Sony E3 Conference 2015

What do you want from Sony's E3?


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While there are instances where developers choose to start on one platform for financial reasons (read: Indie Developers), I think it's safe to say that most exclusive content is due to a wad of cash thrown at developers or publishers. So, yes, you are probably being biased here.

I'll try to do better.
 
Edit: nvm. realized this was the Sony thread. Sorry for OT.

Why does it feel like every PS4 thread I look at today has at least one post acting like this was the single best thing at E3?

It was for me, but I kinda didn't realize what thread this was. My bad.
 
Why does it feel like every PS4 thread I look at today has at least one post acting like this was the single best thing at E3?

Well for some people it was. Like me.

There's still a tonne of games I like to play with my friends on 360, now I might actually get to play them.
 
Sony had the weakest E3.

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I wanted to say this yesterday with all the hype going around. I'm really glad that Sony continues to fund anything Media Molecule does. Their next game probably won't set the charts on fire, but I'm really glad it's happening. It's not really a game I'm into at all, but I'm glad games like these exist. Will buy it just to support MM.

Concur.

I love that they're supporting a company trying to push the medium forward with meaningful new mechanics and experiences.

Sigh. Not going to get into this, but lets change it to "Overwhelming majority which can be proven by measurement given a bit of time". I still believe my point stands, though.

For a subset of the enthusiast gaming audience perhaps. But I find it very hard to believe that the mass market audience or total group of console owners have these games at the top of their wish lists.
 
The Last Guardian: 6/10. I think it's exciting to see a game that's gone through such a troubled development emerge from it, and I'm a fan of both Ueda's past games, so I'm looking forward to it. I do think it was pretty brave to do this as an all in-game demo, because a lot went wrong: wonky animations, bad textures, collision issues, a demo player who wasn't very assertive, the creature AI seemed pretty frustrating, and the section they showed wasn't really interesting. My wife asked "is that a PS3 game?"--yes, of course, it is, just one that's been moved to PS4. I look forward to playing it, and I'm glad it's got done, and I hope it turns out well, even if dated and rough around the edges.

Horizon: Zero Dawn: 10/10. I can't believe Guerrilla made something so interesting. Really fresh premise, I like the combination of low-tech nomadic aboriginal era society and advanced fighting dog robots. Great visual take on post-apocalypse. Combat looked good, like there's strategy, UI looked good, character had a great design and good VA in the trailer. This was the best thing Sony showed.

Hitman: 7/10. CG trailer, so of course it tells us nothing about the game, but I'm interested that it's a reboot and the trailer was cut very well with great music, great synchronization with what was going on, and a wonderful conclusion. Seems like it goes into, among other things, sexual exploitation in the fashion industry. Always liked the kind of parapolitical themes in Hitman.

No Man's Sky: 7/10. I thought the game has come together nicely, the resource collection looked good, the fluid movement between world, space battle, and universal view looked great, and this is still a game I'm rooting for very much. If there was something wrong with the demo is that it's still very much a continued elaboration on the same demo we've seen for a while. More directed, yes, but it's time to actually finish up and release the game :p

Dreams: 9/10. Looked beautiful, one of the best takes on a sort of pastel-y art style I've seen. The polar bear segment was off the charts adorable. I'm not sure what it will end up being, it looks like it's a sort of video director / game maker with art components. That sounds cool to me. Super creative. Something doesn't have to be a game game to be worth playing. I loved Mario Party, and this looks great.

Firewatch: 9/10. Open world park ranger sim is a great idea, visuals look beautiful, loved the voiceover relationship, good variety of stuff in the trailer, and it's produced by a company that made their money making FTP clients. How cool is that?

