I'm tired. Most of my time was deciding what to even put on here, and then I had to get some sleep since I had to wake up to be in the lab this morning looking at cool-ass bacteria! I'll write more writeups when I get home.
Well, I think Ill go for a more subjective list than an objective list. If this were more objective, the better-designed games would be weighted towards the top than the bottom, and more of the reasons would be more technical. If it were more objective, Id talk about how I feel as opposed to how revolutionary the game is (and in many cases, the games arent historically significant). If I were to be more objective, Id actually list stuff like Doom for being historically significant, Commander Keen (or even Copyright Infringement) for being historically significant, Super Mario 64 for being historically significant, Radia Senki for being incredibly polished, Phantasy Star Online for being revolutionary, etc. I used to post in the game documentaries thread and had a few posts in game history threads, so if I were ever bothered to post on GAF in a more intelligent and in-depth circumstance, I wouldve listed historical essentials, but this isnt the place or time and Id need to do more research. But since Im not doing that, Ill stick with a more subjective list.
Numberings silly, too. I change my mind every so often so ask me again in four months and ranks would be entirely different. Its kind of hard, too, because Ive been playing stuff since I was a little girl and that was like
23 years ago, so its hard to decide. Its really hard when youve tried to archive everything youve owned or played on several sites and gave up 60% of the way when youve played so much.
I mean, look at this shit.
I stopped listing everything because Ive either played or I own too much shit and I cant keep track anymore! I didnt even list any of my Famicom Disk System stuff or my Master System stuff or my PC stuff or Atari stuff or anything like that. Selecting even
fifty out of all that and all the stuff Id never listed is effing hard! So fuck that shit, numbers are arbitrary here. I just wanna talk about 50 games I like since its like picking your favourite kid.
But since I wanted to prove a point and demonstrate that this isnt very hard to do, Ill go for this. Time to put my money where my mouth is. I actually looked back to see what Id written the first time we did this, and Ill crib a bit of what Id written back then. And I might as well just link older posts in circumstances where I felt like I wrote a boatload and I feel like I cannot write any further or even better.
1. Genso Suikoden II / 幻想水滸伝II - Ive written at-length about this game in my Essential RPGs post:
http://neogaf.com/forum/showpost.php?p=45788319&postcount=330. I also wrote the summary in the OP for said thread.
2. Chrono Trigger / クロノ・トリガー - See above. I think its one of the most beautifully-designed games Ive played.
http://neogaf.com/forum/showpost.php?p=45788319&postcount=330. I wrote the summary in the OP of the Essentials thread.
3. Super Metroid / スーパーメトロイド Super Metroid may not be without its faults, but a lot of people would probably agree that its one of the more almost-perfect run n guns, and it was so successful that it ended up spawning an entire genre, or at least popularizing a budding concept. I guess you have to think about how amazing Super Metroid was to players back then: the concept of getting powerups whenever you wanted by sequence-breaking, good spritework and animations, teaching yourself how to use the aforementioned powerups because the environments were built for it, and fair balancing worked so well for a game of its time.
4. The Legend of Zelda: Majoras Mask /ゼルダの伝説 ムジュラの仮面
5. Mother 3 / マザースリー
6. Phantasy Star /ファンタシースター - I wrote a fairly moderate description of the game in the Phantasy Star 25th anniversary thread a few years ago. Please check that out:
http://www.neogaf.com/forum/showthread.php?t=504882
When it comes to voting for a Phantasy Star game on the list, I always seem to pick Phantasy Star II for being so damned revolutionary in terms of a deeper character-based narrative, but Ive decided to dial back a bit and select the first game. Phantasy Star 1 was one of my first RPGs. First of all, wow, youre playing as a female in this game in the 1980s/1990s! You barely ever do that unless its a platformer or a run/gun, and that protagonist has a decent backstory and a fair amount of character expansion for its time. The game was designed by a woman! Wow, we usually only heard of Roberta Williams doing that at Sierra! It also had smooth-for-the-time 3D dungeons (though it forced the player to draw out their own maps like they would in other games at the time), had great dialogue cutscenes reminiscent of scenes in games on other platforms like PCs, and it was just so damned colourful. It may not be as balanced as some PS4, or even games of its era, but it's worth a once-through.
