Punished Miku
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I disagree about as much as humanly possible.He isn't selling it for money. It's a free game. Hardly any assets are stolen, either. No IP theft here.
I disagree about as much as humanly possible.He isn't selling it for money. It's a free game. Hardly any assets are stolen, either. No IP theft here.
some Nintendo shills are already on attack modeBecause the only reason anyone cares about this is the IP he stole.
Because the only reason anyone cares about this is the IP he stole.
He isn't selling it for money. It's a free game. Hardly any assets are stolen, either. No IP theft here.
some Nintendo shills are already on attack mode![]()
said the guy calling ppl insane and insecure XDDude isn't even an N shill, it's insane how fast the insecure Nintendo haters go into attack mode.
And yet they still copied every element of the visual design language, the moveset, the music, the name, the character. It's almost like the IP itself has some sort of .... value or something.C'mon, people will still know what IP he stole even if you don't make it so blatantly easy to strike down.
Skyblivion fan project + their fans = this looks amazingAnd yet they still copied every element of the visual design language, the moveset, the music, the name, the character. It's almost like the IP itself has some sort of .... value or something.
Of course they can.Don't think Nintendo can order a game created in Dreams to be removed.
Nintendo IP is the most valued IP in the entire history of gaming. Every single other IP holder in existence can take notes from them on how to run IP.Skyblivion fan project + their fans = this looks amazing
RE4 Fan Remaster + their fans = this looks amazing
Sonic fan projects + their fans = this looks amazing
Nintendo fans projects + Nintedo fan base =
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And yet they still copied every element of the visual design language, the moveset, the music, the name, the character. It's almost like the IP itself has some sort of .... value or something.
said the guy calling ppl insane and insecure XD
Imitation is fine. IP theft is only fine if the IP holder doesn't care. Reminds me of the Metroid AM2 crap. Tons of people insisting it's just amazing and this free game is superior to other Metroid games. Nintendo is just supposed to say it's "cool" when people put out free copies of their products, making it less likely that they can sell theirs?Imitation is the biggest form of flattery; this isn't a paid game. It's cool when people do this stuff (SEE: Mario Maker).
The reason it's lame to call it Super Mario is because it defeats the whole point of making the game, like you are so over-desperate to steal attention from another IP that you give away how to one-hit KO the game and no one gets to play it. Same deal with announcing unofficial projects in advance. "I want a dose of attention before it's complete, so I will draw attention to what I am doing so that they can stop me". It staggers me that people smart enough to make video games do this.
Calling it as I see it. You could have traded his statement about the game with any company and it would stand. Maybe he just believes in IP rights. If there is any possible way something could have been taken as a Nintendo defense, it's like you have a personal Bat symbol. I felt the same way about that dudes Crysis/Krysis game, it was unbelievably lame until he at least renamed it. (Not a Nintendo property).
Imitation is fine. IP theft is only fine if the IP holder doesn't care. Reminds me of the Metroid AM2 crap. Tons of people insisting it's just amazing and this free game is superior to other Metroid games. Nintendo is just supposed to say it's "cool" when people put out free copies of their products, making it less likely that they can sell theirs?
It's delusional. This kind of mindset only exists on gaming forums where people have some code where they've convinced themselves that mods are sacred and above everything. They're not. They're especially not in Japan. They're not at Nintendo. They find it insulting to take someone else's work and use it to steal attention and bolster a subpar product. People can cry about it all they want and try their luck in court, where reality will hit them hard, and I will enjoy watching their "code" meet reality swiftly.
If you want to make a game, make your own game. You can copy tons of stuff from Mario, just not the entire fucking thing.
I would love to trade every single playstation published game on PC with this title alone.
I just think gamers are complicit in promoting a culture of mediocrity and copying. No one holds up cover bands to this level, or people who trace artwork. My brothers were in bands. They wrote their own music. Make your own game. Why do people always encourage this copying crap? Gamers are some of the least creative people ever. No wonder we get so many remakes. I can't imagine the creative bankruptcy of someone putting in all the effort to make a game, but with zero artistic content to express themselves. Zero. This is the same as actively listening to karaoke like it's the pinnacle of music. No music fans are that stupid, but gamers are.Personally, I think you made a full game, put it on the net for free, and then just go away. Gigachad move. If Metroid was really in such a bad state that a fan game made it hard to sell, then they can do better. That won't hold back sales from gamers who want to play Metroid games, unless you are counting on them to be so starving that they eat your shit.
