So umm err when is Sega bringing back wonderboy?

Soon I hope. WestOne is a tiny developer focusing on mobile content right now... maybe a DS game is probable?
 
jarrod said:
Soon I hope. WestOne is a tiny developer focusing on mobile content right now... maybe a DS game is probable?

yeah but why did it never happend with the gba?
 
SantaCruZer said:
yeah but why did it never happend with the gba?
It should've... or at least ports of Monster World 3 & 4. WestOne recently reformed themselves though, I'm guessing at this point DS would be a better option than GBA. DS actually seems to be getting lots of crossover mobile development, particularly in Japan. Companies who've only ever made mobile games like Interactive Brains or Tasuke are jumping aboard DS development too now.
 
Right after they bring back Streets of Rage, Alex Kidd, Block Gal, Fantasy Zone, Mister Viking, and Golden Axe. Meaning, of course, never.
 
SonicMegaDrive said:
Right after they bring back Streets of Rage, Alex Kidd, Block Gal, Fantasy Zone, Mister Viking, and Golden Axe. Meaning, of course, never.
Differnce being, the Wonder Boy/Monster World team still exists. ;)
 
Man, I still have Wonder Boy for GameGear. I remember you could turn into different animals, like a dragon or bird. It was pretty kickass from what I remember.
 
mumu said:
A new Golden Axe would probably sell 4 billion copies.

After they killed the promising but horribly excuted Altered Beast, Sega thought about reviving Golden Axe since the LOTR hack'n slash games did pretty good. But they didn't have any confidence in their internal teams to deliver that style of game, so after a half-hearted search for an external developer, they dropped that idea too.
 
mumu said:
A new Golden Axe would probably sell 4 billion copies.
I think Golden Axe would a good big budget PS2 revival after Shinobi and Altered Beast. Give it to Amusement Vision and have them craft a SpikeOut-esque 3D roaming brawler.

I bet Ancient could do an excellent 2D SOR game on DS too. :)
 
Do you want a great Golden Axe revival? Talk with The Collective (Buffy) and give them a japanese direction. Too bad it is not going to happen.

I'm still keeping a warm place in my hearth hopping for a future Chihiro release :_(
 
chespace said:
After they killed the promising but horribly excuted Altered Beast, Sega thought about reviving Golden Axe since the LOTR hack'n slash games did pretty good. But they didn't have any confidence in their internal teams to deliver that style of game, so after a half-hearted search for an external developer, they dropped that idea too.
What?! AM2 or AV could've done an amazing 3D Golden Axe, no question. :/

Altered Beast was a victim more of bad mismanagement and team shuffling rather than the actual people involved in the game. It probably would've been best for Wow to scrap the game entirely when Sammy closed down Wow Shanghai in the restucturing and let Rieko Kodama's team start over from scratch.
 
Actually Altered Beast hasn't been killed at all. It's still going to be released in Japan, a demo is out, and it's still horrible. It's just not getting a US release. :D
 
belgurdo said:
Do they still make games? The last thing I saw them release was Car Battler Joe
Their last full game was actually Amazing Island on GameCube. They usually do sound or illustration work for other developers though, such as Dokapon the World on PS2 recently. They have a tba game coming for PS2, let's hope for a Beyond Oasis revival. :)
 
jarrod said:
What?! AM2 or AV could've done an amazing 3D Golden Axe, no question. :/

Altered Beast was a victim more of bad mismanagement and team shuffling rather than the actual people involved in the game. It probably would've been best for Wow to scrap the game entirely when Sammy closed down Wow Shanghai in the restucturing and let Rieko Kodama's team start over from scratch.

Moreover, I think the point is that most of Sega's old franchises are all but commercially irrelevant for Sega in this day and age. They seem exist for a small minority of diehards (most of whom seem to populate forums) -- which is cool -- but not really the right steps to put Sega back on the road to 3rd party profitability.

duckroll said:
Actually Altered Beast hasn't been killed at all. It's still going to be released in Japan, a demo is out, and it's still horrible. It's just not getting a US release. :D

DOA, AFAIC :)
 
SlashOut was pretty well GoldenAxe. I actually really liked the game the 3 or 4 times I played it.

You are never going to sell a game called Wonder Boy in this day and age. You'll also not be able to sell a game called Alex Kidd. The only Fantasy Zone anyone is going to buy will be a porno.

In the 80s you could get away with a game like Fantasy Zone that is completely abstract with loads of color and no coherency. Color palettes and resolution were limited so lots of whimsical games were put together to take advantage of it.
 
chespace said:
Moreover, I think the point is that most of Sega's old franchises are all but commercially irrelevant for Sega in this day and age. They seem exist for a small minority of diehards (most of whom seem to populate forums) -- which is cool -- but not really the right steps to put Sega back on the road to 3rd party profitability.
I dunno, look how Shinobi turned out. Nevermind that Sega blew the followup though. :P

If done right, I think Golden Axe would make a great revival.
 
chespace said:
Moreover, I think the point is that most of Sega's old franchises are all but commercially irrelevant for Sega in this day and age. They seem exist for a small minority of diehards (most of whom seem to populate forums) -- which is cool -- but not really the right steps to put Sega back on the road to 3rd party profitability.

