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SNK and Capcom 2d fighting whores are idiots!

I love 2d fighters i always have.

These days its just depressing tho, other than GGXX there has not been a new 2d fighter in years. All we get are the same gameplay elements with different combination of characters reusing the same sprites over and over again. Even the the new GGXX games seem to be going in that direction.

SNK has been releasing the games on the same arcade board for what it seems like 20 years now or so? Capcom has not done anything new since SF3 third strike.

Yet 2d fighters keep getting released and rereleased with minor changes and whores keep buying them i guess.

I dont know why people keep buying this shit. Honestly with the "new" batch of old SNK games being released... it got me thinking what if the usual whores would stop buying those games, it would that make companys try to do something new with their 2d fighters? Instead of recycling the same old shit?

Well we all know lyte edge will buy pretty much everygame ever released by any company and then post about how crappy it is or whatnot to save the rest of us money(its nice to have one of those guys around) but for the rest of the ppl i think its time to ressist the 2d fighters for now until they actually try to release new games.

I mean sure maybe not buying the 2d fighters might make SNK and Capcom think the market isnt there and discontinue 2d fighters forever, but really enough is enough its time to stop these companies from their endless milking.


....i dont think im totally off base here.
 
Consider the alternative:

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. . .
 
Well, I'm a 2D whore and a SF whore specifically, but I can say that I will not be getting Capcom Fighting Jam when it comes out tomorrow for Xbox. I just can't see myself putting in the time to even confirm that it deserves the bad review's it's gotten. Also, if Capcom had included the entire original roster in 3rd Strike, that would have been pretty much all the 2D fighting I would have needed, ever. As it stands, the gameplay of 3rd Strike will keep me busy for years it seems (kara-throw? WTF?).
 
There are a couple non-rehash 2-D fighters out like RumbleFish but for most part your right, SNK, Capcom and to some extent Sammy are guilty of the blatent reusing of ridiculously old sprites.

However some people really enjoy the suddle changes in fighters because they like whats already there and are simply looking for refinement and I dont hold that against them.

For example if Capcom released a new version of 3rd Strike with 2 new characters and a few subtle control changes Id buy it. But thats only because I like the game so much that for me it warrents the purchase of an updated version.
 
No. If the standard crowd stopped buying them Capcom, ARC and SNK would just stop making them.

It's also not simply a matter of 'revision = better = sales', as you might know GGXX#r (red) was a such a disaster that Sammy had to recall the machines and release Reload (blue).
 
blackadde said:
No. If the standard crowd stopped buying them Capcom, ARC and SNK would just stop making them.


Capcom probably...they already seem to have lost all interest in 2d fighters.

SNK: no fucking way.
 
I have bought most of the Capcom fighters, I admit.

The last two (SVC Chaos & Capcom Fighting Jam) have been despicable though... There's no excuse for either.

I'd get a new one in a heartbeat, though, if it was a quality game.
 
I am all for reports of old games. if GGX is any indication of how 2D fighters have to be then I am out of the bussiness :P
The enjoyment I am having with SFZ2, Vampire Savior, SFIII which are games from the 90s is much bigger than the one I experimented with CvS2/CFJ or the latest KOFs.

They have simply lost the touch.
 
There problem is nobody else will make him.


Sure, the majority chunk has moved on to...pretty much your gangsta Snoop Dogg edition free-roam/sandbox freedom type games.

But there is a minor chunk that likes your 2D fighting games.

And beacuse we hardly get any worthy ones anymore, that people jump out and get the only ones they can.

Street Fighter Anniversary: We include a SF we didn't know we had: edition will get bought because it's the only thing 2d related to come out in so long.
 
There have been new 2D fighting games other than Guilty Gear XX (which, being an upgrade/sequel, isn't a "new" fighter anyway.), most of which have come out on the now-unsupported Neo-Geo hardware. The most recent new fighter to have been released, however, is The Rumblefish, which was devloped by Dimps, released in arcades by Sammy on their Atomiswave hardware, and recently released on the PS2 by Sega. There's also other titles like Noise Factory's Rage of The Dragons.

ourumov said:
I am all for reports of old games. if GGX is any indication of how 2D fighters have to be then I am out of the bussiness :P

:lol Yeah, while I like the Guilty Gear games, there's just something about them that keeps me playing all the other fighters much more.

The enjoyment I am having with SFZ2, Vampire Savior, SFIII which are games from the 90s is much bigger than the one I experimented with CvS2/CFJ or the latest KOFs.

