March of the Crabs
Member
I really don't like either Oil Ocean. Terrible levels and abysmal bosses. Really ruins the flow of the game.
Any tips to beat (mid-game spoiler)?Metal Sonic
I've gone through 2 sets of lives and having to replay the same 2 zones over again is really wearing on my nerves.I'm stuck on the bit where you're supposed to spin dash into the gray robot Sonic's to hit Metal Sonic. Everyone seems to say they easily fly towards Metal Sonic but I have to hit like 10 or more to get a single one to hit him. Usually they fly over him. I keep losing my rings by them flying off screen and getting stuck with 0 rings,
then inevitably dying.
I just got it by chance seconds after posting. The rest of the boss was insanely easy.You have to spin dash into the Silver Sonics specifically while they are revving up a spindash towards you. See this GIF for an illustration:
http://i.imgur.com/lKQfPW3.gif
Unless you're playing on X1/PS4 & want the achievement for getting all gold medals, no. It seems just getting the silvers will suffice for actual in-game unlocks.Does it matter what type of medals you get from Blue Spheres to unlock stuff? I currently have three gold and a silver. Do I need to somehow go back and turn that silver to a gold?
I'm struggling so hard with the Oil Ocean act 2 boss as knuckles. Ugh...
Yep, same here. My Knuckles run is currently stuck at the Oil Ocean Act 2 boss. Good thing the music in this zone is ACE.Same. Made me to put the game aside for the time being.
holy shit
if you set the switch's color scheme to invert & play the intro scene, the time warp effect actually turns the game back to normal.
https://twitter.com/tay_on_3ds/status/900369513950060549
Well this is a lie. You just wasted my time. Knuckles & Knuckles ending without emeralds is WAAAAAYYYYY better.You missed out on your K&K play then. All emeralds make for a special time
Anyone having an issue with the Switch version where the Home button will not respond or take long to respond while playing Sonic? I don't know if the game was refentely updated but this has been happening to me on the last couple of days.
The only reason why it makes sense is because that's also how it worked in Sonic 2 GG. If Sonic and Silver Sonic both rolled into each other, then they'd both bounce away without either of them taking damage. (The same also applies for the Sonic vs Knuckles fight in Hidden Palace; if you both spin dash into each other then you both just bounce away unharmed.).
I really don't like either Oil Ocean. Terrible levels and abysmal bosses. Really ruins the flow of the game.
You're going to have to specify. I'm not sure which one you're talking about.I just want to say I loved how THAT "get blue spheres" level play with you expectations. Just genius.
Sounds like Oil Ocean
I like the level a lot but yeah,the 2nd boss is awful,he always give me troubles.I really don't like either Oil Ocean. Terrible levels and abysmal bosses. Really ruins the flow of the game.
Congrats, devs. You've managed to create the worst boss fight I've played in any game of the last decade.Like literally think it would take genuine effort to craft a shittier piece of game design.metal sonic in Stardust
Congrats, devs. You've managed to create the worst boss fight I've played in any game of the last decade.Like literally think it would take genuine effort to craft a shittier piece of game design. I'd rather fight every boss in Souls without having estus to heal than that shitty, luck based, poor feedback, terrible physics mess.metal sonic in Stardust
Shame, because the rest of the game up until then was so good. Really top notch. But I don't know wether I can be assed wasting time on trying to luck out on that.
For every failed attempt to hit him, it then takes ages to have another go and the the game trolls you with the minion doing the exact opposite of what you need him to.
Literally roll my eyes each time I pick up my switch and realise I have to do that again (as well as the previous 2 zones) when I want to progress. Probably just shelve it for good.
I like the level a lot but yeah,the 2nd boss is awful,he always give me troubles.
I'd say the failure is not making it clear the "proper" (easy) way to clear the mid-section of that boss. Once you figure that out, the rest of the boss including the end is pretty fun IMO.Congrats, devs. You've managed to create the worst boss fight I've played in any game of the last decade.Like literally think it would take genuine effort to craft a shittier piece of game design. I'd rather fight every boss in Souls without having estus to heal than that shitty, luck based, poor feedback, terrible physics mess.metal sonic in Stardust
Shame, because the rest of the game up until then was so good. Really top notch. But I don't know wether I can be assed wasting time on trying to luck out on that.
