Sony Playstation: First Party Studios & their Current Projects

Just imagine if Sucker Punch's new IP is basically what Human Head's Prey 2 was...

Honestly, that feels like the type of game they would make given how great they are with combat and traversal mechanics.
 
Just imagine if Sucker Punch's new IP is basically what Human Head's Prey 2 was...

Honestly, that feels like the type of game they would make given how great they are with combat and traversal mechanics.
Exactly. Traversing an urban cyberpunk city with the InFamous traversal mechanics and powers... oh my.
 
True, but I'd think that if ND and SP were both doing sci fi games, those would be the two options.

Also, I'm desperate for cyberpunk games. Detroit Become Human and Cyberpunk 2077 are cool, but I want more.
Definitely. I think it's a space that can be explored more. Cyberpunk 2077 is probably going to be excellent, but who knows when that's coming out. Spring 2019 at the very earliest, I'd imagine.
 
Before this my post, request for the OP: Tomorrow Children is misspelled under Sony Japan. And I guess Horizon can now be put into "PS4 games" and not current project. Once again, thanks for the thread!

Okay, so for my post:

Looking at the slate of games coming out this year, I'm trying to think about what comes next for all these developers before this generation is finished. I'm going to assume a 7-year cycle with a successor releasing in 2020 for this, but it's hypothetical.

Sony Japan just released Gravity Rush 2. Its creator, Keiichiro Toyama, said he's working on another game. No idea if it'll release this generation. They have Knack 2 in the works. The idea of a Bloodborne sequel was shot down by Miyazaki himself, so I'm not going into E3 expecting one (though I'd love if he were just lying to us).

Naughty Dog has Uncharted: The Lost Legacy and The Last of Us: Part II. Those will likely the last games of this generation unless they can work on something else after Lost Legacy.

Sucker Punch has an unannounced IP that I'm sure will be revealed at E3. Don't know if they'd have time to release something else unless it came out in 2018, was successful and they did a sequel two years later.

Guerrilla Games just released Horizon. I feel they could make a sequel to this before the generation is up since now they have an engine, they can get feedback on the game, and they have a large foundation on which to build.

Media Molecule has Dreams in the works. Not sure when the release date will be, so it's hard to say when their next game comes out, though if Dreams came out this year, I could see another game by 2019/2020.

Sony Bend is a smaller team, so I'm assuming Days Gone may be the only game they're able to make for the PS4 unless Days Gone releases this year and they can get another game released by 2019/2020. Unless it's a new IP, in which case it would likely be a PS5 release.

Quantic Dream has Detroit: Become Human next, and if it releases this year, I can see David Cage releasing something in 2020 for the PS4 as the wait between Heavy Rain and Beyond: Two Souls was three years (same platform, which made it easier to release a game in three years rather than four or more).

Sony San Diego will keep doing The Show and I'm assuming other collaborations, like with David Jaffe on Drawn to Death.

Sony Santa Monica has God of War in the works, and if it releases this fall, I could see another release before the end of the generation. If it releases next year, I have no idea. This would seem kind of small for Santa Monica for a generation, but if God of War is terrific, quantity won't matter as much as the one big game they released and took in a different direction.

Polyphony Digital has Gran Turismo Sport in the works, and they take quite a while to make their games. Even though they said the PS4 is easier to develop for and they should get games out quicker, it's taking a while for Sport to release. If they do release it this year as planned, they perhaps Gran Turismo 7 can release before the generation's end.

Sony London is working on a VR game, so that'll be another announcement, maybe at E3.

Kojima Studios is working on Death Stranding, and there's no way they release another game this generation. However, that's three games released (both MGSV games and this), and with the quality of the first two being so high, I'd say this is a great trio of games if Death Stranding delivers.

Insomniac Games has Spider-Man in the works, but they're a decent-sized studio and have released two games already this generation. Could a sequel to the remade Ratchet & Clank release? "See you in the next reboot" was one of the lines from the remake, and they already have a PS4 Ratchet made. I'm quite looking forward to seeing what's also in the works besides Spider-Man, which I'm very much looking forward to playing.

