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So is SPLATOON really going to lock 45 single-player missions behind amiibo?

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
I don't see how anyone can still be hyped for this. I mean yay bright colors but the more I hear the less I want it
I can easily see how.
 

HowZatOZ

Banned
2793ec3827.jpg
Haha wow.

On point, I doubt it will be anything significant locked behind the amiibos, as another poster said its just going to be rehashes of existing missions structured differently.
 

PSqueak

Banned
What if you have no interest in that and just want the content for the games you do like?

You'd be buying FE Amiibos for Steam and the promise of them being used in future FE games (which they'll likely be), but why would you if you're not interested in the figurines?

Because, and to adress the price tag arguement, how many DLC come with an actual physical collectible?

Sadly, dealing with shortages and scalpers sucks about collectables, but people need to stop seeing Amiibo extra content as DLC, Amiibos are toy collectibles that happen to also unlock shit in games, they're still primarily physical toy figurines.
 

Regiruler

Member
Hopefully it'll improve, but I wouldn't be surprised if the scalpers just snatch up all of Marth Wave 2, as well

And what if you want Robin in Code Name STEAM? Or Ike? Or Lucina?

It's a bad situation. It's no secret I love Nintendo, but this kind of sucks.

That's not an issue of them including it, but rather a byproduct of the poor shipments.
Code Name S.T.E.A.M. is fully complete and coherent without the fire emblem characters, who are distinctly out-of-universe anyway (and are allegedly aren't even compatible with the rest of your gear). It's simply a reward for having the appropriate Amiibo. In truth, it's a better implementation than Splatoon, where if an opponent has the gear, they're going to be a showoff about it as it's something a normal fan of splatoon would want.

I compare S.T.E.A.M. somewhat to Mario Kart 8's costumes, where it's nice cross-promotion of different franchises. Amiibos are a sort of "themed season pass" to get content related to that franchise in various games, so crossovers support this well without feeling like you're missing out too much, but to start a new line and then have content exclusive to it is disgusting.
 

Experien

Member
That's not an issue of them including it, but rather a byproduct of the poor shipments.
Code Name S.T.E.A.M. is fully complete and coherent without the fire emblem characters, who are distinctly out-of-universe anyway (and are allegedly aren't even compatible with the rest of your gear). It's simply a reward for having the appropriate Amiibo. In truth, it's a better implementation than Splatoon, where if an opponent has the gear, they're going to be a showoff about it as it's something a normal fan of splatoon would want.

I compare S.T.E.A.M. somewhat to Mario Kart 8's costumes, where it's nice cross-promotion of different franchises. Amiibos are a sort of "themed season pass" to get content related to that franchise in various games, so crossovers support this well without feeling like you're missing out too much, but to start a new line and then have content exclusive to it is disgusting.

Except...aren't all cosmetic gear locked to single player?
 

PSqueak

Banned

Like people in this thread mentioned before, you really need to remember what DLC stands for, and you can't compare the little extras amiibos unlock with most of the DLC out there.

You could make a better case comparing it with SKINS and Skins only. Like, imagine if Heroes of the Storm or League of legends also gave you a figurine with the purchase of a skin, that's more along the lines of it.

The only case comparable to DLC, so far, is the horrible locking of a whole game mode in Mario Party 10.
 

Regiruler

Member
Except...aren't all cosmetic gear locked to single player?

It's actually the reverse. You can't customize your single player look (outside of the base inkling which you create yourself) except with power ups that have a temporary, additional cosmetic effect.
 

cacildo

Member
I see no reason to buy the Splatoon amiibo. The content they unlock dosent seem that great to me.

I still have only two amiibo. They look great in the shelf but i really have no reason to buy another one since they do nothing.

Now if the rumored (there was never a rumor about it) amiibo centric game turns out to be true, then i would buy a few more. Including Splatoon amiibo

people need to stop seeing Amiibo extra content as DLC, Amiibos are toy collectibles that happen to also unlock shit in games, they're still primarily physical toy figurines.