For every failed attempt to hit him, it then takes ages to have another go and the the game trolls you with the minion doing the exact opposite of what you need him to.
Literally roll my eyes each time I pick up my switch and realise I have to do that again (as well as the previous 2 zones) when I want to progress. Probably just shelve it for good.
Congrats, devs. You've managed to create the worst boss fight I've played in any game of the last decade.Like literally think it would take genuine effort to craft a shittier piece of game design. I'd rather fight every boss in Souls without having estus to heal than that shitty, luck based, poor feedback, terrible physics mess.metal sonic in Stardust
Shame, because the rest of the game up until then was so good. Really top notch. But I don't know wether I can be assed wasting time on trying to luck out on that.
For every failed attempt to hit him, it then takes ages to have another go and the the game trolls you with the minion doing the exact opposite of what you need him to.
Literally roll my eyes each time I pick up my switch and realise I have to do that again (as well as the previous 2 zones) when I want to progress. Probably just shelve it for good.
Congrats, devs. You've managed to create the worst boss fight I've played in any game of the last decade.Like literally think it would take genuine effort to craft a shittier piece of game design. I'd rather fight every boss in Souls without having estus to heal than that shitty, luck based, poor feedback, terrible physics mess.metal sonic in Stardust
Shame, because the rest of the game up until then was so good. Really top notch. But I don't know wether I can be assed wasting time on trying to luck out on that.
For every failed attempt to hit him, it then takes ages to have another go and the the game trolls you with the minion doing the exact opposite of what you need him to.
Literally roll my eyes each time I pick up my switch and realise I have to do that again (as well as the previous 2 zones) when I want to progress. Probably just shelve it for good.
Ok, cheers for the advice. But what you've said and the gif are what I've been doing. But ill see if my timing has been off.
Considering I'm bad enough that I can't beat Sonic 1 or 2 without cheats and the boss was a breeze for me I have no idea how you're doing it wrong.
Make sure you hit him as he's revving. If he's already started rolling the trajectory changes.
Congrats, devs. You've managed to create the worst boss fight I've played in any game of the last decade.Like literally think it would take genuine effort to craft a shittier piece of game design. I'd rather fight every boss in Souls without having estus to heal than that shitty, luck based, poor feedback, terrible physics mess.metal sonic in Stardust
Shame, because the rest of the game up until then was so good. Really top notch. But I don't know wether I can be assed wasting time on trying to luck out on that.
For every failed attempt to hit him, it then takes ages to have another go and the the game trolls you with the minion doing the exact opposite of what you need him to.
Literally roll my eyes each time I pick up my switch and realise I have to do that again (as well as the previous 2 zones) when I want to progress. Probably just shelve it for good.
Not sure if it was mentioned already, but I found a nasty little garaunteed death in the game.
If you are playing as Knuckles on Lava Reef Act 2 and you have all the Chaos Emeralds you can get yourself into a garaunteed death.
Basically, there is a section at the end of the level where there is a bottomless pit, and Knuckles is supposed to glide really far into a wall, and then climb and jump back across the room. There are a bunch of rings to show you the glide path here. It's like right before the boss transition area.
The guaranteed death comes from if the rings you get from gliding put you over 50. If they do, then you can't glide back across to the other wall because you will activate Super Knuckles, stop gliding, and then fall to death.
I noticed last night that if you climb to the top of the left-hand wall (before the glide) you insta-die for no reason.
.Option to disable super music would be welcomed
I think maybe the Metal Sonic fight has one phase too many. The third phase is confusing (since no other phase lets you directly hit Metal Sonic) and really awkward to beat without cheesing i-frames. The fight, itself, is longer than most end stage boss fights.
But, the minion phase is really easy once you know what to do. Trouble is figuring out what to do usually amounts to dodging for 5 minutes while you flail around until you accidentally do the right thing. But it's not at all impossible and 9/10 Silver Sonic does what you need it to do.
I have now finished this game 7 times. Send help.
Yeah, I'm sure I would eventually. I don't know if I could have gotten all the emeralds though, I'm not too good at Sonic 2's.Would you have been able to beat Sonic 1 or 2 if you restarted per zone instead of from the beginning?
You're going to have to specify. I'm not sure which one you're talking about.
I really enjoyed Oil Ocean. The only level that gives me issues is the final one, and act 1 of the desert.
I have now finished this game 7 times. Send help.