They have simply lost the touch.

Agreed, although I love KOF 2002 (nothing actually new, however) and IMO SNK did a great job with KOF 2003 (new fighting system). I like Capcom Vs. SNK 2, but never did play it as much as other titles like SFA3 and SF3 3s.

I am growing tired of these crossover fighting games. It's just a way for these companies to keep on reusing sprites and not create new characters for their games. Capcom Fighting Jam actually plays well. The problem is that NOTHING is new about it, and it has the look a game that was thrown together quickly; it just looks sloppy and makes me want to go back to the older Capcom games rather than play it.

SNK's own inter-company crossover game, Neo-Geo Battle Colliseum, looks to be much more polished. The company is taking their time testing it, and it even has a few new characters in addition to redrawn sprites for returning fighters not seen in years. And while it also has a new game play system, it's still not offering enough new content. I want a NEW series. Something like Garou. I appreciate Noise Factory's efforts with the (hated) KOF Maximum Impact; it creates a new game series with new and old characters with a familar license, but I'd prefer something completely new.

I don't know what the fighting game genre needs to revitalize itself, but it would be nice if these companies at least TRIED to create something new and unique. Capcom did it once before with Street Fighter II. Why can't they do it again with Street Fighter 4?

If "old shitty 2D" graphics are turning off potential consumers, MAKE THE GAME 3D, but play like it's 2D. Use cel-shading for a hand-drawn look, but give the game flashy supers/camera angles when doing certain moves. In other words, work to (vastly) improve what Street Fighter EX once attempted to do, and what KOF MI more recently tried.
 
The thing is a lot of places around the world, there is a demand for this. Like KOF is HUGE in korea, nothing like that here in the states. They release these because there is a market for it somewhere.


My thing is, why release MORE 2d fighters when 90% of the ppl who want more cant even compete with the current ones that are out? 7-10 yrs later ppl are still finding new combos for 3s and new shit to do in that game. CvS2 to this day scares the shit out of me becuase I know how deep it is and only a fraction of ppl who get into it play it long term becuase its so hard to play on a higher level.

Is there a need for more 2d fighters? Or will you all just play it for like a month then give it up?

2d fighters are just too deep and difficult for gamers these days. Ever since the play station games have gotten easier and easier, and now games are jsut a joke. God forbid anyone get good at a 2d fighter. yeah right. :lol
 
The new 2D fighters anymore are too rehashed and disposable. I remember the hype when Street Fighter Alpha 3 and X-Men vs. Street Fighter came out. People were saying how 2D fighting games were dead and then boom, these two show up. The last quality 2D fighter released has been 3rd Strike. Shame.
 
whores? That's a little too much. I'm just a person who doesn't like the relentless tapping of different buttons aka dial a combos and rather do good old combos, the fun innovative kind.

But there are some good new 2d or "rehashed" fighters like you say. Such as KOF2003, now if they move on with the new Neowave one, it should prove to be pretty damn good when it comes stateside, which it probably will.
 
Is there any significant differences between the PS2 version of CFJ that's been out, and the Xbox version apparently just now coming out? (Xbox Live play, perhaps?)
 
Kulock said:
Is there any significant differences between the PS2 version of CFJ that's been out, and the Xbox version apparently just now coming out? (Xbox Live play, perhaps?)

That's the only difference that Capcom said will be in the Xbox version. I'm hoping they at least let you use the classic BGMs in all modes of play.

The Xbox version isn't coming out until some time in June BTW. Maybe all this delay means more characters and improved graphics, BUT WHO AM I KIDDING? :lol
 
haunts said:
The thing is a lot of places around the world, there is a demand for this. Like KOF is HUGE in korea, nothing like that here in the states. They release these because there is a market for it somewhere.
Yup, they keep releasing it because 2D fighting games are quite popular in the arcades in Japan/Asia, where arcades are still alive unlike the US. Home ports are just a bonus. Oh and Capcom is out of the 2D fighting business imo to concentrate on Resident Evil.

I believe SNK is going to come out something big for the next KOF on the Atomiswave, because they even skipped releasing KOF2004 (if not counting Neowave). I truly hope they utilize the power of the Atomiswave this time; give us new sprites damnit.
 
G-Fex said:
whores? That's a little too much. I'm just a person who doesn't like the relentless tapping of different buttons aka dial a combos and rather do good old combos, the fun innovative kind.



I meant "whores" in the they will buy anything buy SNK or capcom regardless of them milking the games for so long.
 