Housemarque can make games quickly since they're smaller in scale, so after Matterfall and Nex Machina (not published by Sony), I could easily see another release next year. They're running on all cylinders right now.

David Jaffe's Studio is releasing Drawn to Death next month, and I can't see why he couldn't release another game since he's a great developer and doesn't work on gigantic games, at least since God of War.

There are some other studios -- like Wild Sheep Studio working on WiLD -- but without much information on its release date, it's hard to say when they could release more at the moment, though I'm interested in their game!


The reason I had the idea for this post is because they've revealed many new titles each E3 and PSX for the past several years, and I wonder how much more they have to reveal for the PS4, not PS5. It's a few years off, but it's that time of the generation where I wonder who's making stuff for this gen and who's making stuff for next.

I certainly hope there are many surprises at E3 as the last two have been wonderful, and PSX has also been fantastic.
 
Not first party, but Sony's really dropped the ball with regards to indie games recently. So many games are being announced for either Switch or X1 timed or full exclusives. I haven't seen much from Sony on this front in ages now.

I guess losing people like Shahid and Nick Suttner has hurt them in that regard.

Ok, I laughed at this comment. As if most of the indie games being announced for Switch, or X1, hasn't already come out on PS4, or isn't coming out on PS4.
 
Media Molecule has Dreams in the works. Not sure when the release date will be, so it's hard to say when their next game comes out, though if Dreams came out this year, I could see another game by 2019/2020.

IF there's a next game for MM. When people ask what Sony studio could get shut down next, MM is the first that comes to mind for me because Dreams has bomb written all over it from a commercial standpoint. I would love to be wrong though because I really like MM.
 
Wasnt the dlc for bloodborne done by sony japan studio? Maybe that was a test. I could see them doing a sequel without involvement from miyazaki though obviously that would be a disappointment to some fans. I think sony could be doing a new ip with miyazaki and from but doing a bloodborne sequel internally. Just my guess.
 
IF there's a next game for MM. When people ask what Sony studio could get shut down next, MM is the first that comes to mind for me because Dreams has bomb written all over it from a commercial standpoint. I would love to be wrong though because I really like MM.
Mm is also heavily part of Sony's ice team they aren't getting shut down.
 
IF there's a next game for MM. When people ask what Sony studio could get shut down next, MM is the first that comes to mind for me because Dreams has bomb written all over it from a commercial standpoint. I would love to be wrong though because I really like MM.

lol
 
IF there's a next game for MM. When people ask what Sony studio could get shut down next, MM is the first that comes to mind for me because Dreams has bomb written all over it from a commercial standpoint. I would love to be wrong though because I really like MM.
You're drunk, if you think Sony would shut down Media Molecule.
 
Wasnt the dlc for bloodborne done by sony japan studio? Maybe that was a test. I could see them doing a sequel without involvement from miyazaki though obviously that would be a disappointment to some fans. I think sony could be doing a new ip with miyazaki and from but doing a bloodborne sequel internally. Just my guess.

I'm pretty sure The Old Hunters was developed by From; same as the main game.
 
Before this my post, request for the OP: Tomorrow Children is misspelled under Sony Japan. And I guess Horizon can now be put into "PS4 games" and not current project. Once again, thanks for the thread!
Pretty thorough list, and it looks like Sony has a plethora of games to carry them to the end of the generation. I would like SP's game to release sooner rather than later, just so 2018 isn't so crowded with God of War, Spider-Man, etc.

Also, I think TLOU Part II will be the PS4's swan song, just like TLOU was for the PS3.
 
So when Kojima eventually does go multiplatform with future titles does he take the modified Decima engine with him or does he restart from scratch?

I have a feeling if Death Stranding doesn't do well, or if kojima inevitably will go over-budget as he usually does - kojima productions might have to sell itself to Sony and become First-party.

Sony is just rubbing their hands. They want Kojima on-board as a first-party dev although kojima isnt in the mood to sign-up with a big corporation like Sony after the Konami debacle.
 
I have a feeling if Death Stranding doesn't do well, or if kojima inevitably will go over-budget as he usually does - kojima productions might have to sell itself to Sony and become First-party.

