The Last 3D Mario was 8 YEARS Ago.

There is zero chance a 3D Mario is out by 2027.

Bananza is a full effort by the studio, development of the next 3D Mario game starts after.
We'll have a better idea after seeing DK's credits and seeing the amount of overlap with the Odyssey team and what support studios were involved.

For example, the 2D Mario team put out Mario Wonder and Pikmin 4 within 3 months of each other.

Another possibility is that Donkey Kong has mostly been finished for a while, but Nintendo sat on it until the Switch 2 launched.
 
It uses Odyssey's upgraded engine and it's like hours of extra content so that isn't even true.

Why do people post stupid shit like this? Is this ragebait or are you genuinely dumb?
I believe it uses 3D World's engine, not Odysseys (might be the same one though), as it is the same game, but different levels. Even the power-ups are the same as 3D World.

And about your question, that's how the internet is. « The sky is green » « No, it's blue » « yes but blue is used to create green, so I'm still right »
 
Theres innovation and theres ripping out the core of what makes its identity. Dungeons are Zelda and they have been gone for many years now. Botw and Totk are just wearing Zeldas skin.
You not liking the new Zeldas doesn't mean they are not new and innovative, you are not the standard.
 
You not liking the new Zeldas doesn't mean they are not new and innovative, you are not the standard.
Ok, you can disagree sure but theres nothings special about Zelda except for its incredible dungeon design and its particullarly high quality exploration. New zelda outright murders half of what zelda was when they dont need to. I say this as someone who has beaten an insane amount of games and has a high standard of critcally analyzing games (I think about game design all the time), the standard is whatever you want it to be though.
Also the new Zelda games DO innovate but they sacrifice something precious that kills its identity (when they dont have to btw). Zelda is dead, its new form while high quality, isnt really a zelda game.
 
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Game resolutions have nothing to do with game cost, size, scope, etc, OP.
Its not resolution alone, it's everything that is required in creating professional looking 3D HD worlds that are up to the industry standard and expectation.

Nintendo is held to a higher regard and standard of excellence, and some random AA or indie game.
 
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Theres innovation and theres ripping out the core of what makes its identity. Dungeons are Zelda and they have been gone for many years now. Botw and Totk are just wearing Zeldas skin.
People found the dungeons as overly complex and confusing.

The game lost player interest due to the dungeons being puzzle like.

Removing the traditional dungeons made the game less daunting for players, and more successful.

I personally liked the traditional Zelda design, rather than the current BOTW one.
 
People found the dungeons as overly complex and confusing.

The game lost player interest due to the dungeons being puzzle like.

Removing the traditional dungeons made the game less daunting for players, and more successful.

I personally liked the traditional Zelda design, rather than the current BOTW one.
Yeah essentially they dumbed it down (like everything now). Too many open solutions makes for less interesting puzzle design.
 
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Its not resolution alone, it's everything that is required in creating professional looking 3D HD worlds that are up to the industry standard and expectation.

Nintendo is held to a higher regard and standard of excellence, and some random AA or indie game.
The visual standards are always improving, and almost always resolutions too. HD era was only marketing bullshit.
 
Yeah, and honestly could you blame them?

The new formula sold way higher than the traditional entries.
Integrity wise as a designer I would blame them, if money is all that matter then dumbing it down was the right move. Its a matter of pricipals and do you want to create better art or art that sells the most. Eventually every game will have the problem that God of War Ragnarok has of an npc pal yelling at you the solution in less than 30 seconds.
 
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Integrity wise as a designer I would blame them, if money is all that matter then dumbing it down was the right move. Its a matter of pricipals and do you want to create better art or art that sells the most. Eventually every game will have the problem that God of War Ragnarok has of an npc pal yelling at you the solution in less than 30 seconds.
Hate to tell you but, Nintendo is a business.

Purpose of a business is to make money.
 
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Hate to tell you but, Nintendo is a business.