Actually I would like to know why Capcom decided to release their least know series as a launch title for the PSP? Darkstarkers .... come on Capcom. Its like there's some sadist in charge of Capcom yucking it up, "So our advisers say we should put out a SF complete on the PSP, NAH fuck it give em Darkstalkers. We don't want to spoil them"
 
haunts said:
Is there a need for more 2d fighters? Or will you all just play it for like a month then give it up?
Preach on brother.

Although, admittedly there aren't very many 2D fighters that could last as long as 3S has.
 
haunts said:
The thing is a lot of places around the world, there is a demand for this. Like KOF is HUGE in korea, nothing like that here in the states. They release these because there is a market for it somewhere.


My thing is, why release MORE 2d fighters when 90% of the ppl who want more cant even compete with the current ones that are out? 7-10 yrs later ppl are still finding new combos for 3s and new shit to do in that game. CvS2 to this day scares the shit out of me becuase I know how deep it is and only a fraction of ppl who get into it play it long term becuase its so hard to play on a higher level.

Is there a need for more 2d fighters? Or will you all just play it for like a month then give it up?

2d fighters are just too deep and difficult for gamers these days. Ever since the play station games have gotten easier and easier, and now games are jsut a joke. God forbid anyone get good at a 2d fighter. yeah right. :lol

I'd still like a SF4 sometime this interglacial period, though.

And 2D Fighters have gotten insanely deep lately; GG's only "scrub" characters are Sol and Ky, really. My trio of Slayer, Potemkin, and Baiken's strategies are all pretty damn inane.
 
The gameplay in these old games is fine , I just want to see guilty gear level resolution in all 2D fighters, I really don't think its too much to ask of capcom and SNK to update there sprites after 5 years.
 
CFJ sucked but I admit I love Hauzer. Give me an SF4 as revolutionary as SF3:TS and I might die happy.

But really, I think Sega secretly took over Capcom. That is the only explaination for the bumbling decisions they've made this gen. Darkstalkers PSP with the shittiest controls in any fighting game ever instead of porting ANY Street Fighter game? RE series exclusive to GC? Letting Capcom USA have the rights to the SF series?

Seriously, it's like they are allergic to money. Is it really THAT hard to redraw some sprites and make a 60 fps game in high res? People have been saying that for years. They're like the kids who kept trying to cram the triangle into the circle slot back in pre-school. Dumb and stubborn. WAKE THE FUCK UP CAPCOM!
 
Pachinko said:
The gameplay in these old games is fine , I just want to see guilty gear level resolution in all 2D fighters, I really don't think its too much to ask of capcom and SNK to update there sprites after 5 years.
Someone mentioned that a new SFIII would hurt a lot Capcom's wallet...Think about having to surpass that level of animation...

GGX can have whatever resolution it wants because at the end New Generation, 2nd Impact and 3rd Strike LOOK a lot better. Just seeing the stand animation of Ryu in SF III series dropped my jaw to the floor the first time I saw it.


Considering how much the 2D fighters sell, I would be enough for me if Capcom did a cheap revision of SFIII. Using the same sprites, adding new backgrounds and perhaps some new attacks to the game...just an idea.
 
hkk said:
Oh please.

Capcom and SNK whores? Capcom hasn't released a new fighting game in years, well, before CFJ that is.

Well, there was Hyper Street Fighter II as well, if you want to count that. :P Capcom hasn't released a *new* fighter in years, but they certainly haven't slacked on releasing more ports and rehashes of their older games these past few years now.

The one new fighter they had, Capcom Fighting All-Stars, a 3D fighter with parrying a la SF3, wasn't liked in testing phases and never saw release. I'm still amazed they never released it at home anyway, since this is the same company that put out garbage like Final Fight Revenge on the SATURN years after the system was dead.

SNK is who you're talking about, but really..2d fighters are dead. ;(

Haunts already said it, and having been overseas before, I know it's true: 2D fighters aren't dead. The line should be "2D fighters are dead...in the U.S. and Canada." ;)

KOF was never that popular here, but it's a whole different story in Asia and also parts of South America and Mexico.

If this whole thing about drawing new sprites is "too expensive" (it really sounds hard to believe, sorry) is actually true, THEN USE POLYGONS. The game can still look and feel 2D if done right.
 
I guess you have already played to death The RumbleFish...I have been wondering how the game is Lyte Edge...Might be interested on picking it :)

What should I expect ?
 
