Some of you may be interested in this, can't make new threads but I guess people in are more likely to like this.
https://www.kickstarter.com/projects/superfamicomguy/super-famicom-the-box-art-collection
Aleste! There's a name I've not heard in years. That's another along with Axelay and UN Squadron/Area 88 that I remember being big at the time but I've no idea how they hold up now.
R-Type III is crazy expensive. How is Super R-Type?
From the NES thread:
All of them hold up. Just get the SFC version of R-Type 3. Super R-type is cool imo since its R-Type 2 but with a cool SNES soundtrack. Expect slowdown I suppose.
Aleste! There's a name I've not heard in years. That's another along with Axelay and UN Squadron/Area 88 that I remember being big at the time but I've no idea how they hold up now.
The kickstarter was just cancelled, lame.
This would have been really cool. Was there some kind of copyright issue with the covers or something?The kickstarter was just cancelled, lame.
This would have been really cool. Was there some kind of copyright issue with the covers or something?
Hey folks.
Firstly, Id like to say a huge heartfelt thank you to everyone who has supported this Kickstarter project. Ive had a whirlwind of a weekend with my inbox literally breaking with messages of support from fans of the Super Famicom and who share a love for the games.
Thanks to the journalists who got in touch, the websites that celebrated the book and its games, the broadcasters, even the indie film makers! And all the cool kids who still love to rock their SFCs! Its amazing to speak to lots of retro gamers who love these games as much as I do after all, thats why I started this project. I LOVE collecting and playing them and always have - since the early 90s. Its a labour of love for me and seeing the book coming together is just amazing. Its such a cool little book, and looking at what has taken me the best part of two years to conceptualise, photograph and design is very exciting. It was to be a gamers visual guide and a memento for a console thats long gone, with a hand-picked selection of some of the best and the rarest games that not many gamers would have seen before. The forewords and contributions are especially fantastic, particularly Masaaki Enamis story of playing them as a kid in Tokyo. His store of Nintendo clothing is testament to how much he loves the Super Famicom and how much it meant to him playing them.
I started this project after speaking with friends with colleagues in Japan, who work within the games industry and by looking at copyright here in the UK with regard to derivative and non-derivate copyright photography and how it differentiates in each country. Japan has two types of copyright, authors and neighbouring and each is different. They also have a software copyright law that (on the gaming side) is focused more on the ill-use of screenshots and captured footage of games particularly footage used on commercially based platforms, such as monetised YouTube channels and websites.
After speaking with the guys I know in Japan as, well as contacting Nintendo Europe, Im still no further in the minefield of international copyright. I thought I had enough clarity with copyright, especially when I had people supporting my own research, So its with great sadness that I have to announce that Ill be closing the Kickstarter pledge. Ill be completing the book as planned and I will spend the next few months finding the VG publishers who are left to seek permission. Ive had offers from some publishers who have taken a keen interest in the book outside of Kickstarter and hopefully my book will reach you that way.
I wanted to try and give an example of how copyright works with older video game packaging, its not as clear-cut as you might think and the unfortunately the internet doesnt provide all the answers to a layman. The artists behind these games were part of little development teams but the publishers were the names responsible for copyright. One of my all-time favourite Japanese games, Gourmet Sentai Bara Yarou was published by Virgin Interactive a British-based video game publisher. They were also the publishers behind the legendary Japanese SFC title Rendering Ranger R2, by Turricans Manfred Trenz. The publisher switched hands a couple of times and eventually was put into liquidation in Spain with its last owner, resulting with its assets and IP absorbed by creditors. In other words, no one owns it any more. They are essentially lost forever. My attempt with the book was to try and at least archive them, just like comic collectors, baseball card fans or collectors of guitars do, before they do vanish into thumbnails on a Google image search. One book that was influential on this project, Bass culture: a guitar collection by John Entwistle contains a huge collection of crazy and weird guitars from the bass player of The Who. His book omits credits on some guitars and didnt have copyright clearance on every page as they werent able to track down every copyright owner, due to their obscurity. Its the same case with some of these games, unfortunately.
I could let this project run to its deadline and it most likely would have met its goal. The books would have been printed and each of them would have been posted out to all of you, but not every game (especially the rarest titles) within the book would have been had copyright clearance, certainly not in the time I would have within 3 weeks. I wanted to have the book on the press straight after our deadline was met. I wasnt in this for the money, the quantity cap and profit-margin are proof of that. I was doing it for the gamers and the collectors out there, just like me.
