Probably true. But Gamepass was there before 2020. So we have to believe that it would happen anyway, S or no S console. The question is do the Series S is a net positive or a net negative? I think that it was a positive until recently, and should continue to be so unless studios snob Xbox because of it, like maybe Baldur's gate 3. Then it became a question about Gamepass itself. I can understand both visions : the potential, and the fact that they are losing money on it right now.
That might be fair to say. From late 2020 to around late 2021 I would say Series S was a net positive for MS in general. There were still issues even from the beginning of course, but they weren't exacerbated like they've become now.
But after late 2021? I don't think Series S has been doing them many favors in retail. The record NPD months they had in early 2022 were due to increased Series X supply, not the S, and that peaked with March before starting to slide. If PS5 supply were a bit better just a couple months earlier, they'd of started outselling Xbox in NA from April rather than June. I think 2022 languishing for Xbox the way it did in terms of heavy-hitting exclusives and big games associated with the platform, just naturally dragged down demand for both models, whereas before I'd of said that maybe demand for S was weakening but demand for X was holding well.
I hope so. They do have games. But not that many games that make their consoles a must have. That is what I was trying to say too. For their future, I do not see them putting Zenimax games on Playstation if they have no contractual obligations to do so.
TBF their games being Day 1 on PC doesn't help the appeal of the console, either. Which is kind of more of the reason why IMO they should maybe just pivot Xbox hardware into a mini-PC NUC style gaming business. At least then Day 1 on PC would not impact the appeal of the console because now the console IS the PC legit, just one hyper-focused on gaming in a console-like presentation and package.
Absolutely. And they are taking the blame if the games are not good too.
Once again, not a fan of the X/S strategy. But it saved them, or at least allowed them to maintain the illusion of a duel with the PS5. The USA really is sensible to the value proposition of the S it seems. And of Gamepass. AS for the future we will have to see their showcase to find out what they have in store for us. I hope that they have something as good as Starfield. I would want 1 or 2 games at least. But I doubt it.
I would actually say the US market has not been too kind to Series S the past several months, because sales have been lagging in that market as well. This is after price cut promotions began for Series S in the middle of summer last year, I notice the "get 1 free game" deal around July/August being...weird. Peculiar. One of those games being Elden Ring, so that was definitely a promotion to try moving hardware, and this was in the middle of Summer 2022. In the US, Xbox's strongest market (historically speaking).
The S probably did more to boost Xbox sales during the pandemic lockdowns throughout most of 2021 I would say, because new GPUs were hard to find, PS5s were hard to find, the new gen had just started, people were getting their checks, and subscription services were booming. A cheap entry point into next gen via Series S amidst all of that seemed like a great idea, and it worked for a while.
But it was never going to last, and now we are seeing what the S's real demand looks like in a market not plagued by a pandemic or mass economic lockdowns, or by a subscription service boom that blessed pretty much every entertainment sector for a year. I think demand for the X would be higher if the software consistency were there, but it isn't, and I don't think it's nearly as supply-constrained as some are trying to make it out to be.
It was their attempt at a safe approach. For a company that is backed by a monster they really don't want to take a loss and gain market share. Even gp was met with a gold price hike they ultimately had to abandon but it was obvious that was their plan all along to offset those $1 deals. Same with Activision. That wasn't exactly a risk. It's as safe of a $70b investment a company can make with all of the ips they acquired and cod cash cow. If they had a properly engineered console that could go punch for punch they could have made the x a $400 console while taking a smaller loss and really gone after PS market share.
Yeah, essentially this. The resources they put into the S could have been spent on actually ensuring the X got the 20 GB of RAM so it wouldn't need the odd set-up it has. Could've gone towards more robust I/O hardware subsystem, a faster internal SSD and subsidizing the production costs to hit at a $449 or even $399 (though I don't know if MS would have gone for a discless Series X) price point.
That would have done a lot for them in sales and avoided the problems with Series S and X performance in all these multiplats we've been seeing for a long time now. Would've also allowed for better logistics in system production, with only one model to account for in wafer allocations, assembly line processes and component sourcing.