Sony is just rubbing their hands. They want Kojima on-board as a first-party dev although kojima isnt in the mood to sign-up with a big corporation like Sony after the Konami debacle.

Already having the engine built and ready should help lower costs and time. FOX engine was probably a big reason they went over budget.
 
The reason I had the idea for this post is because they've revealed many new titles each E3 and PSX for the past several years, and I wonder how much more they have to reveal for the PS4, not PS5. It's a few years off, but it's that time of the generation where I wonder who's making stuff for this gen and who's making stuff for next.

I certainly hope there are many surprises at E3 as the last two have been wonderful, and PSX has also been fantastic.

Nice post but I think you're being way too optimistic with how many studios you think will fit another game in this gen, as it's not like all those studios are going to sit back and wait for the PS5 to come out before moving over to it. I think over the next couple of years we'll start to see some of their studios go dark for longer than we'd expect as they start prepping the move to PS5. And as much as I loved those last couple of years on the PS3, I hope Sony manages the transition a bit better this time.

Also, based on their last two games, I'm expecting TLOU2 to have a single player expansion.

IF there's a next game for MM. When people ask what Sony studio could get shut down next, MM is the first that comes to mind for me because Dreams has bomb written all over it from a commercial standpoint. I would love to be wrong though because I really like MM.

This shit again? It's like some people live in a bubble where Mm didn't develop two of Sony's biggest games last gen. Sure, Dreams has been taking a while but it's not like they're SSM, ND, Japan studio or Guerilla, they're relatively tiny.

I have a feeling if Death Stranding doesn't do well, or if kojima inevitably will go over-budget as he usually does - kojima productions might have to sell itself to Sony and become First-party.

Sony is just rubbing their hands. They want Kojima on-board as a first-party dev although kojima isnt in the mood to sign-up with a big corporation like Sony after the Konami debacle.

Citation needed. People love saying stuff like this and that Kojima takes too long to make games but they're never based on much and always conveniently ignore that before MGSV he was extremely consistent with his releases. Hell, Peace Walker came out only two years after MGS4.

And the idea Sony are secretly hoping he'll screw up so they can buy the studio is ridiculous. Given how difficult it is to lay employees off in Japan, it makes far more sense to partner with external studios over there than it does to expand or buy new internal ones.
 
Nice post but I think you're being way too optimistic with how many studios you think will fit another game in this gen, as it's not like all those studios are going to sit back and wait for the PS5 to come out before moving over to it. I think over the next couple of years we'll start to see some of their studios go dark for longer than we'd expect as they start prepping the move to PS5. And as much as I loved those last couple of years on the PS3, I hope Sony manages the transition a bit better this time.

Also, based on their last two games, I'm expecting TLOU2 to have a single player expansion.

I feel like Sony doesn't mind letting their developers/partnered studios make big games toward the end of a generation. Examples include: God of War 1/2, Shadow of the Colossus for the PS2, and Last of Us/Beyond: Two Souls for the PS3. In Santa Monica's case, it took four years to finally get a God of War sequel for the PS3 since they developed late in the PS3's cycle, and it took three years (though planned for two) to get Naughty Dog's new Uncharted for the PS4. And even though they were both probably the biggest studios at the time, they didn't have them save God of War 2/Last of Us for the PS3/PS4.

That's why I've thought that studios that release in 2018/2019 are likely going to make their next project for the PS5, while studios that can get a game out this year may be able to develop another if it's not a new IP. Horizon took a long time because it's a new IP and on new hardware, but I could see a sequel before the PS5 hits as they have their engine and framework for a sequel already.

It's more hypothetical, though. More of a, "If they release this year, it's possible depending what their next game is, but probably only if they release this year." This is the first year I've really thought of this since we're finally at around or past the halfway point.
 
This shit again? It's like some people live in a bubble where Mm didn't develop two of Sony's biggest games last gen. Sure, Dreams has been taking a while but it's not like they're SSM, ND, Japan studio or Guerilla, they're relatively tiny.

