Sosokrates
Report me if I continue to console war
Yeah, playstation will be fine, but all those who were trolololing whenever someone said Xbox could catch up or be more successful then PlayStation are eating crow.
Baring their fangs? Playing hard? .
Sony got this covered. Generation in, generation out. It’s always the same.
I like my XBSX, but let’s be honest, it’s also barren of next gen only titles, with a drought that will last for at least a couple more years.
Sony don't have this covered, they have 15 less teams, and Jimbo even says "its all about the games"
Yes once they start releasing games......Because Microsoft has never been this competitive in the console space. Once it's 23 studios start releasing games at regular intervals, it's a new ballgame.
The article also ignores Sony's drastic 180 on multiplayer. They have 10 multiplayer exclusives in the works right now which signifies a pretty drastic change in strategy already.
Wow, have never seen such a uninformed post. But hey, neogaf going to neogaf.
But Xbox hasn’t caught up… so how is anyone eating crow? Is this another “oh wait you’ll see” rinse repeat take?
but Sony's teams produce games at a much faster rate than MS studios do, even bethesda proper is particularly slow when making games.Sony don't have this covered, they have 15 less teams, and Jimbo even says "its all about the games"
But Xbox hasn’t caught up… so how is anyone eating crow? Is this another “oh wait you’ll see” rinse repeat take?
but Sony's teams produce games at a much faster rate than MS studios do, even bethesda proper is particularly slow when making games.
Hopefully with MS oversight they can turn that around, maybe even Activision can help since they are pretty decent at releasing games in quick succession.
Who had the highest rated console exclusives last year? Please, remind me again… I’m sure the name started with an X.Yes once they start releasing games......
Sony are already releasing quality games and increasing their studios.
What 180? Sony lack multiplayer games. Pretty obvious to improve where you lack in isn't it?
Just like releasing PC ports it's extra money for Sony.
Who had the highest rated console exclusives last year? Please, remind me again… I’m sure the name started with an X.
I think they had an open world car game, a flying game/sim and a smaller platformer that they had recently acquired. Oh and that space shooter thingy.
You’re going to need to remind me.
Who had the highest rated console exclusives last year? Please, remind me again… I’m sure the name started with an X.
I think they had an open world car game, a flying game/sim and a smaller platformer that they had recently acquired. Oh and that space shooter thingy.
You’re going to need to remind me.
yea we can look at some of the other studios, they're much better at making sequels every 3-4 years.Not true, apart from 343, Bethesda and compulsion there other devs make games in 3 to 4yrs, similar to the time sony makes games.
yea we can look at some of the other studios, they're much better at making sequels every 3-4 years.
Arkane is prob the fastest they have, which are making Redfall, made Deathloop and Dishonored pretty quickly but they're all very similar (not redfall, which we haven't seen much of), then ID who only really makes doom thats good, Tango im not confident in but they made a new game in 5 years, Machine games is pretty fast but who knows how far out Indiana jones is
But Bethesda = Slow (Fallout was 2016, so 6 years likely 7), Blizzard = Slow (Overwatch in 2016 was the last full new game they made), Activision = same game basically every year, Rare = slow (SoT was in 2018, no sign of Everwild being close to done), 343 = slow (took 6 years to make a game essentially unfinished)
Just saying that the major studios are relatively slow.
but Sony's teams produce games at a much faster rate than MS studios do,
Got me there, Xbox IP then. I love the "Halo & Forza" don't count because Halo & Forza lol, typical cop-out argument, but nonetheless, they still beat PS output in 2021, before Activision were even hinted at. Shit, you can even count Deathloop up there as well considering Xbox now own it even though it was on PS.That "smaller platformer" wasn't exclusive at all. Forza and Halo are standard Xbox fare. Clearly folks are referring to the games coming out of the new acquisitions. That is the output that is going to raise Microsoft's first party closer to Sony's level.
They have some blind spots where they seem to let 3rd parties carry the load and that comes with some issues.Sony's plan to compete with Xbox: Stay the course | Opinion | GamesIndustry.biz
I can't really think of a reason for Sony to make drastic changes. Their first party output is stellar. Gamers obviously continue to invest heavily in the ecosystem. Sony could smooth out some bumps in their services, but for the most part, they continue to provide top notch games and that is what their customers clearly want.
no doubt, im just saying i hope they get a bit faster - even a year quicker than their usual cadence - not all of these are new IP's and sequels should take 3-4 only. (without COVID hindrances obv)Tango made evil within 2 in 3yrs.
Also what u are saying is pretty diffirent to this:
Xgs haveing 15 more teams is an advantage, it is what it is.