Exactly
 

test_account

XP-39C²
You'd be buying FE Amiibos for Steam and the promise of them being used in future FE games (which they'll likely be), but why would you if you're not interested in the figurines?

Because, and to adress the price tag arguement, how many DLC come with an actual physical collectible?

Sadly, dealing with shortages and scalpers sucks about collectables, but people need to stop seeing Amiibo extra content as DLC, Amiibos are toy collectibles that happen to also unlock shit in games, they're still primarily physical toy figurines.
The issue is that people might want the extra content, but they dont care much about the figurines.

And you're right, its not DLC (because you dont download it). But the concept is the same, you need to buy something to get that extra content.
 

Marcel

Member
Like people in this thread mentioned before, you really need to remember what DLC stands for, and you can't compare the little extras amiibos unlock with most of the DLC out there.

You could make a better case comparing it with SKINS and Skins only. Like, imagine if Heroes of the Storm or League of legends also gave you a figurine with the purchase of a skin, that's more along the lines of it.

The only case comparable to DLC, so far, is the horrible locking of a whole game mode in Mario Party 10.

it's DLC unlock not unlike those used by Capcom back in the day but okay let's pretend it's not because it's on a toy
 

hupla

Member
Wonder if more missions will be unlocked by the INEVITABLE octoling girl amiibo (is she playable in multiplayer? Maybe that's what shed unlock lol)
 

Circinus

Member
Hmm.

I can understand Nintendo wanting to add value to their figurines, and I can understand that it's hard for them to find a balance between adding value to the figurine and consumers feeling like it's taking content away from games ("on-disc DLC"). But still, they should be careful, because this Amiibo business is getting a bit shady here in my humble opinion. Most people seem to be buying just for collection purpose, so they shouldn't try to artificially add value to Amiibo by locking specific content behind an Amiibo-nfc-tag.

In my humble opinion they should have just done a full-blown game with Amiibo like Skylanders.

I have no interest in Amiibo at all personally. I can understand the appeal of collector's items, but even then Amiibo figurines are mass-produced, cheaply made and don't have any sort of uniqueness. It isn't an intricate. It's pure kitsch and unappealing to me.

Honestly, I'm kind of surprised it turned out to be a decent success for them. Nothing wrong with it if the fans/consumers are happy with it (seemingly that's the case), but it isn't for me.

So on disc DLC is now good as long as its locked behind a toy. Alright cool, that's a new take.

Apparently. :l
 
.99 cent Capcom Costume locked on disc dlc behind 15 dollar toys.
But by the end of the year you will be able to use it with over 15 games you might not own in ways you don't care about...plus 3 minute virtual console demos...

Isn't Nintendo making cards? I don't really see this as an issue if so.
The cards they have shown so far have been for an animal crossing feng shui game (which has least 99 cards). I was under the impression there would be some cards to replace the figurines but if they're focusing on this game it might not be for a while.

When are these cards supposed to come out, anyway?
Nothing is directly announced outside of the animal crossing feng shui game.
 

Lindsay

Dot Hacked
Haven't games in the past used repurposed levels just with different gimmicks or difficulty levels as dlc before? I know Sonic '06 just the main games levels and tossed in more enemies and maybe the starting point of the level and called it "very hard mode" dlc lol. This sounds about as lazy as that except locked behind a much higher price barrier!

That's not an issue of them including it, but rather a byproduct of the poor shipments.
Code Name S.T.E.A.M. is fully complete and coherent without the fire emblem characters, who are distinctly out-of-universe anyway (and are allegedly aren't even compatible with the rest of your gear). It's simply a reward for having the appropriate Amiibo. In truth, it's a better implementation than Splatoon, where if an opponent has the gear, they're going to be a showoff about it as it's something a normal fan of splatoon would want.
I'm having a hard time seeing this as anything but on disc dlc no matter how its spun! $13+ for a single character? Wheres this no-name game get off charging that much for a single character unlock when Smash is doing it at $5? And if ya want all 4 characters thats $52+ dollars? Way more then the price of the game itself? Nevermind that fanservice stuff like this used ta be unlockable in the games themselves ~_~
 

test_account

XP-39C²
But by the end of the year you will be able to use it with over 15 games you might not own in ways you don't care about...plus 3 minute virtual console demos...
That will depend on which Amiibo(s) you own though. One and each of them will not be compatible with 15 games.
 
