So are any of these kinds of games going to be the basis for classic, well-loved and fondly remembered series, or are they cash grabs? Is the world of Ardina well-thought, with a backstory and a history, as well as a future, or is it a throwaway world that just exists for the purpose of this game?
This game could potentially turn out well, but it makes me wonder how many Japanese devs still take pride in their work. I know money is the end goal, but I never thought the two had to be mutually exclusive.
There we go, that's the question that I've been pondering, do they take pride in their art?
...but at the same time I think "Well, if it's cheap, quick, and addictive fun, there's no harm in that." So long as the worlds and stories they create for their more substantial games aren't affected by the ills of their mobile kinds of games, all will be well.
edit: Hah, unrelated, but I remembered the jiggling breasts in Xenoblade, a Nintendo JRPG of all things, so I conclude that having waifus and jiggling breasts does not necessarily mean a Japanese game developer doesn't have pride in their work. It's just for fun.