Sony Playstation: First Party Studios & their Current Projects

I think that it's safe to say that Sony's big hitters will release in the Spring from here on out. I expect God of War in March 2018.
Yep

There is really no good reason to challenge big third party names

No one becomes a martyr for it Sony would just lose hella sales they are smart to only launch big games in spring
 
This weird anger toward the press for their coverage of SIE's release schedule is sort of off-putting. Very little of that coverage has said, "Sony has failed by not putting out any big games this fall." More often, "It's surprising that Sony isn't realeasing any big games this fall" or "It's crazy/interesting/surprising that PlayStation is doing so well during the fall despite SIE not releasing any major games."

In general, the press is adjusting to major publishers pursuing a whole-year release schedule and I don't think it's true that the press has been "unfair" to Sony. SIE is just the most dramatic exemplar of a bigger trend. Of course their strategy gets talked about.

Nah, it's a nonsense 'concern' that has been perpetuated by people on the Xbox team saying things like the rest of the year is "pre-season" and stuff like that, and IMO a considerable amount of the audience buys into this mindset, resulting in discussion points like this. On the other hand there are never, to my knowledge, articles criticising MS's tendency to put their key releases in a three month window and typically ignoring the rest of the year. As a consumer why would I want all of their big releases spread over only three months as opposed to the full 12 months?

Edit - this topic is another example of someone who seems to want Sony's release strategy to copy MS's.
 
In regards to Sony's fall lineup the past three years:

It's clear that they did want a big holiday game the past three.

2014 - The Order: 1886
2015 - Uncharted 4: A Thief's End
2016 - Horizon: Zero Dawn

So they're not averse to having a big release. And in some ways, I think it's great that they've been willing to delay games if they feel it's necessary. Perhaps part of their strategy is not thinking Q1/Q2 is a loss.

The perfect Sony year -- and this is putting aside 3rd party games and everything else that comes out, since 3rd parties are in high abundance -- is a year like the ones they've had recently, where the first half is stacked, with something like 2009 and 2011 when you had big holiday releases like Uncharted.

Maybe 2017 will be that year. But it's strange that people talk so much about holidays: how is it bad that they take advantage of the whole year? Enjoy the January - June games. Hell, enjoy the summer games. People are weird, like a game releasing in November makes it different than releasing in April.
 
I appreciate that Sony doesn't put ou all their shit during the holidays tbh. I'm already spending enough money as is during that time - not just in presents for loved ones and whatnot but also in holiday sales for myself. Having to buy new, full proced $60 games on top of that would be a nightmare. Plus this way it gives me more things to play during the course of the year.

Funnily enough the thing that would happen if Sony put out all their games in the holidays is actually what's happening. The first of Q1 is the new holidays given how many fucking games have been coming out the in the past month and will continue to come out in the next few weeks. At least tax returns are there to help out.
 
God Of War, Uncharted: Lost Legacy, Gran Turismo, Detroit: Become Human, Dreams, Days Gone and Knack 2 could possibly still release this year.

I think Sony could do better this holiday season than in previous years.
 
God Of War, Uncharted: Lost Legacy, Gran Turismo, Detroit: Become Human, Dreams, Days Gone and Knack 2 could possibly still release this year.

I think Sony could do better this holiday season than in previous years.

New Hotshot Golf am cry. Everyone forget about it.
 
It's clear that they did want a big holiday game the past three.

Indeed, and as you've pointed out they're also happy to give a title more time if it needs it. This fall I wouldn't be surprised if they scheduled multiple big titles against the Scorpio launch on the assumption that at least one will be in solid shape. Being able to tout everything else that came out during the year and one more promising entry would be a strong showing.

Worst case? Releasing Uncharted: Lost Legacy in the Fall after giving it more time. Best case? God of War is ready to make a big splash. I expect Knack 2 will launch alongside a more conventional heavy hitter to round out a family-friendly bundle for the holiday season.
 
The fall will have Gran Turismo, Uncharted The Lost Legacy,Matterfall, Everybody's Golf and Knack 2 from SIE.

With Sony having the marketing push/bundles for Destiny 2, Battlefront 2 and RDR2.

That sort of line up will amazingly diverse too.

God of War and Detroit early 2018 with Spider-Man as the big fall game in 2018.
 
Already seems to have more variety in combat going by the trailer

I quite liked Knack, one of my gripes with it was the lack of diversity in the environments. Unfortunately from what little we've seen it looks like... they're re-using them?, or at least they look extreeeemely similar wich is a real bummer.
 
I'm surprised that Knack 2 even exist!

I think there are multiple reasons for it

-Knack is a game that Cerny is using to test his hardware
-They already had assets ready that they can reuse (which makes development much easier)
-Knack is a family friendly game
-Lots of room for improvement
-It sold decently

It makes perfect sense really, not every game Sony puts out is going to be a 90 metacritic.
 
I'm surprised that Knack 2 even exist!