7. Ys Origin /イース・オリジン
8. Ultima VII: The Black Gate
9. Final Fantasy V / ファイナルファンタジーV
10. Sonic the Hedgehog 2/Sonic 3&K
11. Planescape: Torment
12. Shadowrun
13. Terranigma
14. Mega Man X4
15. Lufia II: Rise of the Sinistrals
16. Shin Megami Tensei III
17. Elite Beat Agents/Ouendan 2
18. Sorcerian
19. Yoshis Island
20. Tengai Makyo The Fourth Apocalypse
21. Devil May Cry 3: SE
22. Bayonetta
23. Ninja Gaiden Black
24. Ultima IV: Quest for the Avatar
25. Dragon Quest VII
26. Sora no Kiseki The 3rd
27. Kirby Super Star
28. Wizardry: Proving Grounds of the Mad Overlord
29. Mega Man 4
30. Silent Hill 2
31. ActRaiser
32. Final Fantasy X-2
33. Castlevania: Chi no Rondo (PCE)
34. Rudora no Hihou
35. Super Mario Bros 3
36. Trauma Team
37. Pac-Man Championship Edition DX
38. Diablo II
39. Rayman Origins
40. Tales of Destiny R: Directors Cut
41. Fire Emblem: Seisen no Keifu
42. Bubble Bobble - Bubble Bobble was legitimately one of my favourite games at the arcade. I thought the music was super-awesome (even though its one incredibly repetitive tune that Im sure were all sick and tired of hearing), and the objectives and trying to get to Level 100 was addictive. The game ate up quarters like crazy. The NES version is competent and out of all of the console ports or versions out there, I think the NES version is the only one I can tolerate.
43. Tales of Graces f
44. Popful Mail
45. Romancing SaGa 3
46. Super Mario 3D World - This is probably the most recent game on here. Since I was young, Id felt that this is how platformers were going to transition into 3D: theyd still work the same, but theyd just have 3D models. Of course, that didnt end up being the case, and because I was a little girl, I didnt know how much effort and time and money went into 3D modelling. Like, I looked at stuff like Final Fantasy VII and figured everything would look like that, but that didnt really happen. Super Mario 3D World does everything I wanted a 3D Mario game to do. It doesnt make me feel nauseous like the Galaxy games do. It looks incredibly pretty and the environments are fairly detailed. The level design works incredibly well, and the tropes are actually fun to get through.
47. Metal Slug X
48. Zelda II: The Adventure of Link
49. Tetris Battle Gaiden
50. Baldurs Gate II
Special Mention to Emerald Dragon, but I havent played the PCE version yet and there is a certain poster on this forum who looooves this game to death who would really like me to one day. Ive only played the Super Famicom version and that version is apparently iron compared to the PCE versions gold. One day.
I was supposed to get to Alshark and Xanadu Next this summer too but I didnt. I seemed to have gone through a bunch of RPGs that were more along the lines of being historically significant as opposed to being something Id like according to that same aforementioned poster on this forum.
Ask me about this list tomorrow and Ill give you a different answer. I think this list more reflects my age and which generations had more of a profound impact on me growing up than anything else.
Well damn JC, the gauntlet has been well and truly thrown down with that list, an enjoyable read as well, I think I can manage 50 with some quickfire quips attached.
Yeah, I'll finish my list off when I get home after doing some work and getting some "me" time in. I really wish I had all the time in the world like I did in the summer because my schedule makes me feel super-busy lately. I barely ever have time to myself.
I've got a case of the old.
Knowing me, I'll run out of characters and then have to post two posts instead of one. :/
The original special stage in Heroes (not when they redid them in later games like Generations 3DS) were extreme jank and clearly hacked together in a hurry. I seem to recall it possible to get turned around backwards in them.
I actually... kind of enjoyed these, at least initially. Unfortunately, they go from "wow that's easy" to "crap crap not enough time" way too fast. I think there's a way to adjust your view with the stick, too, possibly if you hold one of the shoulder triggers, but I don't want to dig my copy out to check.
I didn't like them because I got motion sickness while doing them. No thanks. That game overall was poorly designed, though I think you took that into account with respect to discussing the poorer parts of the special stage.
Heroes' special stages were just as bad as everything else included in Heroes. Super-janky as shit.