Capcom: "Grace And Leon's Sections in Resident Evil Requiem Are Almost Equally Split"

Raft, c'mon man...
At this point, there have been more action oriented REs than "survival horror" ones, and to be fair, the REs have always been about the action - and I'm not talking RE4 levels of action but, it's always been there.

REs were NEVER about "dat atmosphere ®" and the feeling of helplessness by hiding under beds/inside closets like newer horror games do (Outlast/Amnesia/Soma/whatever), they've always been centered around the action-y bits, how could they not when the game gave you pistols, magnums, shotguns, grenade launchers with 3 different types of ammo to boot and rocket launchers to deal with the enemies (and especially in subsequent playthroughs where you unlock infinite ammo) ?

Yes, we all know that RE4 turned things to 11 but this revisionist history that REs were centered around anything else but the shooting bits is strange.

Cheers
There is action and then there is action, and while RE has always had combat, which I like, they haven't "always" been action games. When I say I hate "action RE" I mean RE 4-6 the little snippet we saw of Leon in this game looks like that. RE2 remake was fine with me, but further than that I can't really get with.
 
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