Actually, PS Home
was a Getaway.
Sony London Studios initially developed it as a multiplayer mode around the time of Getaway 2. ( Black Monday toyed with having a guild-style pub where you'd meet players and join up for MP missions... oddly enough, they would have preceeded GTA Online in the PS2 era.) Phil Harrison supposedly took a shine to the MP project and it was reconcieved as a global gaming hub network for multiple PS game experiences (and eventually its own contained ecosystem; I'm not sure if the game launcher hubs and "battlemap planning sandbox" ideas of PS Home ever even took off?) Curiously, PlayStation Home never got a Picadilly Circus space to reuse that abandoned Getaway PS3 map, and although there was a London Pub space, it was a 3rd party add-on not made by London Studio.
For many PlayStation 3 owners, their relationship with Home has been brief. They fired up the virtual world platform ar…
www.eurogamer.net
And yeah, hopefully these console manufacturers are not giving up on their odder community-building ideas. (I remember how many friends I collected on PS Vita just linking our alarm clocks with Wake-up Club.) I guess GASSes like Fortnite are eating up the community time investment, and in some ways that's better since it's platform agnostic, but I still think these console makers can do something on the front end to help their boxes reach out to fellow players.