I'm having a hard time seeing this as anything but on disc dlc no matter how its spun! $13+ for a single character? Wheres this no-name game get off charging that much for a single character unlock when Smash is doing it at $5? And if ya want all 4 characters thats $52+ dollars? Way more then the price of the game itself? Nevermind that fanservice stuff like this used ta be unlockable in the games themselves ~_~

It isn't $13 for a single character, as a single amiibo works across multiple games.
 
I really feel that 99% of the hate for Amiibo would completely evaporate of all Amiibo locked content were also able to be purchased from the Nintendo Store as DLC. Although, then I think they complaints would be turned to complaining about day 1 DLC.
 

Somnid

Member
I'm having a hard time seeing this as anything but on disc dlc no matter how its spun! $13+ for a single character? Wheres this no-name game get off charging that much for a single character unlock when Smash is doing it at $5? And if ya want all 4 characters thats $52+ dollars? Way more then the price of the game itself? Nevermind that fanservice stuff like this used ta be unlockable in the games themselves ~_~

It's not $13 for just a single character, the Amiibo is potentially used in as many games as Nintendo feels like in addition to whatever value it has as a physical item (which is currently a lot). Let's put it this way, if you actually bought a Marth you could get back what you paid, reimburse yourself for Codename STEAM and probably have enough to buy another new game. This is a stark contrast to something digital.
 

Marcel

Member
I really feel that 99% of the hate for Amiibo would completely evaporate of all Amiibo locked content were also able to be purchased from the Nintendo Store as DLC. Although, then I think they complaints would be turned to complaining about day 1 DLC.

I bought plenty of Curtain Call DLC so I would welcome the experiment as long as the price was right.
 

Kriken

Member
I really feel that 99% of the hate for Amiibo would completely evaporate of all Amiibo locked content were also able to be purchased from the Nintendo Store as DLC. Although, then I think they complaints would be turned to complaining about day 1 DLC.

I've echoed this thought as well, if the Amiibo content was purchaseable on the eShop, the complaints would probably go down. I think the real question from that would be "What's a fair price for the content?" Like for example, do you make the MK8 costumes $0.75? That'd probably be ideal to make up for those wanting a Star Fox costume but not want to pay scalper prices for an Amiibo that has only two functions.
 

Lindsay

Dot Hacked
It isn't $13 for a single character, as a single amiibo works across multiple games.
Ya can unlock and use said character in every game they appear in? This amiibo things still new so thats not many games an super niche characters like these FE ones aren't gonna be in many games to begin with!

It's not $13 for just a single character, the Amiibo is potentially used in as many games as Nintendo feels like in addition to whatever value it has as a physical item (which is currently a lot). Let's put it this way, if you actually bought a Marth you could get back what you paid, reimburse yourself for Codename STEAM and probably have enough to buy another new game. This is a stark contrast to something digital.
"Give us your money now for cool unspecified things later!" okay this is Nintendo's form of Season Passes.
 
It's times like this that I'm so glad Nintendo is flopping so hard this gen because I would hate to imagine how shitty the industry would be if companies would start copying this shit.

The Cult Church of Nintendo states that everything their lord and savior does is for the betterment of mankind.

Believe in the blessed power of N!


says the guy who thinks that rockstar is king lol

Rockstar is King. Never doubt your King!!!
 
Ya can unlock and use said character in every game they appear in? This amiibo things still new so thats not many games an super niche characters like these FE ones aren't gonna be in many games to begin with!
Different games have different amiibo functionality, so character unlocks for one may be just a costume for another. Fire Emblem in Steam at least demonstrates that more uncommon franchises will find a way to be compatible

"Give us your money now for cool unspecified things later!" okay this is Nintendo's form of Season Passes.

Basically.

