That's Sony's/Hulst's real concern here.To be honest, the tencent cheap knock off version of the protagonist looks more beautiful.
I mean...
Let's be real, the Palworld suit's not actually about patents, not really; if the game had the exact same gameplay but didn't copy-paste Pokémon's designs, the lawsuit would never have happened.Nintendo lawsuit is not about plagiarism or copyright. It's about patent infringement.
A patent about game mechanics so vague it could be applied to thousands of games of many different genres and they are trying to amend it mid lawsuit.
If Sony was complaining about patent infringement then it would be the same.
What matters to courts is the text of the lawsuit, and it mentions patent infringement, not likeness or copyrights.Let's be real, the Palworld suit's not actually about patents, not really; if the game had the exact same gameplay but didn't copy-paste Pokémon's designs, the lawsuit would never have happened.
Herman should be flattered, the more aloy, the merrier![]()
TO WAR! NO ONE WILL DISGRACE MY ALOY!!!
The problem is not winning, the problem is enforcing the win.I think Sony will have no problem winning this.
Easy to make great looking games for cheap when you're ripping off an entire art style, music styling and character/monster designs.Is there any expensive looking obvious knockoffs like this. I know the mobile market is full of these but those are cheap usually just made a dude or two. This one actually looks like a proper game while it blatantly copies.
I feel like they already had this game when they approached Sony, got rejected and decided to release it anyways, probably just changing a name or two here and there.
Herman should be flattered, the more aloy, the merrier
Let's be real, the Palworld suit's not actually about patents, not really; if the game had the exact same gameplay but didn't copy-paste Pokémon's designs, the lawsuit would never have happened.
It's no different really.That is pretty obvious, but that's not the case at all. More reason to criticize Nintendo's cowardice to pretend it's about something that clearly isn't. It's pathetic that a giant like Nintendo go after fellow japanese knockoffs. Loser mentality.
This case is not only different because of the relationship between Sony and Tencent. Besides, the resemblance to Horizon was made for promotions, the actual game doesnt feature a ginger protagonis (it's a MMO) and its mechanics are very different from Horizon, the resemblance was purposefully made for the pitch and the reveal.
Tencent will win easily when they show what the actual game looks like. Sony is stupid to bother with this.
Acting like this is different, entirely even, than Nintendo suing Pocketpair sounds like some hard fanboy cope.
Look, if you're okay with Palworld, you should be okay with Motiram.
Both games are also very similar in gameplay loop: gathering & crafting simulator with exploration and big boss fights:
They're basically both Rust, but with a Pokémon and Horizon flavor.
Acting like this is different, entirely even, than Nintendo suing Pocketpair sounds like some hard fanboy cope.
Look, if you're okay with Palworld, you should be okay with Motiram.
Both games are also very similar in gameplay loop: gathering & crafting simulator with exploration and big boss fights:
They're basically both Rust, but with a Pokémon and Horizon flavor.
Of course it can, technically. If I take the head of Joel from TLoU and attach it to the giraffe from that same game it's not suddenly original creation. It's just a copy of two of their models mashed into one.it can't be a clone of both as they also differ to each other, lol,
Then to display that you'd show a portrait shot of the abomination's head vs Joel's head and not pretend you invented primates and artiodactyls so nobody else can do those. Wasn't talking theoretically anyway, my mention was for specific things, which are not like you describe at all, but exactly as I said instead, with three different monster designs that simply all riff on canine features, like countless other video game enemies/characters prior, which they can't copyright (just as they can't copyright robotic versions, see Blade Wolf mentioned above, guess Konami should sue them all too).Of course it can, technically. If I take the head of Joel from TLoU and attach it to the giraffe from that same game it's not suddenly original creation. It's just a copy of two of their models mashed into one.
Yeah, and I can't recall their example. I'm just saying.Wasn't talking theoretically
I'm not sure I understand. Designs of ordinary things are patented all the time. You can't just take the fish from Disney's "Finding Nemo" and put it in whatever you want, for example.not pretend you invented primates and artiodactyls and nobody can have those.
But you can't stop people from making other talking fish, only that specific, unique character (just like Joel's face, but not all humans). Not sure what's hard to understand, the designs and art style are different, they aren't clones/copies. Sony tries to claim otherwise I guess, it doesn't make it true...I'm not sure I understand. Designs of ordinary things are patented all the time. You can't just take the fish from Disney's "Finding Nemo" and put it in whatever you want, for example.