Destiny: 2/10. Honestly this is a game that looked mildly impressive the first time it was demoed and has become increasingly less interesting to me every time I've seen it up to and including after release. I appreciate that Activision/Bungie is trying the Software as a Service MMO subscription revenue model, but disguising it by selling you map packs, but at some point it's like: great, this is an MMO. *shrugs*

AC Syndicate: 0/10. Glad they're making an interesting female lead character, other than that this is a crap franchise that keeps getting worse and it's totally overexposed in E3 marketing every year.

World of Final Fantasy: 6/10. Cute little surprise, interested in whether "First on Sony platforms" means PC or 3DS, and what kind of actual game it is.

Final Fantasy 7 Remake: 8/10. I have two positive things to say about this. One is that I thought the trailer production, direction, and voiceover were great and totally bereft of the absolute fucking nonsense "My destiny is to unlock the dream of my fate, now I can be the heroic hero of the generation of the True World inside the fantastic dream of the destiny time! Through my spirit I evoke the fated hero's burden!" garbage cliche-speak that has plagued Final Fantasy XIII and now Final Fantasy XV. By virtue of maybe approaching something sounding like someone who doesn't watch Dragonball 24/7 would say, the trailer's voiceover was really appealing to me. The city looked really well realized, far moreso than in Crisis Core or Advent Children. Also, it's a game that I really like. It's not perfect or unbelievable. Actually it's a kinda rough game that I think will need a lot of TLC to round it out. But I'm looking forward to see what it ends up being. I'm sure it's several years out. I'm glad it's multiplatform.

Devolver: 3/10. Good get for Sony, Devolver has a good track record, but mostly this is stuff that was already announced for other platforms and so not very interesting.

Shenmue 3: 6/10. I get that Shenmue is a legendary game. I played a bit of the first one on Dreamcast and thought it was a neat game with some cool ideas, many of which were not common at the time. I do have the Xbox version of the second game but never played it. The outsized interest in a Shenmue 3 is interesting to me: some of it is clearly die-hard fans, but there's also a big component of "I've never played Shenmue but I'm so HYPED for Shenmue 3" that I think comes from the idea of being "part" of something mysterious or legendary. I'm wondering if those people will actually be blown away with Shenmue or if they'll even play it. The KS reveal was very interesting and I'm sure a trial balloon other platform owners are thinking about. I thought the updated footage looked good; like the original games but slightly more modern. I think keeping it visually simple and old looking is good for continuity and budget control. I'm glad to see the game got funded and looking forward to trying it out.

and here's where we enter the notorious sony conference shit zone

Arkham Knight: 4/10. Interested in the game, totally uninterested in story heavy CG trailers. It's been shown for so long at this point.
Vue TV: 0/10. Slingbox already exists, I don't give a shit. Sony has to stop talking about their 9999999 different video offerings every year.
Morpheus: 0/10. RIGS looked pretty bad and I see it getting the same kind of traction as Nexuiz, the recent Tribes games, or Shootmania. I get that VR doesn't demo well and so I'm sure the stuff on the show floor is going to be really interesting, but as a segment in the conference...
Call of Duty: 0/10. Call of Duty sucks when it's shown at Microsoft conferences, it sucks when it's shown at Sony conferences. It sucks here. It looks ugly, it's stupid, it looks like the same shit from a different year. Totally get why they spend time on it, it's a big deal financially, but what a snoozefest.
Disney Infinity: 0/10. What a bizarrely enthusiastic presentation for the third version of an annualized toy game. Star Wars is so dull at this point.
Battlefront: 3/10. I thought this demoed very well at EA and very poorly here. Duller level, even more UI pollution (seriously this is a Call of Duty level bad UI, prompts and indicators everywhere, the worst of which is when you walk near a Rebel Icon and an indicator pops up near it ... and the indicator is just a Rebel Icon. Wow!)

Uncharted 4: 5/10. I'm not going to dock them points from having a loading screen that goes on too long or a controller that didn't work. That's part of E3. But I can dock them points for having a really boring demo that was same-old same-old. Same cover shooting, same wise cracking, same vehicle and chase segments, graphics in the same style. It doesn't look like what's NEXT for Uncharted, it looks like more of the Uncharted we already had. That's fine, I played the first three, I'll try this. But, it wasn't closing material for me.