I'm also surprised that people would be okay with buying Amiibo content on the eshop. In that scenario it's literally on disc DLC. At least the way it works now gives value to a $13 figure people already think is overpriced.
 

NotLiquid

Member
"Give us your money now for cool unspecified things later!" okay this is Nintendo's form of Season Passes.

Assuming you buy a figure specifically for the sake of something related to a character you like, it's safe to assume that the bonuses you will receive will pertain to those characters.

It's hard to complain about a minor but still pleasant bonus about a character you cared about enough to invest in. I probably wouldn't even invest in half of this stuff if it existed outside of Amiibo since it's all just relatively inconsequential.
 
J

Jpop

Unconfirmed Member
Haven't games in the past used repurposed levels just with different gimmicks or difficulty levels as dlc before? I know Sonic '06 just the main games levels and tossed in more enemies and maybe the starting point of the level and called it "very hard mode" dlc lol. This sounds about as lazy as that except locked behind a much higher price barrier!


I'm having a hard time seeing this as anything but on disc dlc no matter how its spun! $13+ for a single character? Wheres this no-name game get off charging that much for a single character unlock when Smash is doing it at $5? And if ya want all 4 characters thats $52+ dollars? Way more then the price of the game itself? Nevermind that fanservice stuff like this used ta be unlockable in the games themselves ~_~

You aren't paying $13 for a character.

You are buying a $13 figure and getting a character as a bonus.

The fact that you fail to understand that is awe-inspiring.
 

Regiruler

Member
I'm having a hard time seeing this as anything but on disc dlc no matter how its spun! $13+ for a single character? Wheres this no-name game get off charging that much for a single character unlock when Smash is doing it at $5? And if ya want all 4 characters thats $52+ dollars? Way more then the price of the game itself? Nevermind that fanservice stuff like this used ta be unlockable in the games themselves
1. False equivalency. S.T.E.A.M.'s base is 12 characters (unlock spoiler:
technically 13, but stovepipe is a bitch to unlock
), while smash is somewhere in the 40s. Given there's only so much you can add at 40 characters (i.e. the potential expansion of variety in gameplay is low), and that these are veterans to boot, the relatively low cost is explanatory.That said, you can't really equate the two costs anyway because...
2. Discounting the figure itself (which is a tad foolish), the four fire emblem amiibos will unlock more content than just the S.T.E.A.M. extras. You would be foolish to expect amiibo support to be absent from IF and SMTxFE (or whatever it's called now), and those four will be the most likely to support them. In this regard, I'm more concerned with characters such the inkling, captain falcon, etc. amiibos since the former will likely be dependent on it's own franchise since it's too new for people to care about the IP on that level, while the latter is dependent on how many cross-franchise usage opportunities there are given that it's series is dead.
3. The game itself is wholly complete without the fire emblem characters. Now, if there were S.t.e.a.m. in-universe characters locked to amiibo to a different franchise, I would understand the outrage, but this seems more like resentment that you just can't play with Marth. Let's face it, if they were unlockable, implying you would have to play through the game to get them, they would only appear as a post game unlock given they do not fit in with the story. People who care solely about fire emblem wouldn't even bother to pick it up anyway, so it would be no different a situation in Nintendo's eyes.

I should also mention that nintendo seems to be making a very conscious effort to not have any sort of payment associated with the content provided by the amiibo. Notice that all content unlocks are amiibo exclusive, and any functionality difference isn't necessary to complete the game and serves more as a novelty factor. We aren't going to see any of the content as paid DLC, best to ask for are rigorous unlock conditions instead.
 

Keasar

Member
I want the missions but I don't wanna shell out another 70-80 USD for the figures as they are fucking expensive in Sweden. :(
 

Lindsay

Dot Hacked
Different games have different amiibo functionality, so character unlocks for one may be just a costume for another. Fire Emblem in Steam at least demonstrates that more uncommon franchises will find a way to be compatible
Thats even lamer! Slapping one characters outfit ontop of some unrelated character rarely doesn't look terrible/awkward x.x!