But from my bottom of my pixelated heart, I wanted to thank you to all of you for backing something that could have been amazing and for believing in a book like this should exist for gamers. That's all I wanted. Thanks to the contributors: Digitalism, Van Orton, Jeremy Klein, James Wragg and Enami-San, the collectors, the gamers, the fan boys and the 8-bit old timers. We were doing it for the love of the games. I hope this book does see the light of day - You guys deserve it x
さようなら
Stu
The kickstarter was just cancelled, lame.
Damn that's weak! I was gonna plop down the 40.
Are the SNES Mini already RGB ready?, I'd like to run one through the framemeister.
This is exactly what you want: Every Super Famicom game in chronological order, based on their Japanese release date. Originally these were posted on Niconico, and there is a Famicom companion series to this as well:I'm trying to find an equivalent for the SNES. Unfortunately most of the videos I find aren't half as nice looking and don't spend enough time on each game. This one, for example, is repulsive. I really want to be able to just set the video to play and have warm feelings kick in every 20 seconds. You guys know of any good every SNES game video collections?
Is there a list of the games by number? I've been logging numbers of interesting stuff to follow up on later.
Unfortunately not as far as I could find. I had to do a little extra research to find some names, like translate part of the title with "super famicom" in a Google search to get the full title in English or Romanized Japanese. Makes the act of the hunt for titles kind of fun!
Things I learned today: There was a Gundam or Ultraman or something themed dodge ball game on SFC.
Things I learned today: Smart Ball is called "Jerry Boy" (Jelly Boy?) in Japanese.
I remember this video set from a long time ago and it'll be great to quench my thirst. I hadn't even considered checking out SFC stuff, so I'm sure I'll get some pleasant surprises going through all this. Is there a list of the games by number? I've been logging numbers of interesting stuff to follow up on later.
I'd keep that one as is, buy a junk game and swap the cases to get a new shell to put a new label on.
The kickstarter was just cancelled, lame.
havnt bought anything in a little while but a new retro shop opened up a couple of blocks over and i stopped in there and bought a few things and i finally picked up magical quest
This may sound lame, but every Christmas i buy myself a SNES game that ive always wanted or never played. Last year i got Turtles IV, then DKC, and Contra 3. Im thinking of finally buying Chrono Trigger for myself, as the price has always seemed steep but screw it. I played it on DS and adored it.
Nice. I have both games cart-only (Pocky being marred by a fair bit of marker, although I don't think any of it's on the label at least), but no way I'd shell out the dough the boxes and manuals/inserts would cost!My Pocky and Rocky and Demon Crest both CiB shipped today. Will post pics once I get em!
CT is pretty rad. I imagine most fans played the original 90s translation first. I wonder what your impression will be after playing the DS one first.
Yeah, it pissed a lot of people off. Changed Frog's faux-Shakespearian text, and also changed the iconic "Good morning, Crono" even though they used it in the ad campaign!i only ran through the DS one once, but did the translation change much?
Finally bought and made the universal game cases! they look so good!
I recently acquired a pristine condition of Actraiser CIB for $80 (pic on the september pick-up thread) When I saw the condition I could not pass this up, not even sure it was ever played to be honest.
Rarity question: I have Super Mario World, but BOXED Player's Choice version. I was reading at Assemblergames that this version is extremely rare even if is a Player's Choice, i was searching for another copy on eBay and nothing, is this true? is there an average price for it?
I've not had a good couple of weeks but I just came home to these little rays of Super Fami sunshine and am now positively buoyant:
Really excited as I've never played any of them. I'm a very recent convert to Mega Man having entirely missed it growing up, I've completed X and MM1 over the last few months and intend to play the rest in order so it could be a while before I open that box. The copy of Hamelyn was sold as "new" which I usually scoff at but I'm 100% certain the seller was right in this case and it was a cool novelty to open as I doubt I'll get to do that too many more times.
I'm looking for a snes game I don't remember the name of, it's a 2D side-scrolling shmup, you start off as a plane/ship and turn into a robot when you power up, it came out in North America and is single player only.
Sorry, I don't have more details.
I'm looking for a snes game I don't remember the name of, it's a 2D side-scrolling shmup, you start off as a plane/ship and turn into a robot when you power up, it came out in North America and is single player only.
Sorry, I don't have more details.