad JRPGs for the past decade, sure. I suggest playing anything recent with a budget.
AlexSmash said:German GamePro gave the game 93%
Cons-
Aliasing, low detailed textures
Samples instead of voices (regarding voice acting)
No overworld map
I'm going to right ahead and assume you're out of your god damn mind if you're implying that game would have been better with text bubbles.cajunator said:What, like Uncharted 2? Still seemed cheesy as fuck. Are you gonna tell me that had no budget?
cajunator said:What, like Uncharted 2? Still seemed cheesy as fuck. Are you gonna tell me that had no budget?
cajunator said:What, like Uncharted 2? Still seemed cheesy as fuck. Are you gonna tell me that had no budget?
Cygnus X-1 said:A Zelda with voice acting is not a Zelda anymore.
Additionally, every voice acting in videogaming is pretty average, at best.
You're implying every game is the same. Uncharted 2 wouldn't be better with text bubbles, but Uncharted 2 and Zelda games aren't the same thing.Rez said:I'm going to right ahead and assume you're out of your god damn mind if you're implying that game would have been better with text bubbles.
Maybe when videogames have gotten to the point where voice acting feels seamless and whole with the experience then I can accept the idea of Zelda including voice work. But in my experience, I am 99% more likely to be engaged in dialogue when I am reading it as opposed to hearing it in videogames. It's much easier to zone out when the voice work is jarring. So yes I will defend Zelda because I am perfectly okay with the lack of VA.Rez said:There is nothing -- nothing -- acceptable about an audio-visual medium pointing a camera at an animating humanoid moving their mouth and flailing their arms about with no sound coming out. It's a completely abhorrent video game trope that should have died with the 64 and PS1. There is no defending it.
Will it ruin the game? No. It's totally ok to simply accept the decision, but don't try and defend it.