A real throwback ruleset would ban splat zones too.
EDIT: Splat Zones isn't banned because [reason].
A real throwback ruleset would ban splat zones too.
A real throwback would be a pure Testfire ruleset;A real throwback ruleset would ban splat zones too.
I'd check that out! :3Was thinking of making a thread for Choukaigi for fun, not sure if people may be interested though.
Splat Zones isn't banned because:
Technicality aside, as ChrisD says, it provides variety to what would be at least nine games of turf in a 4 team round robin.
- It was revealed and demoed before the release of Splatoon.
- It isn't DLC like N-Zap/Port, it's locked on disc. (Can't have a ranked lobby with one level 10 player.)
- It was not announced in Inkopolis News like DLC usually is.
Made it just for you :3
http://www.neogaf.com/forum/showthread.php?t=1212597
Subbed! :3 :3Made it just for you :3
http://www.neogaf.com/forum/showthread.php?t=1212597
A 50cm long plush. 50cm is pretty big!
Just... lol.
Not sure of the sizing on this one, I doubt it'll be the same quality as the KOG shirts if it's a crane game prize.
PET bottle holder you wear on your back like an ink tank.
Booyah Base "stamp blocks" (i.e. lego)
Keychains etc.
SOCKS!!! That look like shoes.
A Squid Sisters shirt/socks combo pack. Pretty nice, and I'm pretty disappointed this one isn't going more widely available.
Hey the Splatoon 3 pack is on sale at Best Buy, I really enjoyed SP mode, is $16.99 a worth it price for the Single player missions DLC - I don't care about the figures themselves.
I'm curious to hear about what you think Suction Bombs do that Splat Bombs can't normally do which puts Suction over Splat. Personally I like Suction Bombs more, but I know some folks that swear by Splat Bombs (and I'm currently playing Wasabi Splattershot a lot, so I have a lot of appreciation for Splat Bombs in certain cases as well).Playing since the patch and I got to say that Suction Bombs are the next thing getting nerfed. It's just too easy to abuse them now and it does appear around 30-40% of people in my games are utilizing them in some capacity.
I've been playing a lot of Octoshot Replica with mains Run Speed up and Haunt, some ink recovery/sub saver subs. Hovering between S60-90 in the last week. Still unable to make that final push to S+ for a third time.
Yeah I hear a lot of folks saying the (Kelp) Splat Charger/Splatterscopes are not in a good place right now. The non-Kelp chargers apparently have heavy depletion as well, which seems sort of weird. I haven't found Splatlings to be much more annoying to me than before (they've always been annoying for me), but it was an eye-opener yesterday when someone confirmed for me that full charge Hydra kills faster than Carbon/52 gal/Sploosh.I feel the nerfs have effected not only E-Liter but also Splatterscope I don't know how the rest of you feel but to me it seems charge time on Splatterscope makes it far less efficient than previously in close quarters. I feel that this patch has really allowed Splatling weapons to become the most annoying weapons for chargers - where previously chargers had an advantage over Splatling users.
I'm curious to hear about what you think Suction Bombs do that Splat Bombs can't normally do which puts Suction over Splat. Personally I like Suction Bombs more, but I know some folks that swear by Splat Bombs (and I'm currently playing Wasabi Splattershot a lot, so I have a lot of appreciation for Splat Bombs in certain cases as well).
Yeah I hear a lot of folks saying the (Kelp) Splat Charger/Splatterscopes are not in a good place right now. The non-Kelp chargers apparently have heavy depletion as well, which seems sort of weird. I haven't found Splatlings to be much more annoying to me than before (they've always been annoying for me), but it was an eye-opener yesterday when someone confirmed for me that full charge Hydra kills faster than Carbon/52 gal/Sploosh.
It's mainly the range it really allows people to use them strategically to flush people out in a better way than a splatbomb. While placing them strategically also allows you to keep positions secured or make a getaway. Although Splatbomb can definitely be abused I just find the suction mechanism, blast range, coupled with the range you can throw suction bombs better. Basically as someone who only recently started utilizing close range shooters - I don't even focus on my main ability that much. A couple of sub savers ensure you mostly have enough ink to cover/attack after throwing one, or you can throw two in quick succession. I've never found Splatbombs to be as effective for me personally
For me my charger gameplay was always a lot more dynamic especially while sporting a SplatterScope - regular E-Liter w/Kraken. The new nerfs to the charger class have basically made my way of playing obsolete. I don't have enough awareness for an S player so I'm mostly a reactionary charger and in the past I could do very well while in the thick of things. The nerfs basically mean that you've gotta be a lot more conservative as a charger because anyone able to get into range needs to be killed with a fully charged shot which is not suitable for my way of playing a charger. Perhaps I need to check those close range squiffers but I truly enjoyed sniping and now it seems I'm more of a hindrance than help to my team.
Gonna scum the third slot of a damage up Paisley Bandana soon. 900hrs into splat and I made it to 30 pieces of perfect gear, inc. 5 shinies and 2 pures, without any scumming. RIP.
