Wrote this before seeing AniHawk's insightful reply, but it may still be worth a read:
I'm not sure how you got the first part out of that, but no. I just don't want people to be condescending and elitist assholes. The idea that there are "real" games is laughable in its contemptuous snobbery, and the snide and scornful attitude that accompanies anything not befitting that label turns the stomach.
It's exclusionary.
Nicely put, thanks. I suppose a lot more can be accomplished when everyone is polite.
I wouldn't want to be viewed as a snob, and putting people down can always seem that way without context, but what if it's just frustration? What if you're yearning for an intelligent read about your hobby, or want to hear from someone that has more insight into a particular product, and it's nowhere to be found? It doesn't matter how long you've been gaming, you just want something substantive to reflect on?
You can read dozens of inspired movie reviews on every movie ever made, and allthough there are poor movie sites and mags, and some of the biggest mouths are tied financially to ad spending, there are places that can reliably deliver an honest and well written review. In my experience, just a few eurogamer reviews do this, and some random reviews on much smaller sites, and maybe the older edge and next generation stuff--but I may have been too young to know the difference.
So I'm frustrated that mainstream sites can spout bullshit (objective) at a high-school writing level (objective) and be heard by most of the market, and be taken seriously, and there is no counter-point. You can call a game imprecise, but not when it's just challenging. You can call a game lazy, but not when it's just iterative. On the flip side, you can call a game a "real game," but not when it has no rules and concequences. You can call something anything, but expect people to call you on it and demand better (not directed at you).
Early games were made by tiny teams with lots of freedom, now they are made using $100M investments with mega-corporation oversight and marketing strategies more involved than the actual gameplay. Recent games can have amazingly complex mechanics and be beautiful visually, but there is such a large barrier to entry that the experimentation is mostly done on the marginal indy level. Yet all over the Internet, voices are blindly supporting a tiny number a huge companies, and pointing out obvious mistakes and blatantly retarded commentary is viewed as contentious. It reminds me very much of US politics, where two parties control the dialog and keep each side pitted against each other while the long-term trend is things getting worse for the general public.
I'm not a great writer, or great gamer, so a little more of both in my daily slice of journalism would be fantastic! It's ok to demand more, to ask for a better product, to challenge convention and popular opinion. Those are the only things that have ever made a difference.