DOA, AFAIC :)

I wonder how many die hard Sega fans actually buy the games they bitch about Sega not releasing. Looking at the dreadful sales of Out Run 2 I seriously doubt 50% of people who wanted that game actually bought it.
 
jarrod said:
I dunno, look how Shinobi turned out. Nevermind that Sega blew the followup though. :P

If done right, I think Golden Axe would make a great revival.

And what did Shinobi do for Sega in this day and age? :)
 
Warm Machine said:
I wonder how many die hard Sega fans actually buy the games they bitch about Sega not releasing. Looking at the dreadful sales of Out Run 2 I seriously doubt 50% of people who wanted that game actually bought it.
On the other hand, look at Shinobi or PSO. Sure there's bombs like Toejam & Earl, Outrun or (soon) Altered Beast, but there's precedents for commercially successful revivals too.
 
jarrod said:
On the other hand, look at Shinobi or PSO. Sure there's bombs like Toejam & Earl, Outrun or (soon) Altered Beast, but there's precedents for commercially successful revivals too.

PSO was a groundbreaking title for consoles and a great game to boot. It if were just another RPG on DC like Skies of Arcadia was it wouldn't have sold near as much.

Shinobi was advertised pretty heavily by Sega and got a lot of press in magazines.
 
Warm Machine said:
PSO was a groundbreaking title for consoles and a great game to boot. It if were just another RPG on DC like Skies of Arcadia was it wouldn't have sold near as much.
I'm not so sure about that. SOA sold around 300k worldwide and it was a no-name RPG, while PSO only moved about 500k. I bet a straight up Phantasy Star V would sold just as well as PSO did initially.


Warm Machine said:
Shinobi was advertised pretty heavily by Sega and got a lot of press in magazines.
So all GA would need is being a decent game with decent advertising. :)

Though Che might be right, I'm not if Sega could manage it right now.
 
jarrod said:
Sold 600k+. :)

Is that 600k worldwide or in the U.S.? Impressive, but like you said, they squandered the sequel and... let's face it, Shinobi is still a very hardcore game with perhaps even less mainstream exposure than Ninja Gaiden. It's certainly not a franchise that will bring Sega back to the salad days -- if that's at all possible now or next generation.

I think Sega's had a great run, but like all organizations that are founded on people and talent, nothing lasts forever. Sega is just a name. The people that made the name great have either left or have lost the drive. :)
 
jarrod said:
On the other hand, look at Shinobi or PSO. Sure there's bombs like Toejam & Earl, Outrun or (soon) Altered Beast, but there's precedents for commercially successful revivals too.

I'd buy them all if they were all on my console of choice. But sadly, ToeJam & Earl 3, Outrun 2, Shinobi, and many others are not. Though, I do own copies of VF4 EVO, Shenmue 2, and Panzer Dragoon Orta, despite this.

I do however, own every non-sports Sega game released for my console of choice.
 
I was introduced to the series somewhat late, when I got Wonder Boy III: The Dragons Trap for Christmas, 1989. what an awesome series. I've loved it since. the last game in the series was Monster World IV on the Megadrive was it not?
 
If sega really tried they could turn wonderboy into a franchise worthy of the zelda series.

Im sure that would stop Nintendo earning some exclusive £'s.



-SB
 
" PSO only moved about 500k"

ONLY!?!

Thats still not bad. Also considering the fact that they are STILL getting revenue for the subscription fees. What does it take for you people to consider a damn game a success? :P
 
Cimarron said:
" PSO only moved about 500k"

ONLY!?!

Thats still not bad. Also considering the fact that they are STILL getting revenue for the subscription fees. What does it take for you people to consider a damn game a success? :P

Anything less then 2.2 million on Day 1 is failure.
 
jarrod said:
I'm not so sure about that. SOA sold around 300k worldwide and it was a no-name RPG, while PSO only moved about 500k. I bet a straight up Phantasy Star V would sold just as well as PSO did initially.

PSO, in all its incarnations, has sold over 1,000,000 across the world. SOA/L, reportedly, has sold 500,000 WW.
 
When Sega can return to making consistently good games in a post-Dreamcast era, I'll consider throwing away wasted dreams on the possiblity of a new Wonderboy.

vortal_pic_14929.jpg
 
chespace said:
Is that 600k worldwide or in the U.S.?
Worldwide. About 250k in the US, about 200k in Japan and at least 150k everywhere else (likely more actually given how Sega nostalgic Europe is). It's outsold Ninja Gaiden worldwide in all likelihood.


AniHawk said:
PSO, in all its incarnations, has sold over 1,000,000 across the world. SOA/L, reportedly, has sold 500,000 WW.
Sure, I was talking about only the DC originals. I think had PSV been released in place of PSO, it would've done just as well probably.
 
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