Purpose of a business is to make money.
Well yeah but some developers have integrity and value making a better piece of art over pure general appeal (Marvel movie slop woohoo). Now dont get me wrong the new zeldas are still very high quality but they will probably never eclipse quality wise past TP or OoT with the lack of quality dungeons.
 
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Nintendo only does 1 3D mario per console generation.

it is such a large gap due to Odyssey launching in the first year, and the generation being longer than normal.

and yes, on Wii they released Galaxy and Galaxy 2, but Galaxy 2 was originally supposed to be a DLC campaign, which was turned into a standalone game. it was an anomaly
 
Well yeah but some developers have integrity and value making a better piece of art over pure general appeal (Marvel movie slop woohoo). Now dont get me wrong the new zeldas are still very high quality but they will probably never eclipse quality wise past TP or OoT with the lack of quality dungeons.
Well, big studios usually receive input from above which then dictates what the developers must create.

The days of games being the vision of the developers are gone, outside of indie and some AA.
 
we have gotten 1 3d mario game since the og switch released, but we also got:

-3 new mario party releases
-2 mario kart games (and a surprise dlc launch for the former release, doubling an already beefy game)
-4 mario rpg games (a new paper mario, a remastered paper mario, a classic rpg remake and a new mario & luigi)
-3 sidescrollers (wonder, mario maker 2, and a port of nsmbwu)
-1 remake of MvDK
-a bumped up port of sm3dw + bowser's fury (which honestly could count as its own game. It was short but i personally preferred it over odyssey)

Not to mention if we spread out from just mario to mario and friends we also got:

-1 new yoshi side-scroller (and its one of the better ones imo, up there with the og yoshis island and whoolly world)
-2 luigi mansions (a remaster and a new release)
-3 dk games (2 ports and a brand new 3d platformer)
-the first peach standalone game since the ds era

I think mario will be fine
 
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If the next game has been in development this whole time, the team in charge must be no more than 30 devs. Such a simpleton looking game with zero voice acting, and everything you'd see in an AA/AAA game taking almost a decade is trolling its fans.
 
Yea, I know, but they embraced woke culture and that's what has hurt them recently, but they had a great run before that, and after they moved away from Mickey mouse, they started to buy a lot of studios and creating all sorts of shit. But there are similarities here.
Mackey mouse is still very much the face of Disney, plastered all over there merchandise, front and center on Disney plus, the very logo of the animation studio
Earlier you said when is the last Mackey mouse movie in theaters, well that would be none, Disney never made mickey mouse full length movies,
The character is for merchandise and last year they sold 5 billion dollars worth of the stuff
Do a little research sometimes
 
Welcome to 2025 in gaming.

Now games take a lot more time for being developed.

Mario Kart World has been in development for eight years.

"Mario Kart World has been in development for 8 years, starting in 2017. It began as a project for the original Nintendo Switch before transitioning to the Nintendo Switch 2. The game was initially prototyped before the launch of Mario Kart 8 Deluxe and officially became a project at the end of 2017."

"In 2020, development shifted to the Nintendo Switch 2 due to hardware limitations"
 
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Welcome to 2025 in gaming.

Now games take a lot more time for being developed.

Mario Kart World has been in development for eight years.

"Mario Kart World has been in development for 8 years, starting in 2017. It began as a project for the original Nintendo Switch before transitioning to the Nintendo Switch 2. The game was initially prototyped before the launch of Mario Kart 8 Deluxe and officially became a project at the end of 2017."

"In 2020, development shifted to the Nintendo Switch 2 due to hardware limitations"

Its all slowing down to a crawl, its not like other games aren't coming though but in the case of mainline Mario games etc they went to one per generation, granted this was also true for N64 and GC but those generations were shorter.

They just choose to ride out a single game throughout a decade.
 
Its all slowing down to a crawl, its not like other games aren't coming though but in the case of mainline Mario games etc they went to one per generation, granted this was also true for N64 and GC but those generations were shorter.

They just choose to ride out a single game throughout a decade.
Do you think that's better or worse?
 