Yeah I would like those devs to be quicker. But its good the majority of xgs are not slow.no doubt, im just saying i hope they get a bit faster - even a year quicker than their usual cadence - not all of these are new IP's and sequels should take 3-4 only. (without COVID hindrances obv)
How can Sony possibly compete with Xbox - whom they've been dominating for 20+ years?
Totally, Bethesda and their massive RPG's are the only ones id happily let stay in the oven. We know what happens when they rush things lolYeah I would like those devs to be quicker. But its good the majority of xgs are not slow.
Also bare in mind that Bethesda make massive open games with multiple stories so that is always going to take time and 343 had a lot of issues, hopefully they get them sorted.
Got me there, Xbox IP then. I love the "Halo & Forza" don't count because Halo & Forza lol, typical cop-out argument, but nonetheless, they still beat PS output in 2021, before Activision were even hinted at. Shit, you can even count Deathloop up there as well considering Xbox now own it even though it was on PS.
You were saying Xbox as a division has caught up and is now possibly more successful than Playstation? Unless you are putting out the numbers from your ass that shows Specifically how much the XBox division makes in profit compared to Playstation, Playstationis currently still larger in terms of what they bring in profit wise and what they generate revenue wise.Lol, says its uninformed but does not explain why it is.
420 people. Thats the size of Bethesda. You think they can make Starfield and redesign there engine over a small period. Have you ever considered how big games like Skyrim are? If you thought a game like that can be made in 3 years without building on top of an existing one(like Gears 5 from 4 or Doom Eternal from Doom 2016) then be my guest.Bethesda = Slow (Fallout was 2016, so 6 years likely 7)
540 people. 343 handles everything Halo, like the books or comics. Of those six years they spent the first two years were spent working on Halo Wars 2 and adding content to Halo 5. Meanwhile they completely built that Slipspace Engine by 2018. They still fixed MCC, ported it to Steam and started adding new content to it. Halo Infinite development started in 2018. So within 3 years they built Halo Infinite while adding new content to MCC and working from home during lockdown.343 = slow (took 6 years to make a game essentially unfinished)
You don't understand how live service works. Blizzard works on multiple games at the same time. Like 60 people in Hearthstone team, 300 people making WoW expansion every two years etc. Rare is constantly updating Sea of Theives.Blizzard = Slow (Overwatch in 2016 was the last full new game they made),
Rare = slow (SoT was in 2018, no sign of Everwild being close to done)
Oh they are as same as Gears 4 to Gears 5 or any 10th gen first party sequel to 9th gen projects. Takes like 3 years. Hence Doom (2016) took 6 years to make but Doom Eternal only 3.5.Activision = same game basically every year
You were saying Xbox as a division has caught up and is now possibly more successful than Playstation? Unless you are putting out the numbers from your ass that shows Specifically how much the XBox division makes in profit compared to Playstation, Playstationis currently still larger in terms of what they bring in profit wise and what they generate revenue wise.
In terms of a profitability of a division there's no question on where Playstation is. Also what has come of any of the studios they have bought from XBox? We still wont see anything until next year, and Starfield was in production pre purchase.
So until we see Microsoft putting out games at the quality and clip Sony has the past 2 years than no, thats not the case.
I think you have the posts confused, the post your quoting was in response to somone saying that sony has this covered, if there main competition is releasing significantly more games later in the gen, then they dont "have it covered", not yet anyway.
Also I never said Ms have caught up. The point was that people wont count out Xbox in comparison to sony anymore, or if they do the relaity of the industry does not show that, not only in terms of console sales. As a consumer the games, services, and hardware are more important when determining which product i think is better.
you should prob read the rest of the conversation before going off420 people. Thats the size of Bethesda. You think they can make Starfield and redesign there engine over a small period. Have you ever considered how big games like Skyrim are? If you thought a game like that can be made in 3 years without building on top of an existing one(like Gears 5 from 4 or Doom Eternal from Doom 2016) then be my guest.
540 people. 343 handles everything Halo, like the books or comics. Of those six years they spent the first two years were spent working on Halo Wars 2 and adding content to Halo 5. Meanwhile they completely built that Slipspace Engine by 2018. They still fixed MCC, ported it to Steam and started adding new content to it. Halo Infinite development started in 2018. So within 3 years they built Halo Infinite while adding new content to MCC and working from home during lockdown.
You don't understand how live service works. Blizzard works on multiple games at the same time. Like 60 people in Hearthstone team, 300 people making WoW expansion every two years etc. Rare is constantly updating Sea of Theives.
Oh they are as same as Gears 4 to Gears 5 or any 10th gen first party sequel to 9th gen projects. Takes like 3 years. Hence Doom (2016) took 6 years to make but Doom Eternal only 3.5.