It's not a bubble. It's reality. The games industry is a what have you done for me lately industry. LBP 1-2 were released many years ago. Tearaway by all accounts didn't sell well. Dreams is not going to be a big seller either. Zipper, Liverpool, Evolution, Cambridge weren't giant studios either. They were all relatively small compared to SSM and ND.

Again, I don't want it to happen. I want MM to exist because they're one of the most creative devs out there, but there's also the reality of the business. Dreams have been in development since LBP2. Even for a small 50+ member team, it's not an insignificant amount of salaries that Sony is paying. If Dreams comes out and bombs commercially, MM is absolutely in danger of being shut down.
 
I feel like Sony doesn't mind letting their developers/partnered studios make big games toward the end of a generation. Examples include: God of War 1/2, Shadow of the Colossus for the PS2, and Last of Us/Beyond: Two Souls for the PS3. In Santa Monica's case, it took four years to finally get a God of War sequel for the PS3 since they developed late in the PS3's cycle, and it took three years (though planned for two) to get Naughty Dog's new Uncharted for the PS4. And even though they were both probably the biggest studios at the time, they didn't have them save God of War 2/Last of Us for the PS3/PS4.

That's why I've thought that studios that release in 2018/2019 are likely going to make their next project for the PS5, while studios that can get a game out this year may be able to develop another if it's not a new IP. Horizon took a long time because it's a new IP and on new hardware, but I could see a sequel before the PS5 hits as they have their engine and framework for a sequel already.

It's more hypothetical, though. More of a, "If they release this year, it's possible depending what their next game is, but probably only if they release this year." This is the first year I've really thought of this since we're finally at around or past the halfway point.

I know Sony has done that in the past but they still had three internal studios who released their games at or around the PS4 launch and a fourth who were originally meant to join them. Still, the transition over to the PS4 was far slower than the one to the PS3 and they received a lot of criticism over it, so I think they'll want to do a better job with it next time around. I mean, if you look back on the PS3's last year, the number of AAA games that came out of Sony (GoW: Ascension, Puppeteer, TLOU, GT6, Sly 4 and Beyond) seems pretty excessive.

And yeah, I get it's just a hypothetical, it was just the thing that stuck out to me while reading your post. The idea that due to Sony's early announcements and a somewhat predictable next gen window (2019/20), we're not too far away from the point where figuring out the studios working on next gen launch games isn't that hard.

It's not a bubble. It's reality. The games industry is a what have you done for me lately industry. LBP 1-2 were released many years ago. Tearaway by all accounts didn't sell well. Dreams is not going to be a big seller either. Zipper, Liverpool, Evolution, Cambridge weren't giant studios either. They were all relatively small compared to SSM and ND.

Again, I don't want it to happen. I want MM to exist because they're one of the most creative devs out there, but there's also the reality of the business. Dreams have been in development since LBP2. Even for a small 50+ member team, it's not an insignificant amount of salaries that Sony is paying. If Dreams comes out and bombs commercially, MM is absolutely in danger of being shut down.

No it really isn't reality. 6 years isn't that long ago, especially when you take post-launch support and sales into account. Tearaway was developed by a tiny 15 man team and while it didn't sell well, it did review extremely well, which is why Sony hired Tarsier to develop Tearaway Unfolded. And as for Dreams, it isn't even out yet.

Zipper, Liverpool, Evolution and Cambridge may've been relatively small but they were closed down after numerous flops and/or fuck ups. More importantly, they weren't prestige studios in the same way Mm is. By all accounts, Sony are really proud of the way Mm's creativity stands out from the crowd. Why do you think Kaz Hirai got Mm to help him with his CES presentation a couple of years ago? Because he was bored?
 
This what studio is closing song and dance that's being done every few pages is getting old now. Armchair analyst

Well, there's not much to talk about at this point. We're 3 months away from E3, no leaks are coming out, et cetera.

Someone drop some megaton leaks please. At least confirm whether or not Ape Escape and Sly Cooper still have a chance at returning.
 
Well, there's not much to talk about at this point. We're 3 months away from E3, no leaks are coming out, et cetera.

Someone drop some megaton leaks please.
Shinobi going to swoop in son leaks and teases in hand.
That I won't read

That edit..you're a good person
 
We could speculate on Sony's unknown games.