Xenon said:
Actually I would like to know why Capcom decided to release their least know series as a launch title for the PSP? Darkstarkers .... come on Capcom. Its like there's some sadist in charge of Capcom yucking it up, "So our advisers say we should put out a SF complete on the PSP, NAH fuck it give em Darkstalkers. We don't want to spoil them"

A normal company might do this to test the waters and get good at the hardware to reduce load times and to work harder on internet play on their weaker series in order to prep up for SF:AC on PSP.

However this is Capcom so my theory is up in the air.
 
I think that this industry still has a place for 2D games... they just havent made the step into this generation yet. I believe that SNK will make the step once they stopped whoring their old titles.

I feel these days that Capcom / SNK step some incredibly high standards that have yet to be topped... even by themselves.

Some of their titles have seen to be maxed out as a 2D fighter and should consider taking a better step into 3D

Capcom:

- Release a "Street Fighter: Ultimate Dream Match" arcade game consisting of all characters in the street fighter universe. Redrawn characters, remixed BGM, and make this THE LAST 2D Street Fighter.

- Release Street Fighter 4 in 3D ... and basically re-invent the fighting genre in a way fighting fans will be satisfied.

- Keep Darkstalkers in 2D... but redraw the characters and give it a new vs. style engine to give the series a new look to fighting fans.

- Bring back Rival Schools & Powerstone


SNK:

- Release a Fatal Fury 4 as an answer to Street Fighter 4.... in 3D basically

- Release Samurai Shodown 6 in 3D (SS AW shows the series hitting a a focal point in terms of 2D)

- Bring out Last Blade 3 in high res 2D

- Bring out KOF in high res 2D

- Make OTHER games... aside from fighters

like make a real metal slug game in a 2D/3D side scroller, bring back aero fighters... cool cool toon... just do something different.
 
KingJ2002 said:
I think that this industry still has a place for 2D games... they just havent made the step into this generation yet. I believe that SNK will make the step once they stopped whoring their old titles.

Well, there's Neo-Geo Battle Colliseum, which is a new fighting game. It may be using characters from previous games (and some new ones as well as characters never before seen in a fighter), but it's still an actual new fighting game, unlike Capcom's most recent rehash-- er, title.

Capcom:

- Release a "Street Fighter: Ultimate Dream Match" arcade game consisting of all characters in the street fighter universe. Redrawn characters, remixed BGM, and make this THE LAST 2D Street Fighter.

Okay, while we haven't had ALL the characters in one game, we've already seen this before. Street Fighter Alpha 3 basically covers it...it's time for NEW characters like what happened with SF3.

I wouldn't want to see the SF3 characters mixed in with the SFA characters, because you'd get something like Capcom Fighting Jam all over again. :P

Capcom is not going to bother redrawing a ton of characters just for one last game.

- Release Street Fighter 4 in 3D ... and basically re-invent the fighting genre in a way fighting fans will be satisfied.

Yes. Do something different with 3D fighting games and set a new standard that will be copied for years to come...just like what happened with SF2.


- Release Samurai Shodown 6 in 3D (SS AW shows the series hitting a a focal point in terms of 2D)

The SS Atomiswave game is just a rehash of Samurai Shodown 5 Special, which was an upgrade to SS5, which itself was just a rehash of Samurai Shodown IV. The sprites used in SS AW go as far back as 1995, and SS *3* had better animation on some characters. They need to redraw them. Any sprite from the 90s needs to be axed and redrawn.

- Bring out Last Blade 3 in high res 2D

Or at least use the high res sprite filtering technique for Rebout on the Last Blade 1 and 2 pack coming out this year for the PS2. Same goes for Garou MOTW, which also desperately needs an arranged soundtrack.

- Bring out KOF in high res 2D

This has already been done with KOF '94 Rebout, which hopefully is a test for what they plan on doing with the next "real" KOF game. And while not high res, the Atomiswave KOF Neowave does have something done with the sprites to make them appear more colorful and stand out a bit more against the backgrounds compared to previous titles.
 
Well, rounding up the notable 2D fighters for this year (confirmed US releases are bolded)...