A lot of MS studios are very efficient. Obsidian made Outer Worlds in 3 years(although Avowed and TOW 2 are bigger) with 70 people in the project and now they are working on multiple projects. Ninja Theory is like 100 people divided into Hellblade II and Project Mara. InXile is like 100 people making a big RPG, Compulsion is only 90 people. Both id Software and Coalition can make a new AAA game in almost 3-3.5 years, but Doom. Tango Gameworks and Initiative are like 70 people. Playground Games is essentially building a new team for a Bethesda sized RPG.
I think your point is Microsoft is setup to put out a lot of games. I think other peoples point are the quality and consistency is the thing Microsoft has not shown they have overcome yet. ANd when you look at how many new titles each has release internally. Sony trumps Microsoft when comparing internal first party.
Returnal even before buying housemarque was being made for Sony, RATCHET, DEMONS SOULS, MILES, now we have MLB the show coming in april, Horizon this month, GT 7 next month, God of war in September.
Like what has ms put out in past couple years? You can say titles like Deathloop, Psychonaughts 2. But those games were in devlopment and not contracted for Xbox as exclusive. So they were not fitting the bill originally for development.
Sony literally has 4 games coming internally from their studios this year. All look quality. What have we seen from internal MS studios? Last year we had forza, halo and gears tactics for PC if you want to count that for 2021.
So the point still stands at the consistency in quality made games. The word is still out on that one from internal studios by Microsoft.
Not true, when you look at XGS past work (including acti-blizz) its just as good as sonys best stuff.
But thats subjective right, yes it is, but what is not subjective is that the sales and ip of XGS is broader and higher then sonys, even if you limit XGS content to the best selling game platform in each respective gen (to eliminate the multiplat advantage)
Ive been talking about the 35 teams Xbox will own.Why would you include Acti/Blizzard? We are talking internally own studios. As in not a purchase that was just announced for fucking publisher thats still not final. I listed all internal projects that either came from Sony studios or were contracted games being funded developed for Playstation pre-purchase of said studio?
Lets keep this a little realistic. We are talking about organically owned/created studios/teams. As in Xbox or Sony having a hand in the said titles production/Creation.
Ive been talking about the 35 teams Xbox will own.
Jesus man Xbox success it's not even the MS objective. Lol in wtf of alternative reality you live? I understood you like your precious Xbox but come on now.Yeah, playstation will be fine, but all those who were trolololing whenever someone said Xbox could catch up or be more successful then PlayStation are eating crow.
Look no matter how many deflections you attempt, my point still stands that sony will be at a disadvantage when MS will have 15 more teams then they do.I think thats ridiculous to what others are talking about. We are talking about greenlit projects and collaborations like Fable, Perfect dark, Everwild, hellblade 2 which are games that Microsoft has had a hand in specifically.
Those are still out in the wind at this point.
I should have read your tag. I got baited. Jokes on me I guess. To ignore you go.
Now I want to see desperately all the masterpiece Activision will release in the next years.Look no matter how many deflections you attempt, my point still stands that sony will be at a disadvantage when MS will have 15 more teams then they do.
Now I want to see desperately all the masterpiece Activision will release in the next years.
COD and ...?The next modern warfare title should be impressive, if your into that kinda thing.
Infinity ward have very good tech.
Jesus man Xbox success it's not even the MS objective. Lol in wtf of alternative reality you live? I understood you like your precious Xbox but come on now.
Jesus man are you a bot?my dude, stop embarrassing yourself, go play some games and cool off.
Point is, even the most diehard sony fan can see that Xbox is now not playing 2nd fiddle.
They can see that similar sales and a good chance ms will be make more revenue by the time this gen finishes.
COD and ...?
Nah seriously Sony really can't compete.How can Sony possibly compete with Xbox - whom they've been dominating for 20+ years?
Facts are facts, and right now all you have is speculation. So you can speculate, but you’re here talking as if you’re posting from the year 2027…
MS just bought Activision and Bethesda.
Sony isn't competitive as of yet.
MS's last year output was a mere hint of what's to come.
No doubt Sony will pick some more developers. EA at least to come in line.
Can you remind me all this major quantity of successful IP released by Bethesda and Activision in the past generation comparing it with the Sony studios releases?Having 15 more devs(once deal has cleared) and gamepass is not speculation.
Or are you going to suggest that sony having more then double the first party during the xbox one was not an advantage?
Having 15 more devs(once deal has cleared) and gamepass is not speculation.
Or are you going to suggest that sony having more then double the first party during the xbox one was not an advantage?