In addition to the things ArkhamFantasy pointed out, Knack 1 was likely inexpensive compared to big western Sony games like The Order, Uncharted, Horizon etc, so even if they're putting more resources into the sequel it's likely still not a big risk compared to most.

Where ma bloodborne 2, son?

If it's happening, I expect we'll see it early next year, three years after Bloodborne 1.
 
Knack is also Mark Cerny's baby.

Marky Cerny, coincidentally, is also the systems architect of PS4, e.g. the most valuable consumer product, not only in PlayStation, but probably the entire Sony Corporation.

Knack 2 might as well be his bonus. If we consider the financial contributions brought about by his technical and strategic leadership for the PS4, he's earned himself a generous cheque to make whatever game he'd like to make.

And that game is Knack 2. :)
 
Knack is also Mark Cerny's baby.

Marky Cerny, coincidentally, is also the systems architect of PS4, e.g. the most valuable consumer product, not only in PlayStation, but probably the entire Sony Corporation.

Knack 2 might as well be his bonus. If we consider the financial contributions brought about by his technical and strategic leadership for the PS4, he's earned himself a generous cheque to make whatever game he'd like to make.

And that game is Knack 2. :)

I just hope the second game isn't written by him. The writing in the first game was absolutely awful, even for a kids' game.
 
I doubt Cerny's demanding to make Knack 2 or anything, it's just that Knack's probably the best selling Japan Studio game in years and years, so they want to follow it up.
 
Knack is also Mark Cerny's baby.

Marky Cerny, coincidentally, is also the systems architect of PS4, e.g. the most valuable consumer product, not only in PlayStation, but probably the entire Sony Corporation.

Knack 2 might as well be his bonus. If we consider the financial contributions brought about by his technical and strategic leadership for the PS4, he's earned himself a generous cheque to make whatever game he'd like to make.

And that game is Knack 2. :)

I doubt a man would want Knack to be his bonus.
 
Crazy to see how many games SIE has published already, and that at least another four will be published before E3

Gravity Rush 2 - January 20
Nioh (published by SIE in the West) - February 7
Malicious Fallen (published by SIE in the West) - February 21
Horizon: Zero Dawn - February 28

MLB: The Show 17 - March 28
Drawn To Death - April 4
StarBlood Arena (PSVR) - April 11
Farpoint (PSVR) - May 16
 
Crazy to see how many games SIE has published already, and that at least another four will be published before E3

Gravity Rush 2 - January 20
Nioh (published by SIE in the West) - February 7
Malicious Fallen (published by SIE in the West) - February 21
Horizon: Zero Dawn - February 28

MLB: The Show 17 - March 28
Drawn To Death - April 4
StarBlood Arena (PSVR) - April 11
Farpoint (PSVR) - May 16

What a healthy line up that pretty much has stopped since December last year(TLG)

Looking forward to what gets confirmed for June onward.

We still have gt sport,knack 2, hot shots golf, Wipeout omega collection, and uncharted LL. That need dates
 
Crazy to see how many games SIE has published already, and that at least another four will be published before E3

Gravity Rush 2 - January 20
Nioh (published by SIE in the West) - February 7
Malicious Fallen (published by SIE in the West) - February 21
Horizon: Zero Dawn - February 28

MLB: The Show 17 - March 28
Drawn To Death - April 4
StarBlood Arena (PSVR) - April 11
Farpoint (PSVR) - May 16
Jesus that's an exclusive per month, 3 in February alone
 
What a healthy line up that pretty much has stopped since December last year(TLG)

Looking forward to what gets confirmed for June onward.

We still have gt sport,knack 2, hot shots golf, Wipeout omega collection, and uncharted LL. That need dates

I'm excited for Uncharted: TLL. Hope it has a slower pace than the others, with more emphasis on exploration and puzzles.

Also hope Dreams gets released this year. It's definitely time for a deluge of info and hopefully a public beta from Mm.

Also I think at this E3 we might hear about the new game from PixelOpus, as it's been three years since they released Entwined. It'd be great if they experience the same kind of growth a maturity as That Game Company.
 
I'm excited for Uncharted: TLL. Hope it has a slower pace than the others, with more emphasis on exploration and puzzles.

Also hope Dreams gets released this year. It's definitely time for a deluge of info and hopefully a public beta from Mm.

Also I think at this E3 we might hear about the new game from PixelOpus, as it's been three years since they released Entwined. It'd be great if they experience the same kind of growth a maturity as That Game Company.

Yeah, I think the reveal will come soon, and might be with a close release date
 
Is too early to update GG's "Current Projects" to Horizon 2? hehe

It's obviously not official, but that's exactly what I'm expecting. They've invested a lot in building an engine for this generation and have talked openly about having other ideas for the Horizon universe. They've also been quite firm about there being no micro transactions and seemed to imply at the same time that that meant no DLC.

So I expect they're already hard at work on the sequel with an eye to getting it out in roughly two years.
 
