Raft, c'mon man...
At this point, there have been more action oriented REs than "survival horror" ones, and to be fair, the REs have always been about the action - and I'm not talking RE4 levels of action but, it's always been there.
REs were NEVER about "dat atmosphere ®" and the feeling of helplessness by hiding under beds/inside closets like newer horror games do (Outlast/Amnesia/Soma/whatever), they've always been centered around the action-y bits, how could they not when the game gave you pistols, magnums, shotguns, grenade launchers with 3 different types of ammo to boot and rocket launchers to deal with the enemies (and especially in subsequent playthroughs where you unlock infinite ammo) ?
Yes, we all know that RE4 turned things to 11 but this revisionist history that REs were centered around anything else but the shooting bits is strange.
Cheers