Just because two years ago they said to have been working on a game that includes multiplayer doesn't mean that two years later, a Bungie review of the live-service portfolio that led to the cancelation of The Last Of Us Online later, their own statements about their game being a live-service title, for which they're looking people experienced in live-service titles, are somehow negated by a two years old quote.
It's like saying "hey, The Last Of Us Online is still on the way because Neil Druckmann talked about it at Summer Game Fest 2022", completely ignoring the latest updates, coming from the studio themselves, on the status of the project.