Sunshine to Galaxy 1 was 5 years, Galaxy 1 to Galaxy 2 was 3 years, and then Galaxy 2 to 3D Mario World was 3 years.

Nintendo was still releasing random spin-off Mario games, between those times though.
They have done one per generation. Exception was a 2nd Galaxy one.

Switch generation ran 3-4 years longer than others.
 
I doesn't matter, it might not have "Mario" on it but I personally consider Donkey Kong Bananza next major 3D platfomer.

It looks soooo good!
 
Still one of the best Games of the generation. I loved every minute but it seems very divisive on Neogaf and Era. To me it's easily among the high tier of Mario games and much better than SM64(there, I said it)
 
It's crazy to think it's been that long ago, but it still feels like the "new" Mario to me so the wait is more forgivable.

But I hope we see something soon, though Odyssey was such a banger, easily one of the best games of the 2010s imo, that it's no surprise it's been a long break since.
 
And it wasn't that good. Too much "whatever" content and not enough great gameplay ideas. If it wasn't branded "Mario" it would be a 65/70 on MC.
 
People seem to forget we are seeing Nintendo on a delayed timeline.

The console just launched, it has been clear for the past year it could have launched much sooner. Instead Nintendo choose to stockpile consoles and prepare for a bigger launch.

From the line-up for this year, I suspect the games we are seeing for Switch'2s launch were pretty much done already. Like long time ago. Every single game is either a Switch 1 Remaster/Port, or had significant development (nearly half a decade) time as a Switch 1 game before moving to Switch 2.

There is a lot of effective and and efficient team management going on here. Probably do not have the entire development staff of Mario Odyssey totally and completely involved in DK Bonanza.

If that were the case, how did we get Bowser's Fury? Which is probably the direction we are going to see Mario go in. Nintendo is likely holding back Mario, until around the time the new movie comes out.

I do not believe Nintendo has shown us a single original Switch 2 title, and they didn't have too. Maybe Kirby Air Ride & Hyrule Warriors count but we have barely seen them.

Mario & Zelda are probably further along than thought. Possibly 2026 for one and 2027 for the other. But they could always flip the script with a remake/remaster/spin-off.
 
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I choose to believe that Nintendo has been quietly cooking their magnum opus this past eight years…

SUPER MARIO GALAXY 3
 
3D Mario has been in development. There's just no way they wait over 2 years after console release to release new Mario.

Yep. They're not going to leave it too long, Mario is too important. I think they've had Bananza ready in some form or another for a while (remember we heard it rumoured a long time ago) for exactly this reason.

You not liking the new Zeldas doesn't mean they are not new and innovative, you are not the standard.

While I wouldn't agree that Zelda has lost its core, I'll admit I am starting to miss the feeling of sinking my teeth into a themed dungeon which takes a good deal of time to unravel. Shrines and Divine Beasts, great as they are, more or less have the same personality and atmosphere.
 
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If you want to limit yourself specifically to 3D entirely free roaming Mario games, then sure it's been 8 years

But then you would be ignoring Super Mario 3D World + Bowser's Fury, yes I get the SM3DW part is a port from Wii U but the Bowser's Fury part is all-new and it's a (relatively short) 3D free roaming Mario game

You would also be ignoring Super Mario Bros. Wonder which was quietly one of the real GOTY releases in 2023 instead of whatever shit won

So saying Nintendo hasn't done anything with Mario for 8 years is kinda silly. They just haven't made a game exactly like Odyssey again, and considering how many decades it was between SM64 and Odyssey, you might be waiting a long long time if that's the only thing you specifically want
 
Bowser Fury was a port of the Wii U Mario 3D World.

No it wasn't, Bowser's Fury was a smaller stand-alone game released together with the port of 3D World. It never existed on the Wii U. It was awesome, I hope that's the direction they're going with the next Mario game, but way larger.

I agree with you though, it's been too long since the last full size 3D Mario. I think the next one is pretty much done, they're just sitting on it for now. DK Bananza was developed by parts of the Odyssey team, but not the full team I'm pretty sure.
 
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