Like I wonder what unannounced games Sony has planned for what many assume are the last 3ish years of the generation. Their current announced slate is compelling enough to carry them until the PS5 in my opinion but they no doubt have at least a few mystery games.

Sucker Punch is the obvious big one that is undoubtedly a PS4 game. Other than that some strong possibilities are a new collaboration with From Software and probably at least one significant new game from Studio Japan.

I'm also curious as to whether or not Horizon's inevitable sequel is going to be PS4 or not. I imagine it depends on when its successor comes out. Many are expecting the PS5 in 2019 (at least here on GAF) and if that's the case, Horizon 2 would be a very late PS4 game. Possibly even a God of War scenario where it launches after the release of the next console. Though Guerrilla does have a lot of experience working on the PS4 now and has a ton of code and assets already finished. A sequel developed in about 2-2.5 years doesn't feel out of the realm of possibility. On the other hand, it could be a monster showcase title and an early flagship release for the next Sony console.
 
We could speculate on Sony's unknown games.

Like I wonder what unannounced games Sony has planned for what many assume are the last 3ish years of the generation. Their current announced slate is compelling enough to carry them until the PS5 in my opinion but they no doubt have at least a few mystery games.

Sucker Punch is the obvious big one that is undoubtedly a PS4 game. Other than that some strong possibilities are a new collaboration with From Software and probably at least one significant new game from Studio Japan.

I'm also curious as to whether or not Horizon's inevitable sequel is going to be PS4 or not. I imagine it depends on when its successor comes out. Many are expecting the PS5 in 2019 (at least here on GAF) and if that's the case, Horizon 2 would be a very late PS4 game. Possibly even a God of War scenario where is launches after the release of the next console. Though Guerrilla does have a lot of experience working on the PS4 now and has a ton of code and assets already finished. A sequel developed in about 2-2.5 years doesn't feel out of the realm of possibility. Though it could be a monster showcase title and an early flagship release for the next Sony console.

I'd like to think that a Horizon sequel, along with a Ratchet and Clank sequel and a ND new IP (led by Straley along with the Lost Legacy team?) would be PS5 launch/launch window games, next gen exclusive or otherwise, with maybe Knack 3, a Housemarque collab, and another Japan Studio game (maybe a new Patapon/Parappa/LocoRoco if the remasters do well) rounding it out.

A FromSoftware exclusive, God of War, Days Gone, Detroit and Spider-Man in 2018, TLOU2 and Death Stranding in 2019 will round out the rest of PS4's release schedule.
And Sucker Punch's game in 2019 as well.

On a side note, I really really hope Toyama returns to third-person survival horror. Imagine something like Siren or Silent Hill running on Decima...LAWD. Until Dawn and, to an extent, Death Stranding, show how that engine can perfectly fit a horror game, specifically a third-person one. I'm in for whatever Toyama and his team do next, but I think that a third person survival horror game would make sense, especially when there's so few of them around.
 
I'd like to think that a Horizon sequel, along with a Ratchet and Clank sequel and a ND new IP (led by Straley along with the Lost Legacy team?) would be PS5 launch/launch window games, next gen exclusive or otherwise, with maybe Knack 3, a Housemarque collab, and another Japan Studio game (maybe a new Patapon/Parappa/LocoRoco if the remasters do well) rounding it out.

A FromSoftware exclusive, God of War, Days Gone, Detroit and Spider-Man in 2018, TLOU2 and Death Stranding in 2019 will round out the rest of PS4's release schedule.
And Sucker Punch's game in 2019 as well.

On a side note, I really really hope Toyama returns to third-person survival horror. Imagine something like Siren or Silent Hill running on Decima...LAWD. Until Dawn and, to an extent, Death Stranding, show how that engine can perfectly fit a horror game.
I've been pondering what could be early PS5 games as well. If it does come out in 2019, I agree that Horizon 2 and Straley's new game are both plausible for major first year or two releases.

Toyama is an interesting one. I believe he's said that his next game isn't horror so one would have to assume a new IP. Maybe for the next console?
 