I'm not dissing Nintendo for protecting their IP. I'm dissing people who fail to account for the fact that Nintendo protects their IP, which is retarded.
I just think gamers are complicit in promoting a culture of mediocrity and copying. No one holds up cover bands to this level, or people who trace artwork. My brothers were in bands. They wrote their own music. Make your own game. Why do people always encourage this copying crap? Gamers are some of the least creative people ever. No wonder we get so many remakes. I can't imagine the creative bankruptcy of someone putting in all the effort to make a game, but with zero artistic content to express themselves. Zero. This is the same as actively listening to karaoke like it's the pinnacle of music. No music fans are that stupid, but gamers are.
since i m a insane insecure retarded person, explain to me why they need to be so protective of a fan project that it is not being commercialized aside from them looking bad cause a fan project is looking better than their official products ? its just this or there is something else i m missing ?Personally, I think you made a full game, put it on the net for free, and then just go away. Gigachad move. If Metroid was really in such a bad state that a fan game made it hard to sell, then they can do better. That won't hold back sales from gamers who want to play Metroid games, unless you are counting on them to be so starving that they eat your shit.
I'm not dissing Nintendo for protecting their IP. I'm dissing people who fail to account for the fact that Nintendo protects their IP, which is retarded.
since i m a insane insecure retarded person, explain to me why they need to be so protective of a fan project that it is not being commercialized aside from them looking bad cause a fan project is looking better than their official products ? its just this or there is something else i m missing ?
I just think gamers are complicit in promoting a culture of mediocrity and copying. No one holds up cover bands to this level, or people who trace artwork. My brothers were in bands. They wrote their own music. Make your own game. Why do people always encourage this copying crap? Gamers are some of the least creative people ever. No wonder we get so many remakes. I can't imagine the creative bankruptcy of someone putting in all the effort to make a game, but with zero artistic content to express themselves. Zero. This is the same as actively listening to karaoke like it's the pinnacle of music. No music fans are that stupid, but gamers are.
This guy has the ability to copy every aspect of Mario art design. I'm sure he can figure it out. What a ridiculous excuse. Guy could get a new character from an AI if he wanted.Not that many people who work on a game are responsible for the character design or world building.
Maybe some people are level designers who want to try their take at something, and that's where their creativity comes out.
Not sure why it's so obvious you've never contributed creatively to any type of game project, but it is.
My statement still stands.Good thing they never ported Astro-bot
This guy has the ability to copy every aspect of Mario art design. I'm sure he can figure it out. What a ridiculous excuse. Guy could get a new character from an AI if he wanted.
again, i dont see a problem since he is not selling or making any profit, its just for fun and it wont hurt Nintendo in any kind or form, i just think Nintendo and some of their fans are too damn harsh when it comes to this projects, but you are right from the legal perspective even if i dont think everything needs to be so black and white.It's copyright protection 101, and I don't believe you are that retarded that you don't recognize this (you said you are retarded, not me). Asking me to explain is just gaslighting.
again, i dont see a problem since he is not selling or making any profit, its just for fun and it wont hurt Nintendo in any kind or form, i just think Nintendo is to damn harsh when it comes to this projects, you are right from the legal perspective but i dont think everything needs to be so black and white.
I'll just quote this smart guy below. Ask him any further questions since you seem deeply confused.Konami has the ability to copy every aspect of MGS3.
It's obvious they can handle a full on sequel now without Kojima.
It's not Nintendo's job to help this person train on making games with Mario. What a joke. Konami can do whatever they want with their own IP. Period.It's copyright protection 101, and I don't believe you are that retarded that you don't recognize this (you said you are retarded, not me). Asking me to explain is just gaslighting.
yeah, but even if it was a PC project this conversation would not be different in any kind, been on PlayStation is just the cherry on top;It's literally Mario on Playstation, the mere image of a person holding a Sony controller and seeing a Super Mario title screen is pure anathema.
I'll just quote this smart guy below. Ask him any further questions since you seem deeply confused.
