Big-ass Ramp
hella bullets that's true
if I buy the direct download PC version from Amazon, can I activate that on Steam?
It's a Steamworks game, so you're required to.if I buy the direct download PC version from Amazon, can I activate that on Steam?
It's a Steamworks game, so you're required to.
I'm really glad my budget this month's been completely spent so I can't pick up the 3DS version on a whim. And here I was at least hoping to get half of a sequel to Rush.
I'm on Water Palace now. Having an underwater area with no drowning music is a crime!!
No drowning music?! WTF did they use as indicator then?
I'm on Water Palace now. Having an underwater area with no drowning music is a crime!!
Well... It seems like RobbieNick liked some things I didn't, so it's probably a YMMV type of game.The more I hear about the 3DS version, the more disappointed I am. I really wanted a new Sonic game for my 3DS.
It is new!The more I hear about the 3DS version, the more disappointed I am. I really wanted a new Sonic game for my 3DS.
It is new!
And by new I mean remakes old levels with shitty physics and masquerades itself as new.
I had to turn the volume off for Radical Highway. So awful.It's in reverse this time. It takes good, old physics (for classic anyway) and puts them in Shitty levels. XD
Actually, Water Palace and Tropical Resort are fairly decent. Dreamcast era was complete shit. Especially Radical Highway.
I had to turn the volume off for Radical Highway. So awful.
Edit: Oh yeah, here's my favourite line from the ending!
Modern Sonic: Hope that Boost helps you out in the future. I mean the past.
Classic Sonic: *boosts across the screen*
Clearly a setup for boost in Sonic 4.2.
Dimps just said fuck it, let's make Sonic Rush 5.
For the record that goes: Sonic Rush - Sonic Rush Adventure - Sonic Colors DS - Sonic Generations 3DS - Sonic 4 Episode II.
Episode 1's controls were basically Sonic Rush minus the boost, so if they added boost to Episode 2... yeah, I might be okay with that. I mean, it would still be kind of ridiculous in a game called Sonic 4, but it might make for a more fun game, I dunno.
they won't have boost in episode 2. its contradictory to the physics they already have in episode 1. the way sonic stops moving horizontally in the air when you let go of a direction, along with the slow start running, was to complement level design that required more platforming. ep1 didn't exactly set a very high bar in that regard, but adding boost would throw it all out the window.
Mega64 has done a new video about Sonic: http://www.youtube.com/watch?v=-6b6HYHcF0A
Mega64 has done a new video about Sonic: http://www.youtube.com/watch?v=-6b6HYHcF0A
Hah, it's nice to see a video where they aren't completely down on the series.Mega64 has done a new video about Sonic: http://www.youtube.com/watch?v=-6b6HYHcF0A
I agree. Tropical Resort Modern didn't force you to use Laser at every turn, but I thought it was nice that Classic Sonic's version had him use a Colours DS-exclusive wisp. Really liked what they did with Tropical Resort. Perhaps it's because Dimps has experience with it. Basically in terms of originality and gameplay, Modern Era > Genesis Era >>>>>>>>>> Dreamcast Era.Tropical Resort Modern is the best Modern level. Not only is the music hyper but it has that Dimps "Go! Go! Go! Hurry!" Fast-paced feel to it. If more of the modern levels were like that, I'd be much happier with the game.
I'll have a review up no later than Friday, but right now this game is hovering around a C and this is coming from a very optimistic tolerant Sonic fan.
I wouldn't advise getting this game for full MSRP.Does anyone have the 3DS version? The reviews don't look to favorable ( thanks a lot DIMPS ) but I'll still probably bite. If it really sucks, then I'll just ask for it for Christmas or wait for a sale
No. It came out yesterday. Honestly, it should have stayed in the oven a bit longer...Wait, this is already out for the 3DS? I thought it was delayed until next year...
Wait, this is already out for the 3DS? I thought it was delayed until next year...
I never ever want to play through Radical Highway again. It was so bad.This is especially present in Radical highway in which Classic Sonic is literally running on a flat stretch of road for over ten seconds with no interaction with anything.
Just picked up Sonic Generations 3DS and Super Mario 3D Land.
Happy is me.
Congrats! You got one awesome platformer!
.....Only one.
Just picked up Sonic Generations 3DS and Super Mario 3D Land.
Happy is me.
Hah, it's nice to see a video where they aren't completely down on the series.
yeah, but 3d land is still good.
So what are you supposed to do when going through the loops? You can't just push forward? Do you have to move the joystick in the motion of the loop? And this game is really buggy for me so far. So many times I've glitched through something and died.