Arcade
-Chaos Breaker (TypeX) Taito/Ecole
-Guilty Gear XX #Reload & Slash: The Midnight Carnival (AW) Sammy
-Melty Blood: Act Cadenza (Naomi) Ecole/Type Moon
-NeoGeo Battle Coliseum (AW) SNK Playmore
-Samurai Showdown: Tenkaiichi Kenkakuden (AW) SNK Playmore
-Spectral vs Generation (PGM) IGS/Idea Factory
-The Rumblefish 2 (AW) Sammy/DIMPS

Console
-Bakumatsu Roman: Last Blade 2-in-1 (PS2) SNK Playmore
-Capcom Fighting Evolution (XB) Capcom
-Garou: Mark of the Wolves (PS2) SNK Playmore
-Guilty Gear Isuka (XB) Sega/Arc System Works
-Samurai Showdown V (XB) SNK Playmore
-Street Fighter Anniversary Collection (XB) Capcom
-The King of Fighters '94 Rebout (XB) SNK Playmore
-The King of Fighters 2002/2003 (XB) SNK Playmore

-The King of Fighters NeoWave (PS2) SNK Playmore
-The King of Fighters NeoWave (XB) SNK Playmore
-The King of Fighters NEST Collection (PS2) SNK Playmore
-The King of Fighters Orochi Collection (PS2) SNK Playmore
-The Rumblefish (PS2) Sega/DIMPS
-Vampire: DarkStalkers Collection (PS2) Capcom

Handheld
-DarkStalkers Chronicle: The Chaos Tower (PSP) Capcom
-Dragon Ball Z: Super Sonic Warriors 2 (DS) Atari/Arc System Works

-Jump Super Stars (DS) Nintendo/Ganbarion
-Rave Master! Special Attack Force (GBA) Konami

...doesn't look that bad.
 
Console
-Bakumatsu Roman: Last Blade 2-in-1 (PS2) SNK Playmore
-Capcom Fighting Evolution (XB) Capcom
-Garou: Mark of the Wolves (PS2) SNK Playmore
-Guilty Gear Isuka (XB) Sega/Arc System Works
-Samurai Showdown V (XB) SNK Playmore
-Street Fighter Anniversary Collection (XB) Capcom
-The King of Fighters 2002/2003 (XB) SNK Playmore

-The King of Fighters NeoWave (PS2) SNK Playmore
-The King of Fighters NeoWave (XB) SNK Playmore
-The Rumblefish (PS2) Sega/DIMPS
-Vampire: DarkStalkers Collection (PS2) Capcom

Rumblefish aside, none of these are actual new fighting game sequels or series, Jarrod, which is the whole point of this thread. You're also listing games that either came out last year in Japan, came out on PS2 already, or both.

I always get a laugh out of seeing SSV listed for Xbox, too. The second upgrade to SSV is just now hitting arcades, and SNK wants to release the original version. Great move guys. :/

Arcade
-Chaos Breaker (TypeX) Taito/Ecole
-Melty Blood: Act Cadenza (Naomi) Ecole/Type Moon
-NeoGeo Battle Coliseum (AW) SNK Playmore
-Spectral vs Generation (PGM) IGS/Idea Factory
-The Rumblefish 2 (AW) Sammy/DIMPS

Holy shit, NEW games! :) Now this is better. Isn't Chaos Breaker already out? I saw pics of a cell phone version, too.
 
I was just listing stuff set for 2005 release, a lot of the console games are old ports yeah. I'd like to see more fighters hit PSP and DS though.
 
I hate how we always get stuck with their weak "test" games like Capcom vs SNK 1 and Neo Wave. It's like Capcom and SNK use us as beta testers.
 
Lyte Edge said:
Well, there's Neo-Geo Battle Colliseum, which is a new fighting game. It may be using characters from previous games (and some new ones as well as characters never before seen in a fighter), but it's still an actual new fighting game, unlike Capcom's most recent rehash-- er, title.

Yes... NGBC is the best effort i've seen from SNK with their move from the Neo Geo. But I mean in terms of resolutions, high definition and next gen basically. Making high res, well animated 2D fighters in a widescreen aspect. That's the next step I mean... NGBC looks like a current gen title but I couldnt imagine seeing it on the Xbox 360 without being totally outclassed.


Lyte Edge said:
Okay, while we haven't had ALL the characters in one game, we've already seen this before. Street Fighter Alpha 3 basically covers it...it's time for NEW characters like what happened with SF3.

I wouldn't want to see the SF3 characters mixed in with the SFA characters, because you'd get something like Capcom Fighting Jam all over again. :P

Capcom is not going to bother redrawing a ton of characters just for one last game.

Just a fanboy dream... i dont want to see anything like CFE again... but the "ultimate dream match" would make fans very very happy.