It's not Nintendo's job to help this person train on making games with Mario. What a joke. Konami can do whatever they want with their own IP. Period.
Make your own shit. Copying is looked down on when China does it, but make it some western modder and people here will defend it to the death. It's frankly almost racist how much people love IP theft when it's western IP theft.
yeah, but even if it was a PC project this conversation would not be different in any kind, been on PlayStation is just the cherry on top;
They can do whatever they want, period. They can hire an outside studio to make it and have zero ability. Has literally nothing to do with ability.Konami can do whatever they want within their ability, which hasn't been proven with a port (I have doubts). This guy has not proved the extent of his capabilities with this game either, nor should he have to to anybody, because it's a free game he made because he felt like it, using an in-game creator.
They can do whatever they want, period. They can hire an outside studio to make it and have zero ability. Has literally nothing to do with ability.
The fact that it's free doesn't absolve it from being IP theft. Again, watch it get taken down and ponder on what is preventing you from acknowledging reality.
This is a discussion about IP ownership. You can work on game design, level design, programming, project management, artwork all without IP theft.So if Nintendo closed down tomorrow, and I was sitting on a billion dollars, I could make any Nintendo project I want a reality just by throwing money around? Guess we'll stay in our respective realities. I'm self-aware that I will have immense pain trying to manage a team to recreate Nintendo's greatness (on-record, I'm not capable of it, which means knowing exactly when and who to work with and what ideas to promote or discard. N is already better at it than most people I could hire, including myself, so I have no illusions that "money solves everything")
Its already dead
This is a discussion about IP ownership. You can work on game design, level design, programming, project management, artwork all without IP theft.
It's almost like you can't tell the difference between "for profit" and "for fun", but go on soldier!I'll just quote this smart guy below. Ask him any further questions since you seem deeply confused.
It's not Nintendo's job to help this person train on making games with Mario. What a joke. Konami can do whatever they want with their own IP. Period.
Make your own shit. Copying is looked down on when China does it, but make it some western modder and people here will defend it to the death. It's frankly almost racist how much people love IP theft when it's western IP theft.
I mean, your kids would still find the crap and play and love them, it's not like every Dreams creator makes ace shit like this and there are tons of cool shit on Roblox you'd never guess was made with it too, like this guy's stuff, from Doom-like engines/games to a full VR (and flat) tacticool project.When I see some of the utter crap that my kids play on Roblox, I can't help but think that Sony missed a massive trick not turning Dreams into a good version of that. Granted to make that work it would have to be available on every platform, but the opportunity would have been massive.
I get that, but imagine a world where Nintendo actually couldn't shut these down and you saw dozens of these a year. It will immediately be overdoing it.Well I think fan games/adaptations are cool, assuming they don't overdo it or specifically go out of their way to affect sales of a real game.
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And maybe they will make their own games. In many forms of art (being painting, music, etc) a lot of people's first step in learning is imitation. Copying methods and other works to test yourself and compare. It's a spot you don't want to linger at too long though otherwise you don't make any significant progress beyond that, but it is how most people start.Nintendo has a responsibility to its shareholders. Flagrant IP infringements obviously have to be shut down.
That said, skilful job at implementing the game mechanics and Mario athletics. Developer should be making their own games.
I get that, but imagine a world where Nintendo actually couldn't shut these down and you saw dozens of these a year. It will immediately be overdoing it.
As long as they or someone else isn't using it commercially, yes.And maybe they will make their own games. In many forms of art (being painting, music, etc) a lot of people's first step in learning is imitation. Copying methods and other works to test yourself and compare. It's a spot you don't want to linger at too long though otherwise you don't make any significant progress beyond that, but it is how most people start.
That's all well and valid points and I understand that many people want a more traditional 3D Mario game...but knowing Nintendo they are almost always going to try to push for different/innovation gameplay ideas for their 2 biggest mainline franchises, i.e. Mario and Zelda.That's cool and all, but I never said it was better than SMO. I just wasn't a big fan of it and find it very overrated. You had New Donk City with the people and cars and that just isn't Mario for me, I didn't dig that.
This Dreams creation shows how I want Mario levels to look like, with the stuff out of the older Mario games. I do get the need of trying out new things though, can't blame Nintendo for that.