Haunted
Member
Thankfully V_Ben came through for me.omg rite said:Is that... hard?
Thankfully V_Ben came through for me.omg rite said:Is that... hard?
why?mescalineeyes said:wow. I didn't think I could be this disappointed, but holy shit, no words.
a bit. controlling feels a bit heavy. but that's just a matter of getting used to i think.mescalineeyes said:does it feel slow at all?
the videos made it seem like the cars are going 50mph.
Bumper cam.Tomodachi said:Does it have an internal view?
Nice, thanks.AlphaTwo00 said:Bumper cam.
AlphaTwo00 said:Bumper cam.
I only pressed it once. Someone else confirm for this man.KittyKittyBangBang said:No cock pit view????? -1
Tiduz said:wanted to maybe get this on triple, but if it gets no demo i prob wont buy, cause that prob means its a shitty port :>
just car and bumper as far as i could tell.KittyKittyBangBang said:No cock pit view????? -1
Possibly because MS approved it first, or it just went cert faster, who knows. Guys, it's not always console favoritism, don't try spinning it one way or another.Deepack said:Demo is coming to the PS3 11th of may.
Pure was a decent PS3 port, no significant differences.
Still exclusive demo's make no sense from a bussiness perspective at all (to me).
Speed - At high end, both seems comparable. At low ends, Blur seems faster.Corky said:how is this compared to blur?
speed
visuals
controls?
That's always the fear I'd have as well, but luckily Black Rock has a history that would indicate otherwise:Tiduz said:wanted to maybe get this on triple, but if it gets no demo i prob wont buy, cause that prob means its a shitty port :>
There's really no need for a cockpit view in this game. Or even the bumper cam really. Maybe it's the snazzy HUD and shiny car coupled with the wider FOV making you more aware of your surroundings. Just feels better.Always-honest said:just car and bumper as far as i could tell.
Not trying to, but it's a missed opportunity for Disney and BlackRock. People with only a PS3 have less time to test the demo, so fewer people will play the demo on PS3, and that could result in fewer sales on that platform.AlphaTwo00 said:Possibly because MS approved it first, or it just went cert faster, who knows. Guys, it's not always console favoritism, don't try spinning it one way or another.
Y2Kev said:I'm kind of surprised by how...demure this is. Essentially nothing at all happened for the first lap except for one very, very slow and telegraphed tractor trailer spill over that you would have had to be blind to actually run into. There was an airplane crash later in the race that I thought was pretty cool and impressive looking, but I thought we'd get that kind of destruction more regularly. The handling model isn't very satisfying for something so arcadey, I think, and would be better if there was some sort of handbrake in the mix.
As for the powerplays, I have to admit I kind of didn't understand what was going on. I'd drift and draft to build power, and then I'd see an icon pop up above the other cars, I'd press B for level 2 after building the meter up and nothing happened at all. Maybe these only get activated at set points, I thought, so I tried the level 1 powerup a very safe distance from the car ahead of me. I suicided.
It's good looking, though. Just like Pure, I think this game is supposed to keep you entertained by jamming a lot of "things for you to do"--or maybe just highlighting things you always did anyway--into a racing framework and hoping you don't get bored. There just wasn't enough chaos in this track to make me think that this was nearly as exciting as had been promised.
Oh, and a good way to absolutely kill your game is with cheesy buttrock.
i agree. no need for cockpit view ever imo. that's not what you see when you're in a car.VibratingDonkey said:There's really no need for a cockpit view in this game. Or even the bumper cam really. Maybe it's the snazzy HUD and shiny car coupled with the wider FOV making you more aware of your surroundings. Just feels better.
IIRC there was handbrake at one point, and when I did play it back then, it was too handbrake-y. Like Burnout Paradise handbrake-y. I learned to avoid it.Y2Kev said:I think, and would be better if there was some sort of handbrake in the mix.
Drift/Draft/Airtime seems to build power. Small cars, some oil drum bombs and buildings are usually A/X, which has those icons pop-up infront of you. Since those are pretty much everywhere, it seems frequent enough.Y2Kev said:As for the powerplays, I have to admit I kind of didn't understand what was going on. I'd drift and draft to build power, and then I'd see an icon pop up above the other cars, I'd press B for level 2 after building the meter up and nothing happened at all. Maybe these only get activated at set points, I thought, so I tried the level 1 powerup a very safe distance from the car ahead of me. I suicided.
mescalineeyes said:does it feel slow at all?
the videos made it seem like the cars are going 50mph.
AlphaTwo00 said:IIRC there was handbrake at one point, and when I did play it back then, it was too handbrake-y. Like Burnout Paradise handbrake-y. I learned to avoid it.
Drift/Draft/Airtime seems to build power. Small cars, some oil drum bombs and buildings are usually A/X, which has those icons pop-up infront of you. Since those are pretty much everywhere, it seems frequent enough.
The other thing that you can use the level 1s for is the shortcut, but the only one in this stage seems to be at the aircraft hanger, and you have to have triggered the control tower to ever see that.
The Level 2 power plays in this demo are as follows:
- Start of race track (road collapses into the ground)
- Airport Terminal (Before the gas station)
- Control Tower
- Jet landing (After the control tower goes down)
- Airplane overpass explosion (enter into a tunnel with plane above the road)
- Radar tower (tower collapses, bring the dish onto the road)
These have to be triggered quite a bit ways away when the message shows up.
Gryphter said:really? wow, care to elaborate? I'm planning on picking this game up Day 1, but won't have a chance to try the demo until after work. Are the cars slow, like you asked? Maybe it's just the (I assume) 1 car they give you on the demo?
Corky said:how is this compared to blur?
speed
visuals
controls?
PjotrStroganov said:They start slow but driving good lines will make your car go faster and faster. Opening up alternative routes seems to make them go even faster.
This games feels like burnout 2 combined with utlimate destruction.
The Faceless Master said:anyway, if you think Burnout went downhill after 2, try this demo out NOW!
Diablohead said:queue'd for later, ty.
Colocho said:is it 30 or 60 FPS?
mescalineeyes said:ok so since some of you asked, these are my initial impressions
- not a dealbreaker, but the resolution looks like MW2 -- not sure if my eyes are fucking with me or not, but it's either no AA or sub-HD (it's still a rather pretty game though!)
- it's really boring, there's not much going on save the odd power-plays
- the cars feel slow and cumbersome and are not very fun to drive
- the Tier 1 powerplays are not very satisfying, and technically, neither are the Tier 2 ones as you hardly ever see them play out
- the soundtrack. good god, why?
I was pretty stoked for this game, but based on the demo this isn't even a rental.
Also, I liked (didn't love) Pure, I was always more of a Motorstorm kinda guy.
Fortinbras said:30 fps like Pure.
Thanks, I like my racing games in 60 frames, so I guess I'm gonna pass on this one.deathberry said:30fps
Peff said:so I guess it was just a bad round for the AI.
Faceless said:anyway, if you think Burnout went downhill after 2, try this demo out NOW!
WasteLand Soldier said:HOLY SHIT not only at the game but the image quality and the framerate. INSTA BUY. wtf i'm used to this type of IQ on ps3. buy for 360? :O