Really makes me wonder about Killzone though. I would have expected Cambridge to take over that series after Horizon launched, but with the studio shutdown and Guerrilla almost certainly focusing on their new, highly successful IP Killzone's future could well be in question. I could maybe see Guerrilla licensing out the property to a third party studio, but honestly, Sony themselves may not be terribly interested in keeping a first person shooter-focused franchise around given the heavy foothold many of their third party partners have on that market.
 
Really makes me wonder about Killzone though. I would have expected Cambridge to take over that series after Horizon launched, but with the studio shutdown and Guerrilla almost certainly focusing on their new, highly successful IP Killzone's future could well be in question. I could maybe see Guerrilla licensing out the property to a third party studio, but honestly, Sony themselves may not be terribly interested in keeping a first person shooter-focused franchise around given the heavy foothold many of their third party partners have on that market.

It's a steep, competitive space. One that probably isn't worth fighting when you're going up against the Battlefields and CODs of the world.
 
Really makes me wonder about Killzone though. I would have expected Cambridge to take over that series after Horizon launched, but with the studio shutdown and Guerrilla almost certainly focusing on their new, highly successful IP Killzone's future could well be in question. I could maybe see Guerrilla licensing out the property to a third party studio, but honestly, Sony themselves may not be terribly interested in keeping a first person shooter-focused franchise around given the heavy foothold many of their third party partners have on that market.
Do you really want a fps to fight with cod, battlefield , destiny, overwatch, titanfall, battlefront, doom, wolfenstein? SP story driven AAA games are where they can stand out because not everyone is interested in making those, especially linear ones, and sp focused games are the ones that have the best chance around goty time for the media. They just need to make sure the quality level is high and I believe they are on the right track.
 
Do you really want a fps to fight with cod, battlefield , destiny, overwatch, titanfall, battlefront, doom, wolfenstein? SP story driven AAA games are where they can stand out because not everyone is interested in making those, especially linear ones, and sp focused games are the ones that have the best chance around goty time for the media. They just need to make sure the quality level is high and I believe they are on the right track.

Only if it does something unique. All those games live in the same space because they usually bring something slightly different to the table. Killzone has always had that really unique weighty feeling and the great aesthetic. I think there's still room for innovation in that space in the same way it sounds like Horizon is a genuine evolution of open world titles. I don't like a world without more Killzone, and if given the right care I feel Killzone could exist in a world alongside Titanfall, Overwatch, Battlefront, Doom, et al.
 
Do you really want a fps to fight with cod, battlefield , destiny, overwatch, titanfall, battlefront, doom, wolfenstein? SP story driven AAA games are where they can stand out because not everyone is interested in making those, especially linear ones, and sp focused games are the ones that have the best chance around goty time for the media. They just need to make sure the quality level is high and I believe they are on the right track.
I'm not speaking as to what I want, but rather as to what (from my admittedly limited vantage point) may make more sense financially and strategically for Sony. Killzone 2 is one of the most fun FPS games I've ever played, but that doesn't change the fact that the market is (currently, at least) saturated by titans of the genre who have probably raised the barriers of entry significantly at this point, to the extent that even a former giant like Halo finds itself struggling to maintain its own position. It's probably also worth keeping in mind that Sony has strong marketing and business relationships with most of these massive franchises at this point (Destiny, CoD, Battlefront, etc.).

At a certain point it sort of becomes a question of, do we want to expend the time and resources getting into it with our friends trying to carve ourselves a piece of this particular pie? Or do we perhaps let them have the pie, reap the benefits of marketing and increased sales, and expend our resources elsewhere?

That's all.
 
Killzone is a successful IP, but it's not so successful to the extent that Sony would be killing a golden goose by retiring it or/putting it on hiatus for a medium term.

Ideally I'd like to see Sony pursue a new FPS IP eventually.
 
Only if it does something unique. All those games live in the same space because they usually bring something slightly different to the table. Killzone has always had that really unique weighty feeling and the great aesthetic. I think there's still room for innovation in that space in the same way it sounds like Horizon is a genuine evolution of open world titles. I don't like a world without more Killzone, and if given the right care I feel Killzone could exist in a world alongside Titanfall, Overwatch, Battlefront, Doom, et al.
I get where you are coming from but I just don't think killzone is something that can revived to be a blockbuster franchise. As solid as the games are, they carry a negative sentiment and the vast majority of fans and media just roll their eyes when a new one is announced. I think the killzone 2 PS3 reveal debacle and Sony trying to market it as halo killer in its early days are the reason for the negativity. Maybe they can try with a new ip but the chance of success in that genre is pretty low compared to others so I don't think Sony will go down that path for the foreseeable future. I personally was a resistance fan and I sadly don't see that coming back as well. Insomniac really should have doubled down on that coop stuff from resistance 2 for the third game because it had a very good sp campaign that was criminally overlooked.
 
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