As far as unannounced Sony games that will hit this gen I think Sucker Punch new IP, New FromSoft colab, new Ratchet & Clank, and a new AAA IP from Sony Japan are the main ones we still haven't seen, in addition to the yearly MLB of course. Maybe 1-2 surprises other than those. Some smaller scale Sony Japan games also

Horizon 2 I could see launching any time between September 2019-may 2020, it really depends on what year ps5 is. If ps5 is 2020 I don't see them holding it for that, and I don't see the game taking longer than may 2020. I could see a new Hot Shots hitting 2020 on PS4 also if that's the year of ps5

God of War 5, Days Gone 2, new Quantic Dream game, Gran Turismo 7, new Toyama game could be end of this gen also if ps5 is 2020, for the first 3 if they hit this year that is, although I think they are all early ps5 games regardless

Edit: forgot PixelOpus is a thing. Their next game will be PS4 also
 
Sorry, this is going to hurt, but I wish he never made GR1&2 and invested his time in new horror games....

And now that he said that he is doing another adventure game, saddens me.

"Adventure game" is rather vague. It could range from Uncharted to Gravity Rush to a literal definition like Grim Fandango. I see where you're coming from, but it's too vague a description to think of what kind of game it could be.
 
We should be pretty peaked until 2019 at the very least.
2017
Gravity rush 2
Horizon
MLB
Knack 2
GT sport
Wipeout omega collection
Hot shots golf
Farpoint
V.R
(Maybe missing a few that they own)

2018
Dreams
Days gone
God of war
MLB 18
Spider-Man?
Sucker punch new IP(hehe)

2019
The last of us part 2
MLB 19
Sony Japan new game maybe? Shu says they have a few didn't he?
 
We should be pretty peaked until 2019 at the very least.
2017
Gravity rush 2
Horizon
MLB
Knack 2
GT sport
Wipeout omega collection
Hot shots golf
Farpoint
V.R
(Maybe missing a few that they own)

2018
Dreams
Days gone
God of war
MLB 18
Spider-Man?
Sucker punch new IP(hehe)

2019
The last of us part 2
MLB 19
Sony Japan new game maybe? Shu says they have a few didn't he?

RFiJNyN.gif


You guys are embarrassing yourselves with this notion that Sucker Punch's new IP is in 2018. #SPis2019
 
RFiJNyN.gif


You guys are embarrassing yourselves with this notion that Sucker Punch's new IP is in 2018. #SPis2019
You never know... But you're probably right. Sucker Punch will probably get that prime early year release in 2019 that Sony has utilized beautifully all generation. I can see Days Gone or Detroit pulling a Horizon and finding huge success in Q1 next year.
 
Edit - Sucker Punch is 2018. Y'all not gonna do that to Sanji.

That's what I thought. I haven't actually played any of his games (planning to check out Gravity Rush 2 soon) but his reputation around here seems well deserved. I look forward to seeing what his next project is.
Yep, well deserved acclaim. He is legendary to me.

Sorry, this is going to hurt, but I wish he never made GR1&2 and invested his time in new horror games....

And now that he said that he is doing another adventure game, saddens me.
Take it back!

With horror elements??????

/s
Never say never!
 
You never know... But you're probably right. Sucker Punch will probably get that prime early year release in 2019 that Sony has utilized beautifully all generation. I can see Days Gone or Detroit pulling a Horizon and finding huge success in Q1 next year.

God of War in Feb, Detroit in April/May, Days Gone in August, Spider-Man in Fall, SP in Feb 2019, TLOU Part II April/May 2019, Death Stranding in August/early fall 2019, and PS5 in fall 2019 with Horizon 2 and Ratchet as launch titles. Lock it in.

EDIT: I forgot Dreams. Fall 2018?
 
God of War in Feb, Detroit in April/May, Days Gone in August, Spider-Man in Fall, SP in Feb 2019, TLOU Part II April/May 2019, Death Stranding in August/early fall 2019, and PS5 in fall 2019 with Horizon 2 and Ratchet as launch titles. Lock it in.
Throw in a new Japan Studio for PS5 launch, and I agree that looks pretty spot on.
 
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