thicc_girls_are_teh_best
Member
MLB the Show is not published by Sony on Xbox. MLB is the publisher of the Xbox version. And im pretty sure it was MLB forcing Sony to make it multiplat in order for Sony to retain the MLB licence.
I still wonder if Sony could've pushed for more leverage in that scenario. EA did with FIFA and the non-FIFA soccer games seem like they're selling better than with the FIFA license. Maybe things work a lot differently with MLB though.
These games would have more players if they were released on other platforms.
You're missing the point: they don't need more players! Why? Well I think it's partly because Valve isn't a public company pushed by shareholders to chase "infinite growth" (which is impossible) at all costs just to satisfy shareholder and corporate board greed. Those games have enough players and enough of a paying fanbase to satisfy Valve's needs, and Valve also understand their importance in keeping them exclusive to act as draws towards the Steam storefront.
It's similar with Nintendo's games like Splatoon. Nintendo's a publicly-traded company and they do have investors/shareholders; however the critical shares are family-owned and some IIRC are owned by Japanese banks. Nintendo can easily balance cries for "infinite growth" with the fact they don't necessarily target high-cost silicon and also that they have a large dedicated fanbase willing to pay for their games for extremely long periods. The fact they were able to stay afloat with the Wii U revenue/profit-wise of all things says it all (the 3DS helped offset some things there though).
If more platforms meant more players, why has Game Pass stagnated in subscriber growth? I think the idea more platforms automatically means more players, is only true when the current platforms the game's on are a handicap to the game's market success. So if Helldivers 2 were an Xbox exclusive for example, bringing it to PS5 would've made a lot more sense because Xbox as a console is a major liability for any console exclusive; MS going multiplat themselves now is even more proof of it.
They try to simplify it to "just port it to Xbox = easy money". That's like saying "It would make sense for Netflix to put their shows on Peacock and make some easy money".
Only way an Xbox version would be easy money is likely if Microsoft paid for the costs of the port and server management for Xbox users themselves.