Overall I would say that as usual Sony had a very high amount of quality content, but was also let down with a too-long conference. Every year Sony does 90-120 minutes, and every year I feel like they could trim to a tight 60-75 without losing anything.

I think you need to lower your expectation for Horizon: Zero Dawn, yes the game looks very pretty and runs smooth, most Guerrilla games are. However their core gameplay mechanic in past games(ie. Killzone) leave a lot to be desired.

And I think you are a bit overcritical of other games... I get the expectation, but let's be real here... Uncharted is always Uncharted, they can't really just make huge changes in one game.(you want it to evolve, some series fans want it to stay the same)
 
The Last Guardian: 6/10. I think it's exciting to see a game that's gone through such a troubled development emerge from it, and I'm a fan of both Ueda's past games, so I'm looking forward to it. I do think it was pretty brave to do this as an all in-game demo, because a lot went wrong: wonky animations, bad textures, collision issues, a demo player who wasn't very assertive, the creature AI seemed pretty frustrating, and the section they showed wasn't really interesting. My wife asked "is that a PS3 game?"--yes, of course, it is, just one that's been moved to PS4. I look forward to playing it, and I'm glad it's got done, and I hope it turns out well, even if dated and rough around the edges.

Horizon: Zero Dawn: 10/10. I can't believe Guerrilla made something so interesting. Really fresh premise, I like the combination of low-tech nomadic aboriginal era society and advanced fighting dog robots. Great visual take on post-apocalypse. Combat looked good, like there's strategy, UI looked good, character had a great design and good VA in the trailer. This was the best thing Sony showed.

Hitman: 7/10. CG trailer, so of course it tells us nothing about the game, but I'm interested that it's a reboot and the trailer was cut very well with great music, great synchronization with what was going on, and a wonderful conclusion. Seems like it goes into, among other things, sexual exploitation in the fashion industry. Always liked the kind of parapolitical themes in Hitman.

No Man's Sky: 7/10. I thought the game has come together nicely, the resource collection looked good, the fluid movement between world, space battle, and universal view looked great, and this is still a game I'm rooting for very much. If there was something wrong with the demo is that it's still very much a continued elaboration on the same demo we've seen for a while. More directed, yes, but it's time to actually finish up and release the game :p

Dreams: 9/10. Looked beautiful, one of the best takes on a sort of pastel-y art style I've seen. The polar bear segment was off the charts adorable. I'm not sure what it will end up being, it looks like it's a sort of video director / game maker with art components. That sounds cool to me. Super creative. Something doesn't have to be a game game to be worth playing. I loved Mario Party, and this looks great.

Firewatch: 9/10. Open world park ranger sim is a great idea, visuals look beautiful, loved the voiceover relationship, good variety of stuff in the trailer, and it's produced by a company that made their money making FTP clients. How cool is that?

Destiny: 2/10. Honestly this is a game that looked mildly impressive the first time it was demoed and has become increasingly less interesting to me every time I've seen it up to and including after release. I appreciate that Activision/Bungie is trying the Software as a Service MMO subscription revenue model, but disguising it by selling you map packs, but at some point it's like: great, this is an MMO. *shrugs*

AC Syndicate: 0/10. Glad they're making an interesting female lead character, other than that this is a crap franchise that keeps getting worse and it's totally overexposed in E3 marketing every year.

World of Final Fantasy: 6/10. Cute little surprise, interested in whether "First on Sony platforms" means PC or 3DS, and what kind of actual game it is.

