Suggestions on how to clean games?
Take the cart apart, use rubbing alcohol to wet the pins, run a pink eraser over the pins, wipe any residue off. Reassemble and test. Some people will use brasso on stubborn carts, I haven't had to do that yet.
Suggestions on how to clean games?
Nah, that's overkill for most carts. Generally speaking, all you'll need is some rubbing alcohol (the higher the percentage, the better - less water) and a Q-Tip - douse the Q-Tip in the alcohol, apply the Q-Tip to the contacts of the cart. Repeat until you're no longer finding the Q-Tip's turned gray or brown where you applied it to the contacts. Give the cart's contacts some time to dry off before using it.
If that doesn't work, though, then break out the gamebit and open 'er up for some pencil erasin'.
First off, good luck. It's a hell of an undertaking even cart only. Some of those will set you back a bit, but it feels awesome to relive you childhood (personally speaking).
Just had to recommend getting this one on Genesis though. Plays so much better....
Just had to recommend getting this one on Genesis though. Plays so much better....
Today I learned that second hand official SNES controllers are quite the commodity. I can barely find any under £15 :O
Thank goodness that the console only has 2 ports and that I don't have much interest in picking up a multi-tab....unless GAF knows any decent multi-tap supported games that's not Bomberman?
Today I learned that second hand official SNES controllers are quite the commodity. I can barely find any under £15 :O
Thank goodness that the console only has 2 ports and that I don't have much interest in picking up a multi-tab....unless GAF knows any decent multi-tap supported games that's not Bomberman?
Secret of Mana is 3 players
Rock and Roll Racing
source for the info -- source for board pictures (cut & pasted)
Here's an early look at Axelay.
I haven't played it in years, can anyone tell me how this differs (if at all) from the released version?
Doesn't look different to me.
What SNES/SFC shmups do you guys think really stand out? A lot of the games seem like they might be found elsewhere better (or, have relatively weak entries on the snes).
What SNES/SFC shmups do you guys think really stand out? A lot of the games seem like they might be found elsewhere better (or, have relatively weak entries on the snes).
What SNES/SFC shmups do you guys think really stand out? A lot of the games seem like they might be found elsewhere better (or, have relatively weak entries on the snes).
Space Megaforce (Super Aleste) is good
The overhead stages aren't the best, but the side scrolling stages are very solid old-school shooter.Axelay looks (and sounds) better than it plays, for me
i tend to agree, but R-Type III and Space Megaforce stand out
Yeah, I blame the genre still having relevance in JP, honestly.yeah, space megaforce escaped me, one of ya'll said even the import on r-type III got up there...honestly, i'm not pursuing SHMUPs on this or any other scene if i don't currently have em, that entire genre feels like it's spiked
I do wish more shmups had a focus on reaction and quick thinking, rather than memorization and preparation.I like R-Type III a lot but it's an acquired taste (certainly feels more memorization-dependent than other shooting games) and there's A LOT of slowdown in it. It's also really difficult.
I never got into Axelay before but I'm willing to give it another chance.
Truthfully the SNES was lacking in this genre compared to its contemporaries.
What's kind of annoying is that shooters never 'matured' like platformers did, into a wider, richer genre. Platformers broke out into hardcore old school ones, newbie-friendly ones, kids ones, adult ones, adventure-y ones, more actiony ones, more platformer-y ones, and eventually many flavours of 3D.
Where is the Gradius equivalent of Mario World? Secret exits, themed multi-part world maps, non-linear progression etc? With a few minor exceptions, it never happened, we just got 'more hardcore' mostly. Even the cute-em-ups were hardcore.
Might just have been that space stuff was falling out of fashion? Just circumstance (aka they were slightly harder to make on the dominant SF platform, so stayed on PCE/MD/SS and therefore only played to their niche audience)?
I remember there was an exchange on Retronauts where (I think) Jeremy Parish and Ray Bardholdt were talking about Gradius Gaiden, and Parish called it "The Symphony of the Night of Gradius". And he was right in terms of what he meant: a big revival of an old 2D franchise with CD-quality music and detailed sprites, released relatively early in the PS1 life cycle. It is kind of a sister game to SOTN in that way.
But of course that sparked the idea.... man, what if there really were a shmup Metroidvania, with freedom of exploration, RPG stat development, etc.... Why didn't that happen?
Now there's an indie game concept for someone to pursue....
That makes sense as a comment like that about it being the next gen debut of a series (albeit a much more dormant one). But really GG was also just Gradius 5, it was just the next Gradius with 3D graphics.I remember there was an exchange on Retronauts where (I think) Jeremy Parish and Ray Bardholdt were talking about Gradius Gaiden, and Parish called it "The Symphony of the Night of Gradius". And he was right in terms of what he meant: a big revival of an old 2D franchise with CD-quality music and detailed sprites, released relatively early in the PS1 life cycle. It is kind of a sister game to SOTN in that way.
What? Aren't you making the big bucks now?definitely stands outin price =P
i'm just glad super r-type is like 10 bucks. i can't afford III
What? Aren't you making the big bucks now?
What? Aren't you making the big bucks now?
yeah, this job is definitely the most i ever made so it's pretty good.Based on his recent pickups, it would definitely seem like it
not to buy $130 snes carts =P (maybe it's me... but i think snes prices have gotten out of hand)
yeah, this job is definitely the most i ever made so it's pretty good.
not to buy $130 snes carts =P (maybe it's me... but i think snes prices have gotten out of hand)
yeah, this job is definitely the most i ever made so it's pretty good.
ty tyHappy for you bro!
yeah, i got super E.D.F. for super famicomSFC version man.
i wish it was an unlimited resource =)Money is a renewable resource
US version is cheap I believe.yeah, i got super E.D.F. for super famicom
US version is cheap I believe.
US version is cheap I believe.
Does Soul Blazer count a a Dungeon Crawler?
I like that game.
congrats to david for that baller life! one day...
this one's been on my list since i finally beat Terranigma a few years back, meant to finish Gaia and actually play through this one, one day