Lyte Edge said:
Yes. Do something different with 3D fighting games and set a new standard that will be copied for years to come...just like what happened with SF2.

Exactly... Im a fighting fan before a Capcom / SNK fan and I think that Capcom could very well bring the next "SF2"... just not in 2D. They just need to raise the bar and bring back the street fighter franchise mainstream again like midway did with the MK series this gen. It was going down the drain until Deadly Allience hit and went to bring a million seller.



Lyte Edge said:
The SS Atomiswave game is just a rehash of Samurai Shodown 5 Special, which was an upgrade to SS5, which itself was just a rehash of Samurai Shodown IV. The sprites used in SS AW go as far back as 1995, and SS *3* had better animation on some characters. They need to redraw them. Any sprite from the 90s needs to be axed and redrawn.

My reason why they should just say "fuck it" and move to 3D with Sam Sho... 3D is more managable for the series... and with a game like it they could do alot more in 3D. Soul Calibur could use some decent competition in the "weapon based fighters" area of the market.

Lyte Edge said:
Or at least use the high res sprite filtering technique for Rebout on the Last Blade 1 and 2 pack coming out this year for the PS2. Same goes for Garou MOTW, which also desperately needs an arranged soundtrack.

Why make remakes? they should push the series forward and giving it an updated look along with fine tuned (and well tested) gameplay. It would be more than enough to show evolution in the series.


Lyte Edge said:
This has already been done with KOF '94 Rebout, which hopefully is a test for what they plan on doing with the next "real" KOF game. And while not high res, the Atomiswave KOF Neowave does have something done with the sprites to make them appear more colorful and stand out a bit more against the backgrounds compared to previous titles.

Yes... a bigger color pallette was used with NeoWave making them look more vivid. I definitely wouldnt mind them using the high res filtering technique they used with rebout... some of the KOF 2003 sprites were well animated and if they were in high res it would made the game look even better.

But now that i think about it... KOF could make better impact in 3D. I really wouldnt mind most SNK / Capcom fighters going 3D... except Darkstalkers... it's should remain in 2D.
 
Whatever happened to Sammy vs. Capcom anyways? That was announced a long time ago and supposedly they were doing some high res Capcom sprites for it.
 
MoxManiac said:
Fuck the haters. I liked CFJ quite a bit.

And you're the only one.

Speaking as a (former) mindless Capcom fighting whore, CFJ was the first game to make me go "okay... enough is enough." And I don't think I'm the only one.
 
Anyanka said:
I hate how we always get stuck with their weak "test" games like Capcom vs SNK 1 and Neo Wave. It's like Capcom and SNK use us as beta testers.

The stupid thing about CvS1 is that someone from Capcom even said that they were PURPOSELY holding back more characters (from other series, since CvS1 was for the most part "Street Fighter Alpha 2 vs. KOF '97") and move sets for CvS2 before the game even released in arcades.

At least Neowave is a solid game in its own right; I was in Tokyo when it came out, and the arcade I went to to see it was PACKED with people waiting in lines to play. Really amazing seeing an arcade not only filled with multiple cabs with the newest titles, but also people in the arcade PLAYING not just them, but older games as well. It was like going back in time to a 1992 arcade here.

For all the hate (and much of deservedly so, since the engine is fucked up) SvC Chaos got, at least it felt like a new game unlike Capcom Fighting Jam.
 
Xenon said:
Actually I would like to know why Capcom decided to release their least know series as a launch title for the PSP? Darkstarkers .... come on Capcom. Its like there's some sadist in charge of Capcom yucking it up, "So our advisers say we should put out a SF complete on the PSP, NAH fuck it give em Darkstalkers. We don't want to spoil them"

Darkstalkers is more or less unknown in the US but as Vampire Hunter/Savior in Japan it's fairly popular.
 
Vampire Savior/Chronicle is one of Capcom's best, so I think it's great they chose it for PSP. Plus, the game hasn't seen a release for quite awhile, outside of the obscure DC version, so the timing was right.
 
Lyte Edge said:
For all the hate (and much of deservedly so, since the engine is fucked up) SvC Chaos got, at least it felt like a new game unlike Capcom Fighting Jam.


Yeah, that's why I like Chaos. It feels so new compared to everything else since 3rd Strike. It's great seeing SNK's take on Capcom's characters.
 
Speaking of 2D fighters, supposedly a new KOF is coming out, called KOF XI. There's a pic of the logo at 4chan and info at Madman's Cafe's boards
 
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