Final Fantasy 7 Remake: 8/10. I have two positive things to say about this. One is that I thought the trailer production, direction, and voiceover were great and totally bereft of the absolute fucking nonsense "My destiny is to unlock the dream of my fate, now I can be the heroic hero of the generation of the True World inside the fantastic dream of the destiny time! Through my spirit I evoke the fated hero's burden!" garbage cliche-speak that has plagued Final Fantasy XIII and now Final Fantasy XV. By virtue of maybe approaching something sounding like someone who doesn't watch Dragonball 24/7 would say, the trailer's voiceover was really appealing to me. The city looked really well realized, far moreso than in Crisis Core or Advent Children. Also, it's a game that I really like. It's not perfect or unbelievable. Actually it's a kinda rough game that I think will need a lot of TLC to round it out. But I'm looking forward to see what it ends up being. I'm sure it's several years out. I'm glad it's multiplatform.

Devolver: 3/10. Good get for Sony, Devolver has a good track record, but mostly this is stuff that was already announced for other platforms and so not very interesting.

Shenmue 3: 6/10. I get that Shenmue is a legendary game. I played a bit of the first one on Dreamcast and thought it was a neat game with some cool ideas, many of which were not common at the time. I do have the Xbox version of the second game but never played it. The outsized interest in a Shenmue 3 is interesting to me: some of it is clearly die-hard fans, but there's also a big component of "I've never played Shenmue but I'm so HYPED for Shenmue 3" that I think comes from the idea of being "part" of something mysterious or legendary. I'm wondering if those people will actually be blown away with Shenmue or if they'll even play it. The KS reveal was very interesting and I'm sure a trial balloon other platform owners are thinking about. I thought the updated footage looked good; like the original games but slightly more modern. I think keeping it visually simple and old looking is good for continuity and budget control. I'm glad to see the game got funded and looking forward to trying it out.

and here's where we enter the notorious sony conference shit zone

Arkham Knight: 4/10. Interested in the game, totally uninterested in story heavy CG trailers. It's been shown for so long at this point.
Vue TV: 0/10. Slingbox already exists, I don't give a shit. Sony has to stop talking about their 9999999 different video offerings every year.
Morpheus: 0/10. RIGS looked pretty bad and I see it getting the same kind of traction as Nexuiz, the recent Tribes games, or Shootmania. I get that VR doesn't demo well and so I'm sure the stuff on the show floor is going to be really interesting, but as a segment in the conference...
Call of Duty: 0/10. Call of Duty sucks when it's shown at Microsoft conferences, it sucks when it's shown at Sony conferences. It sucks here. It looks ugly, it's stupid, it looks like the same shit from a different year. Totally get why they spend time on it, it's a big deal financially, but what a snoozefest.
Disney Infinity: 0/10. What a bizarrely enthusiastic presentation for the third version of an annualized toy game. Star Wars is so dull at this point.
Battlefront: 3/10. I thought this demoed very well at EA and very poorly here. Duller level, even more UI pollution (seriously this is a Call of Duty level bad UI, prompts and indicators everywhere, the worst of which is when you walk near a Rebel Icon and an indicator pops up near it ... and the indicator is just a Rebel Icon. Wow!)

Uncharted 4: 5/10. I'm not going to dock them points from having a loading screen that goes on too long or a controller that didn't work. That's part of E3. But I can dock them points for having a really boring demo that was same-old same-old. Same cover shooting, same wise cracking, same vehicle and chase segments, graphics in the same style. It doesn't look like what's NEXT for Uncharted, it looks like more of the Uncharted we already had. That's fine, I played the first three, I'll try this. But, it wasn't closing material for me.

Overall I would say that as usual Sony had a very high amount of quality content, but was also let down with a too-long conference. Every year Sony does 90-120 minutes, and every year I feel like they could trim to a tight 60-75 without losing anything.

Slingbox might exist but it doesn't offer à la carte, disagree with you on quite a few of the games but that's more opinion
 
Console debut, not console exclusive.

I would wager that Sony is testing the waters to see this game's (NMS) success before scooping them up ala Naughty Dog.

