Upsidedown Fuji
Member
How does it play? Doesn't the Iphone have a gyroscope in it? Seems to make sense on that platform anyhow. Not sure how they thought it was ok on consoles too.qq more said:It's in the iOS version.
How does it play? Doesn't the Iphone have a gyroscope in it? Seems to make sense on that platform anyhow. Not sure how they thought it was ok on consoles too.qq more said:It's in the iOS version.
perfectchaos007 said:So they are making part 2 right?
I don't have any devices to play the iOS version, but I remember hearing that they kept the original levels in.Upsidedown Fuji said:How does it play? Doesn't the Iphone have a gyroscope in it? Seems to make sense on that platform anyhow. Not sure how they thought it was ok on consoles too.
qq more said:I have a feeling the iOS version was the lead platform lol
It was actually reported here on GAF as "fact".Sega1991 said:A rumor I've heard is that Sonic 4 basically started as "an iOS Sonic game" and somebody higher up at the company decided to rebrand it and publish it as the sequel to Sonic 3 and some sort of grand retro revival.
They won't skip WiiWare. Sonic 4 most likely sold best on that, given the sales history for Sonic this gen.Rlan said:Will be interesting to see what they do graphically. The original was made with the 3G iPhone and WiiWare, which have graphical limits and filesize limits. Will they skip WiiWare altogether? Will they focus graphics more to an iPhone 4 & 5 variety?
Unfortunate as it is.perfectchaos007 said:So they are making part 2 right?
Stat Flow said:Unfortunate as it is.
Upsidedown Fuji said:edit: The well known and notorious mine-cart was tweaked in the final version for the better. The leaked beta version never saw the light of day in its orignal form. SEGA listens to valid criticisms sometimes before games release.
How does it play? Doesn't the Iphone have a gyroscope in it? Seems to make sense on that platform anyhow. Not sure how they thought it was ok on consoles too.
perfectchaos007 said:With new physics right!?
Willy105 said:It still angers me seeing Sonic 2006's snowboard sections being no where near as good as the ones from Sonic Adventure 2, and Sonic Heroes' grinding not being as good as Sonic Adventure 2. It's unbelievable, they should be improving upon it, not replacing it with an inferior one.
Shiggy said:And unlike with games such as Super Mario you rarely have the chance to react to enemies...how do you guys do it without always running into them?
Stat Flow said:Unfortunate as it is.
Sega1991 said:That's where rolling in to a ball is supposed to help. Rolling in to a ball not only increases Sonic's sensitivity to momentum, it makes you pretty much invincible to 80% of the game's enemies.
The cost is that you're also sort of out of control while rolling - it's harder to slow down when rolling, and you can't change direction at all. You succumb entirely to your own momentum.
That's why rolling was made. That's what makes it fun.
And wouldn't you know it, Sonic 4 doesn't understand this fact at all. Neither does Sonic Generations, really.
This is the golden rule to sonic physics which sega are unable to acknowledge, it's upsetting.Sega1991 said:That's where rolling in to a ball is supposed to help. Rolling in to a ball not only increases Sonic's sensitivity to momentum, it makes you pretty much invincible to 80% of the game's enemies.
The cost is that you're also sort of out of control while rolling - it's harder to slow down when rolling, and you can't change direction at all. You succumb entirely to your own momentum.
That's why rolling was made. That's what makes it fun.
And wouldn't you know it, Sonic 4 doesn't understand this fact at all. Neither does Sonic Generations, really.
talkinghead said:Guess i'll ask here too...
Since Sonic 4 is deal of the week on Windows Phone 7 right now, should i consider getting it?
I loved Sonic 1 & 2, never played any others, and i guess it would be nice to have on my phone, IF it is at least decent. The demo is very short, so i don't know what to expect from leveldesign for example. (The demo level was very simple "hold right to win" but i guess it's just an intro)
If you're fine with the way it controls and Sonic's physics and stuff, then go for it. The level design is generally pretty decent, though most of the levels are fairly short.talkinghead said:Guess i'll ask here too...
Since Sonic 4 is deal of the week on Windows Phone 7 right now, should i consider getting it?
I loved Sonic 1 & 2, never played any others, and i guess it would be nice to have on my phone, IF it is at least decent. The demo is very short, so i don't know what to expect from leveldesign for example. (The demo level was very simple "hold right to win" but i guess it's just an intro)
.Combichristoffersen said:It's an awful game and definitely not deserving of the Sonic 4 name.
I used to call Sonic & Knuckles "Sonic 4" when I was little. I guess I could continue calling it that even though I know better.Combichristoffersen said:It's an awful game and definitely not deserving of the Sonic 4 name.
RobbieNick said:LIVE Has a price drop of 800 points on Sonic 4.
Dark Schala said:I used to call Sonic & Knuckles "Sonic 4" when I was little. I guess I could continue calling it that even though I know better.
This Sonic 4 is obviously in a parallel universe.
We would like to share some good news with our loyal fans across the globe, from the 12th October 2011 Sonic 4: Episode 1 will be available to purchase for 800MSP on XBLA worldwide, and £6.29/7.99/AU$12.95 on PSN in Europe, the Middle East and Africa.
PSN North America will drop the price on 18th October.
Best PC version ever.
That's not just jpg compression, it actually looks like that in-game. There are no settings besides resolution.
Best PC version ever.
That's not just jpg compression, it actually looks like that in-game. There are no settings besides resolution.
Holy crap. That looks disastrous. D:Best PC version ever.
That's not just jpg compression, it actually looks like that in-game. There are no settings besides resolution.
Best PC version ever.
That's not just jpg compression, it actually looks like that in-game. There are no settings besides resolution.
Here's another fun thing from the PC version, apparently if you hold both direction keys down at the same time Sonic freaks out and starts sliding.
Here's another fun thing from the PC version, apparently if you hold both direction keys down at the same time Sonic freaks out and starts sliding.