How is the netcode?
Being based on the PAL version does that mean the game is only running at 50fps? Been wondering.
SC2 wasn't 60 Hz?
SC2 wasn't 60 Hz?
It seems pretty bad to me so far. When it's good, it's okay. But when it's bad, it's SC4 level terrible. I hope it's just because a lot of people haven't gotten the game yet.It seems equivalent to vf5fs. I can't judge properly since I have no idea what I'm doing LOL.
My fav SC game LOVED the GC and xbox version.
Seriously Nintendo really fucked this one up again.
If it was on Wii U with Link it would sell really really well.
The GC version of SC2 was the best selling version of that game and the best selling 3rd party game on the GC the it was released because of how good it was and the fact that it had link.
Nintendo really missed the boat on this again.
My fav SC game LOVED the GC and xbox version.
Seriously Nintendo really fucked this one up again.
If it was on Wii U with Link it would sell really really well.
The GC version of SC2 was the best selling version of that game and the best selling 3rd party game on the GC the it was released because of how good it was and the fact that it had link.
Nintendo really missed the boat on this again.
The GC version of SC2 was the best selling version of that game and the best selling 3rd party game on the GC the it was released because of how good it was and the fact that it had link.
Sorry about that in the first year. not LtdDo you have a source of end of life sales?
The only thing I was able to find was the gamecube version selling the most over the first holiday the game was available.
Sorry about that the year it got released. not ltd, I assumed ps2 was over GC duh because there were way more ps2 outPS2=2.06m
GC=1.50m
XBOX=1.00m
If I could find the source on it I'll link it but that is what I remember it being + seeing it mentioned also lots of times.There's always people that say in the SCII threads but any sources I've ever seen presented say otherwise.
Or maybe it's Namco's fault Namco isn't releasing this on Wii U?My fav SC game LOVED the GC and xbox version.
Seriously Nintendo really fucked this one up again.
If it was on Wii U with Link it would sell really really well.
The GC version of SC2 was the best selling version of that game and the best selling 3rd party game on the GC the it was released because of how good it was and the fact that it had link.
Nintendo really missed the boat on this again.
True, but Nintnedo knows how SC2 did for GC and they know that putting nintendo char in games helps sell them,Or maybe it's Namco's fault Namco isn't releasing this on Wii U?
If this wasn't on PS3, I get the feeling you wouldn't be blaming Sony.
Link however is not included for very obvious reasons, but Namco mentioned they might consider him if there was enough demand through Facebook and Twitter.
 
Sure I apologizes lets talk game.I wish we could have one fucking SoulCalibur thread that didn't devolve into a SC2 console sales pissing contest.
I wish we could have one fucking SoulCalibur thread that didn't devolve into a SC2 console sales pissing contest.
I wish we could have one fucking SoulCalibur thread that didn't devolve into a SC2 console sales pissing contest.
Link however is not included for very obvious reasons, but Namco mentioned they might consider him if there was enough demand through Facebook and Twitter.
Sad that characters aren't unlocked from the beginning. Gotta unlock Cervantes!
Is the online comparable to SoulCalibur V's? I was really pleased with the online in that.
As for no Japanese voices, whateverrr. English voices were too cheesy NOT to love. SC2 English Cervantes is also my favorite Cervy voice... >_>
Codes from publishers/friends?Isn't it being released tomorrow? How are people playing right now?
Do a search for Soulcalibur II on PSN.Isn't it being released tomorrow? How are people playing right now?
It does.Can anyone confirm whether this version includes all the single player extra stuff from the console releases? I need to rewatch those exhibitions you unlocked for each character.
Do a search for Soulcalibur II on PSN.
Can anyone confirm whether this version includes all the single player extra stuff from the console releases? I need to rewatch those exhibitions you unlocked for each character.
It works.Does the DS4 work with this game? I don't think I can stomach using the DS3 at this point :lol.
SC2 wasn't 60 Hz?
No Japanese voices is kinda lame, but whatever. Downloading now.
Air control is hella strong, there are no stun combos, and you can tech almost instantaneously in a lot of situations. It's really hard to pin someone down and rack up damage. Generally you can get one or two additional hits off of a launcher or knockdown and then it's back to the neutral game.Coming from a complete Soul Calibur noob here... what's the logic and combo structure of juggles?
As I'm watching Aris's stream, whenever a launcher happens, I see everyone directly spike them back into the ground and go for Oki. I dunno but it definitely looks plausible for them to land a full string that would suredly do more damage. Is there any reason why no one goes for these? Coming from Tekken and even VF it's really not obvious to me. Does it have to do with the air control feature in the game?