If it flounders, it will end up on PC and maybe the One shortly after. If it is a success, Sony will lock them down, and those developers would be ecstatic.
 
Been thinking about it a lot today and I still can't believe we saw 3 out of 4 of the mythical grail games.

I don't think I've ever been as excited watching an E3 as I was with Sony last night.

Has been a great E3 all around. Big congrats to all companies.
 
How can anyone downplay the Megatonx3?

TLG
Shenmue3
FF7 Remake

Even if you are not into any of them, there is no denying the impact of these announcements.

If you made a list of Gaming Megatons, there is nothing that could have topped these.

A similar effect could only be achieved if MS announced a second hidden GPU, stacked HBM RAM and a dx12 gameplay played completely through cloud processing.

This was a Legendary moment in time for the gamers of old like myself that lived and breathed the original FF7, Shenmue and Ico/Colossus

If this was Destiny, Gjallerhorn just dropped after a decade+ of waiting...
 
I thought it was a big deal till I saw the list.
It's no longer a big deal

I'll echo that. Backwards compatability is great news especially since its, in a manner of speaking, "free" compared to PS Now. The list of games for Xboxone are near equal to the amount available on PS Now. Both services seem to be in their infancy.
 
I thought it was a big deal till I saw the list.
It's no longer a big deal

I thought it was a big deal, until I checked what year it was. Then I realized this is better suited as a launch announcement, and shows the One was clearly behind schedule when it (the DRM/OS redesign did not help) hit like plenty have speculated. (It is also a tool to usher in the "make everything unified" ala Apple movement)

Going years into it, people (majority of COD players, etc) will be clamoring for the next newest game, etc.

For me personally, I really don't care for PS Now, even if it was free for Plus members. All the games I wanted to play on the PS3 or replay are being remastered to look and run better.

Only one left is Beyond for me and I am good.

I've never understood their appeal.

*Looks at how negative and depressing the news paints the world.*

Some people are drawn to "keeping it real" (more like Negative Nancy's) since it comforts them in how they perceive the world around them.
 
How can anyone downplay the Megatonx3?

TLG
Shenmue3
FF7 Remake

Even if you are not into any of them, there is no denying the impact of these announcements.

If you made a list of Gaming Megatons, there is nothing that could have topped these.

A similar effect could only be achieved if MS announced a second hidden GPU, stacked HBM RAM and a dx12 gameplay played completely through cloud processing.

This was a Legendary moment in time for the gamers of old like myself that lived and breathed the original FF7, Shenmue and Ico/Colossus

If this was Destiny, Gjallerhorn just dropped after a decade+ of waiting...

There is another Holy Grail, Half Life 3, but maybe we will see that in a few hours. lol
 
Still have to watch the show.

Did they show Rime and The Witness? Is the Witness becoming the new TLG?

Neither, though IIRC they said they were showing Rime in Europe later on anyway. The Witness would need to be absent for the next 5 E3's to get anywhere close to TLG's previous status
 
I actually think it's funnier that so many people are trying to downplay BC. I know multiple people who are buying the console now because of it.

nonsense. If people want to play 360 games, they will just buy a 360, if they dont own one already. Droves of people are not gonna go buy a particular console so the can play last years games, this is super niche at this stage in the video game industry. IMO
 
Massive goodwill announcement yeah.

But announcing a kickstarter campaign is so lame in hindsight.

A multi-billion corporation asking the fans to fund some of the game lol.

Why couldn't you just fund it full stop?
 
nonsense. If people want to play 360 games, they will just buy a 360, if they dont own one already. Droves of people are not gonna go buy a particular console so the can play last years games, this is super niche at this stage in the video game industry. IMO

Myself and other disagree. Obviously this is only anecdotal but I know multiple people who are buying an X1 now and selling their 360s. Having a library of playable games when you first buy a console is pretty appealing, even if they're only last gen games.

It's hilarious how backwards compat has suddenly become "super niche" now that MS has announced it.
 
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