If you aren't cynical after living through Heroes-Shadow-Sonic 2006, there might be something wrong with your brain.
Oh, believe me, they made me feel jaded, and then a game in very late 2009 that I ended up importing and paying express shipping for was released that made me feel incredibly jaded towards gaming and the industry as a whole and put me off of my favourite genre for a
year. I
still feel that way.
I hated Heroes for the following reasons:
-Levels tends to overstay their welcome.
-Controls are annoying sometimes. It's too easy to fall into a pit on a tiny platform because of the actions.
-Chaotix Missions were tedious.
-Everyone keeps yapping and yapping during the game, so annoying.
-Enemies has multiple HP, which drags out fights with them.
That's Heroes in a nutshell alright. To add to the list:
-The bosses are awful
-The team special attacks are anti-fun (yes, I'd love to watch this single ten-second cutscene over and over and over again)
-Character abilities are just weirdly implemented: Rocket Accel is clunky and useless, flight is counterintuitively based on how far you moved, not how long you'd been in the air, and aerial abilities for all three character types have a ton of startup and cooldown lag.
-Kart sequences
-Unnecessary level-up system that primarily serves to slow the game down at the start of every single level
-WE'RE SONIC HEROES. I could say the dialogue is dumb and cheesy, but the real problem is that everyone is rather irritatingly one-note. Somewhat similar to being there to spout out catchphrases. Also... Why did they turn Metal Sonic into a Sephiroth-looking fool? Kokonoe likes his design and general character but I don't.
-I dislike the character models a lot. Sega decided that they wanted shinies for characters so they made them shiny. It's quite off-putting in a similar way that Sonic Blast for the Game Gear was. Every single time I look at Heroes, I'm reminded of Sonic Blast.
-The game makes me feel extremely nauseous and I cannot bring myself to play it again at all. The camera is really bad.
-I felt like playing the game with the four different teams was rather tedious. Focusing on Team Heroes for a minute, it seemed like such a good idea at the time--being able to swap between Sonic, Tails, and Knuckles at once, but it was poorly executed. Ideas are one thing. Execution is another.
-Let's all check out
young Ryan Davis's Review because it's soooo weird to see him all shy and quiet instead of loud and assholish.
qq more said:
By the way, why do people seriously believe that Sonic 06 was rushed by Microsoft? I think we had this discussion before but it's really weird how rarely anyone ever disproves that dumb rumor.
They are finding ways to justify their weird reasons for
liking it.
I mean, like it or not, or we wouldn't come out and admit it, we get something about of Sonic 2006 in terms of schadenfreude, the 'it's so bad it's hilarious' angle, it's a glorious trainwreck and you can't look away, etc. We watch Sonic 2006 LPs, follow threads about it, post about playing it, etc. often for the laughs. We don't legitimately enjoy the game, but merely like making fun of it. A lot of Anth0ny's reasoning behind his enjoyment of Sonic 2006 is mostly due to this. It's truly a comedy game.
People out there legitimately enjoy the game and it makes me feel confused.
RockXLight said:
Sorry for the misunderstanding. A lot of people seem to have a problem with the entire voice cast and the fact that there's dialogue at all, and I wrongly assumed you were one of those guys.
A lot of SonicGAF tends to be more accepting of things in the Sonic series that the gaming side isn't. We get into scuffles sometimes, but it isn't anything that any of us get overly argumentative about.
Community threads in general are pretty chill. That's why no one uses the Final Fantasy Community Thread much; gaming side is a better place to argue about nonsense.