I'm also surprised that people would be okay with buying Amiibo content on the eshop. In that scenario it's literally on disc DLC. At least the way it works now gives value to a $13 figure people already think is overpriced.
Cause it'd assumedly be far far cheaper sans the figure and always available ta buy at your leisure. And you'd get to pick an choose what you want instead of getting stuck with whatever a dev feels like giving ya.
 
'm also surprised that people would be okay with buying Amiibo content on the eshop. In that scenario it's literally on disc DLC. At least the way it works now gives value to a $13 figure people already think is overpriced.
Yeah uh

Tell that to the Captain Falcon costume I can't get without paying way more than $13.
 
So on disc DLC is now good as long as its locked behind a toy. Alright cool, that's a new take.

Clearly not. It's not a new take.

I personally think that DLC on disc is good when :
- it's not overpriced (the difficulty for Amiibo DLC is that it depends on the value you put behind figurines but that's also where next points added value can compensate)
- it doesn't feel like taken out from the main game
- it doesn't make drastic change in the original experience making the original game a whole different one
- it doesn't affect multiplayer experience making it less enjoyable for people who don't buy the DLC

It may have more but on the top of my head I have all these.

So Burnout Paradise DLC was good like Hyrule Warriors and Mario Kart 8 ones.
 
You aren't paying $13 for a character.

You are buying a $13 figure and getting a character as a bonus.

The fact that you fail to understand that is awe-inspiring.

And if you don't care for the figure at all? It's essentially a $13 character. You just have the added bonus that it may have additional uses in an unspecified number of games down the road, of which there may be a chance you would be interested in with extra content that you may think to be worth owning. So many variables for such an expensive piece of plastic. I'd rather pay a couple bucks max for the content via DLC a la carte without having to deal with the headache of finding the figures in-store and without accumulating junk in a closet.
 
And if you don't care for the figure at all? It's essentially a $13 character. You just have the added bonus that it may have additional uses in an unspecified number of games down the road, of which there may be a chance you would be interested in with extra content that you may think to be worth owning. So many variables for such an expensive piece of plastic. I'd rather pay a couple bucks max for the content via DLC a la carte.

Actually they should offer both possibilities.
 

system11

Member
Wouldn't be surprised if something like 99% of people who want to play as FE characters in Code Name STEAM won't be able to, due to the fact they're tied to ultra-rare amiibo. It's so lame.

Well, you better pre-order reserve every new one they make.

Just in case you need it later, who knows?

This business model makes me rage, it's so, so dirty.
 
Do you need to have the Amiibo to unlock the challenge every time you play it? Or could you set up some sort of Amiibo exchange, and share to unlock?
 

SmokedMeat

Gamer™
Many do, actually.

Mario Party 10 is a recent example.

Many do? Isn't Mario Party 10 the only game so far? And it's adjusted because a portion of the is locked away unless you pay for the $60 Amiibo bundle, or have purchased a $15 Amiibo.
 

Jay Sosa

Member
YMMV on this but personally I think that's a good thing.

I'm sorry..but how in the world is this a good thing?

Not gonna judge anyone who wants to buy that plastic crap, but to make it sound like Nintendo is doing us a favor with this shit is certainly strange.
 
J

Jpop

Unconfirmed Member
And if you don't care for the figure at all? It's essentially a $13 character. You just have the added bonus that it may have additional uses in an unspecified number of games down the road, of which there may be a chance you would be interested in with extra content that you may think to be worth owning. So many variables for such an expensive piece of plastic. I'd rather pay a couple bucks max for the content via DLC a la carte without having to deal with the headache of finding the figures in-store and without accumulating junk in a closet.

I mean I think they should offer all amiibo content as DLC to purchase, I just don't have a problem with amiibo unlocking content.
 

Shauni

Member
The cards they have shown so far have been for an animal crossing feng shui game (which has least 99 cards). I was under the impression there would be some cards to replace the figurines but if they're focusing on this game it might not be for a while.

What? Have they actually said that game will have 99 cards? Goddamn.
 
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