I really don't agree with the backlash on MGS2. Though I do agree that the latter half of the game housed many of the most absurd plot contrivences of any game, or any thing, really, looking back I still can't help but be incredibly impressed by the game, and what it achieved, both technologically and in dialog. At least in this industry. Obviously, there are tons and tons of films and literature that far eclipse what MGS2 brought to the table, but I can't help but applaud Kojima for at least attempting something of the complexity of MGS2's plot, regardless of if he succeeded or not, if only in hopes that it inspires more developers to bring a more sophisticated, adult-focused level of plot and presentation to their games. And say what you will of the game, but I actually think it's gameplay is extremely enjoyable. Unrealistic, almost cartoonish, sure, but if I were looking for realism I wouldn't be playing a game where the idea of being resurrected as a fucking arm is in any way a plausable possibility.