Here was the first month of updates for Splatoon. Patches and new game modes are highlighted, Splatfests are italicized, new stages are bold, new weapons are plaintext:
May 29: Splatoon released (29 weapons plus three Amiibo-unlocked weapons, 160 pieces of gear in shops plus nine Amiibo-unlocked ones and the Splatfest Tee, five background songs during matches, five maps, Battle Dojo, Octo Valley, Regular Battles, Turf War)
June 1: Added: Ranked Battles, Splat Zones, Port Mackerel, N-ZAP '85
June 2: Patch Version 1.2 (fixed a glitch with Spyke not taking money and stabilized Booyah Base framerate)
June 5: Added: Inkbrush
June 10: Added: Kelp Dome
June 12: Added: Splash-o-matic
June 16: Added: L-3 Nozzlenose, Custom E-Liter 3K
June 19: Added: Bluefin Depot
June 23: Added: Luna Blaster
June 26: Added: Custom Dual Squelcher, Carbon Roller
June 30: Patch Version 1.3 (same teams can play against each other in Splatfest when there aren't enough players on the other team; Kraken, Ninja Squid and Stealth Jump nerfed; Inkstrike coverage made more consistent)
Man, i remember the early days of the Luna Blaster before Urchin got fixed. No matter the mode, you could stand there at that little hump that led into the center area and just absolutely stonewall the enemy.
I counted 18 Krakens in three minutes of Splat Zones on Pit.
Tower Control is oozing into my SZ. :L
Edit: Probably asked this before, in fact I know I have; does Damage Up do anything for Splattershot Pros now, after the patches? I'm seeing loads of Triple Damage Up wearing Pros/Berry Pros.
That's redundant. Every splatfest is Callie vs. Marie.The next splatfest is gonna be one year anniversary Callie vs. Marie fest, right?
They're going for the 2 shot. Damn well impractical but there you go.
http://www.nintendolife.com/news/20..._join_a_new_splatoon_amiibo_range_on_8th_july
So it looks like the fabled Callie & Marie Amiibo are coming July 8th! As well there will be a re-skin of the boy inkling, girl inkling, & squid amiibos coming July 8th.
From the look of them it looks like Nintendo is targeting the figure collectors here. ;p
So now the only real question is when do we get the Spyke amiibo that allows us to get the rolls we want on our gear! ;p
I wonder when I can preorder these.
Whohoo! Just went on the most insane string of luck on re-rolls. Spent my 24 Patrick snails and walked away with 4 triples. I only had 4 triples before these rolls... Have just been settling on doubles for everything so far.
Baseball Jersey (Special Charge Up/Sub Saver)
Dark Urban Vest (Cold Blooded/Sub Saver)
Oyster Clogs (Run Speed/Swim Speed)
Crazy Arrows (Stealth Jump/Special Charge Up)
Either they tweaked the brand strength in 2.7.0 and didn't tell us, or else I'm gonna go buy a lotto ticket. Huzzah for Spyke!
Meh... No wasabi, and they swapped the colours of inkling girl and inkling squid instead of giving us teal & yellow or something.
Though it is slightly disappointing that there's no Slosher/Splatling challenges... unless it's a secret feature of the new Inklings/Squid.
Slosher/Splatling challenges would be amazing and you'd hope they would be smart enough to make the recolours worthwhile purchasing for more than just looks. Although what could the orange squid challenge be then?
I bought this game today because I heard great things and I found it really cheap.
Now, I'm having a lot of fun with it, but holy shit is it terrible for newcomers. I keep getting matched with people between ranks 40 and 50 and sometimes things get so unbalanced that I keep getting killed from far away without knowing what the hell did even hit me.
Oh well!
I bought this game today because I heard great things and I found it really cheap.
Now, I'm having a lot of fun with it, but holy shit is it terrible for newcomers. I keep getting matched with people between ranks 40 and 50 and sometimes things get so unbalanced that I keep getting killed from far away without knowing what the hell did even hit me.
Oh well!
Play the single-player to get the ropes, but if you are being matched with 40-50s either you were doing really well for the background MM to think you're a twink, or those 40-50s are really, really bad. The level isn't actually what defines how good any one is in the way this game works for MM and general rankings.
Ugh I want to get back into Splatoon but I haven't played since Flounder Heights/Hammerhead Bridge came out. How fucked will I be? I get the impression that there's been so many new weapons and meta development lol
I bought this game today because I heard great things and I found it really cheap.
Now, I'm having a lot of fun with it, but holy shit is it terrible for newcomers. I keep getting matched with people between ranks 40 and 50 and sometimes things get so unbalanced that I keep getting killed from far away without knowing what the hell did even hit me.
Oh well!
Maybe a new weapon set is coming this summer? =O
Are you referring to Sheldon's Picks Volume 2 or speculating release of a whole new weapon type to add to the shooter (which I think includes blasters?)/charger/roller/splatling/bucket list?
I just saw Nintendo post this if anyone wants to watch.