Oh, yeah I agree. I just interpreted your comment differently I think.But you can't stop people from making other talking fish, only that specific, unique character (just like Joel's face earlier). Not sure what's hard to understand here, the designs and art style are different, they aren't clones/copies. Sony tries to claim otherwise I guess, doesn't make it true though.
Blatant copy paste like the Marathon case, yes. I'll support the original creatorIts probably well made, but that's irrelevant.
The people acting like Sony don't have the right to protect their IP in this thread do my head in. They actually make me angry.
Here's the basic premise: Can you (the creator of a thing) object to having your work cloned by a mega-corporation ?
That seems to me, a pretty reasonable ask.
Who are you even talking about? Palworld is 100% plagiarism and so is this.After this, I don't want to hear SHIT from Sony fans about the Palworld lawsuit.
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Blatant copy paste like the Marathon case, yes. I'll support the original creator
But inspired designs, not really. Sony own a chubby ginger named Aloy who wear tribal outfit mixed with white plating. But Sony dont't own same dressed characters with different names and appearances (that are not created by them). Those red grass tho, that's looks like a copy paste, but is red grass an IP owned by Sony?
actually, you really can. there are a tons of exceptions, take for example parody.
I could make a can of soup that looks like with a joke logo or some bullshit and pass it of as my own if I claim it is a parody
there are other exceptions as well. it is exceptionally hard to prevail on copyright cases
So let's say IP holder of Lord of the Rings should be able to sue anyone who have long eared humanoid and short stocky humanoid with beards in a medieval settings? Is that how IP works?I don't really want to be rude, but if you can't concede how blatantly plagiarized the marketing materials are for Motiram, you need your eyes testing! This is a blatant as it gets, way worse in my view than the Marathon stuff due to extent - this is more than textures being copied. Its everythig down to the 3 syllables used in its short-form title.
The real issue though is people playing favourites based on how much they like/dislike the work itself or its owners.
This is not a principled position. Its fanboy bullshit that has no place in a serious discussion of intellectual property rights. Especially when the rise of AI generated content is going to involve asking a lot of deep questions about the value of human creativity in the face of hyper-automated mass derivation from such works.
When it comes down to it, this is about whether we see value in artistic invention, and protection of that creative impulse as a fundamental right under the law, or decide to be a consumerist drone who's happy slurping up munged-up/recycled shit because its cheap and freely accessible thanks to our corporate overlords.
This should not be a difficult choice.
No, it's not how it works. However, the IP holder of Lord of the Rings can sue anyone who makes a game set in a fantasy world with long earned humanoids and short stocky humanoids with beards who live in rustic holes in the ground, and a wizard with a long white beard and a valiant knight and short stocky humanoids who are on a quest to go to a volcano to dispose of a ring that grants the holder great power, with a great evil using risen armies of violent orcs to try to find it.So let's say IP holder of Lord of the Rings should be able to sue anyone who have long eared humanoid and short stocky humanoid with beards in a medieval settings? Is that how IP works?
Another green rat hiding his profile, goodness the receipts.Dude you hate sony/playstation so much that it's clouded your judgment on this tread and numerous other ones. Here's some of your quotes exposing yourself and your hatred for a console you don't even own in your own words 'ps5'.
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it is different. Nintendo is suing Palworld for patent infringement and Sony is suing for copyright infringement. They are both protections granted to people/companies who make original work, but are different.Acting like this is different, entirely even, than Nintendo suing Pocketpair sounds like some hard fanboy cope.
So let's say IP holder of Lord of the Rings should be able to sue anyone who have long eared humanoid and short stocky humanoid with beards in a medieval settings? Is that how IP works?
it is different. Nintendo is suing Palworld for patent infringement and Sony is suing for copyright infringement. They are both protections granted to people/companies who make original work, but are different.
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Trademark, patent, or copyright
Trademarks, patents, and copyrights are different types of intellectual property, learn the differences between them.www.uspto.gov
If you are a hater then at least be good at it.I never denied hating Sony. On the contrary, I'm extremely vocal about it.
What does that have to do with Nintendo?
Which in itself is telling imo. They knew their chances of winning that weren't as good as their chances of winning a patent infringement lawsuit (still not a lock either).Let's be real, the Palworld suit's not actually about patents, not really; if the game had the exact same gameplay but didn't copy-paste Pokémon's designs, the lawsuit would never have happened.
Tencent game is actually
-Survival and crafting game similar to Palworld
-Focus on Melee combat
-Companion leveling
-Good character design
Astro Bot is closer to the definition of Rip-off than this tencent game from actual gameplay point of view.
The intent is to protect their respective IPs which is why these protections exist. The details matter in a sober discussion (which this is not) and each case should be judged on its own merits.The technicalities may be different, but the intent is 100% the same.
I saw the gameplay video, I don't feel these two share the same itch. Share aesthetics, play quite differently. Know nothing about the stories/loresYou are simplifying to the point of absurdity!
What you describe is too vague to be defensible; however depicting that with characters that bear a strong likeness to the cast/performers of Peter Jackson's depiction of those characters in his movies, is going to get you in trouble.
Its called "look and feel" for a reason. If a product apes a pre-existing product so closely that it could be seen as operating as a market substitute through confusion/conflation of brand and identity it can be challenged in court.
For instance you can copy the fundamentals of a Mario platformer so long as you aren't stupid enough to make it too blatant. e.g. Great Giana Sisters was the only clone of SMB to ever get pulled despite it forming the basic template for almost an entire generation of scrolling platform games
In simple terms, you can "scratch the same itch" for consumers provided you don't be so blatant that the similarities could potentially cause market confusion and loss of income for the originator.
I will be stealing this lol.Fucking hell, Pikmins always manage to take the conversation to new heights of insanity. Kudos.
Maybe the fact that the NCSoft partnership started in 2022, while Tencent didn't pitch this project until 2024?
Cancelling an already established project in development just for the sake of seeing how Tencent's sticks the landing? Allowing both projects to the market and inevitably see market cannibalization? I know you're in your 'bitch eating crackers' phase with SIE, but it's amazing how you don't see the way this can completely fuck with your partners, or BOTH on the second case.
Acting like this is different, entirely even, than Nintendo suing Pocketpair sounds like some hard fanboy cope.
Look, if you're okay with Palworld, you should be okay with Motiram.
Both games are also very similar in gameplay loop: gathering & crafting simulator with exploration and big boss fights:
They're basically both Rust, but with a Pokémon and Horizon flavor.
I'm not so sure, you'll never see this thing in a Tencent game:
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Yeah, I was combing through it as well..
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I already addressed this, allowing two extremely similar projects on the market, that would inevitably compete with each other, is a great way to sour relationships with your partners. Think for two seconds on why we're not getting MvC4 anytime soon, for instance.Not saying SIE should've cancelled the NCSoft game, but rather just go with both. Fund the NCSoft one, give Tencent a license to Horizon for theirs. Let the games come to market, see which one does best and support that one going forward. OR, maybe they both do well, so now you've got two sources of income instead of one, and you didn't have to spend any development dollars for one of them whatsoever (the Tencent one).
This is the same SIE that wants a pipeline of sustainable GAAS, right? The one that apparently values Horizon as an IP very high, right? I'm surprised Herman wouldn't want two Horizon GAAS from two outside companies on the market. Potentially redundant? Maybe. But the market would solve that problem on its own, and this is a case where SIE wouldn't have tied up their own internal single-player studios on GAAS or have spent hundreds of millions acquiring a studio simply for GAAS.
All of this is a big reach, this won't necessarily impact their venture on China, why would it? Not only have they fostered many relationships with different Chinese companies, but Tencent doesn't particularly the influence you think they have to suddenly make the entire industry look against SIE.Again, do I think SIE have a strong case against Tencent here? Considering what's on display, yes certainly. They're in the right to sue going off just principle, just like Nintendo's lawsuit against the Palworld devs. But in SIE's case, it won't do jack shit for them in China; in fact this lawsuit could very likely negatively impact PlayStation growth in the Chinese market. Tencent have home court advantage over there; if they want to get way more aggressive cockblocking SIE out of future major Chinese titles as retaliation for this lawsuit they could absolutely do it. So from that POV, SIE should've probably gritted their teeth, looked at the bigger picture and worked out a deal with Tencent so they could get the Horizon license for their game.
Maybe they can do that out of court with a settlement; however IMO if this goes to court the whole way through, that opportunity will be dead and if SIE loses the case somehow, I don't expect Tencent to just stop with this game. They'd probably try pretty hard to stifle SIE & PlayStation's growth in the Chinese gaming market through more direct competition. If SIE are willing to risk that with the lawsuit, then I guess they see the upside being that a win can prevent Tencent from releasing the game as-is outside of China, it'll set a legal precedent, and maybe the block for markets outside of China will force Tencent to avoid this type of practice going forward.
I mean, Tencent would probably still be more directly competitive with SIE in China in getting software deals, funding 3P initiatives and hell maybe even making their own "console" for the Chinese market to compete against PlayStation. It's just if SIE win the lawsuit, that'd put a hard cap on this type of stuff Tencent could do outside of the Chinese market.