Square-Enix considering making FFXV an action RPG

Rez said:
This is nonsense. Your responsibility is to ask for what the fans want to hear. Sticking to the PR plan is either lazy, a misguided attempt at being morally upstanding or indicative of a poor understanding of what makes a good interview. You're not there to be buddies with the interviewee.

There's a difference between asking "hard" questions, and stuff like was asked in the Edge interview. If you've read any of my interviews, you would know I always try to ask things the fans want to hear. What you don't understand is a lot of things, especially stuff so out in the future, tends to get blocked by PR--it's unavoidable. Asking about something like FFXV for example, it pointless because the answers will be vague and meaningless.

Boney said:
Really now?

What's so dumb about it, they're discussing the increasing popularity of action RPG's and what does it mean for the franchise. The headline is pretty dumb, but that's just to garner clicks.

Asking about FFXV. I think fans would much rather know about Versus, Type-0, etc.
 
Get the guy who made Nier to work on the story and get the person that did the music do the OST, and let Nomura do the battle system and it's all good.
 
-Pyromaniac- said:
Get the guy who made Nier to work on the story and get the person that did the music do the OST, and let Nomura do the battle system and it's all good.
Nomura doesn't have much experience designing battle systems, though.
 
SE just slyly confirming Versus is FFXV.

But seriously, ARPG is the way to go from here on if they want to make the series actually popular again. It's the next logical step from FFXII, which was halfway between old school FF and ARPG.

DS/DaS would not be as popular if they were turn based. That stuff has no place in mainstream games anymore.
 
I don't see why not. The only really popular turn-based RPGs left on consoles these days are Final Fantasy and Dragon Age (which technically can be played turn-based). From KH and Type-0 it's not like SE doesn't know how to make an action RPG.
 
H_Prestige said:
SE just slyly confirming Versus is FFXV.

But seriously, ARPG is the way to go from here on if they want to make the series actually popular again. It's the next logical step from FFXII, which was halfway between old school FF and ARPG.

DS/DaS would not be as popular if they were turn based. That stuff has no place in mainstream games anymore.
Good lord, stop with this bullshit already.

Let's make chess an action game too.

There is a place for both types of games. One is not more "updated" than the other, either. Both have been around the same amount of time.
 
Ichor said:
Hopefully we'll get some kind of turn-based boom. Most likely on 3DS/Vita. (It's going to be Action RPGs forever... T_T)

It sucks. Lunar is dead, Grandia is dead, Chrono is dead, Suikoden is dead, Wild Arms is dead, DQ might as well be dead, FF is changing. Pretty much all we have left is SMT/Persona.

Nothing would make me happier in gaming than if we got a full on turn-based revival. Hope it happens eventually :/
 
Why don't they just announce Versus as XV? Unless the production values are going to be crap, this doesn't make sense.
 
H_Prestige said:
SE just slyly confirming Versus is FFXV.

But seriously, ARPG is the way to go from here on if they want to make the series actually popular again. It's the next logical step from FFXII, which was halfway between old school FF and ARPG.

DS/DaS would not be as popular if they were turn based. That stuff has no place in mainstream games anymore.
Didn't they say Versus XIII supposed to be connected to XIII in a way? Or am I thinking about another game in the franchise?
 
Orayn said:
Xenoblade already stole your thunder, Squeenix.

It's an action-RPG in about the same capacity as World of Warcraft.

What I meant was they've already broken from a ton of old school traditions, even way back with FFXI. If you briefly ignore XIII and just look at the XI, XII and XIV:
- Transitions from 'map' to 'battle' and back? Gone.
- Taking turns? Gone.
- Real time, predictive positioning based on monster movement and abilities? In.

Yeah, MMOs generally do this so there's tons of intersection with what tends to define an action RPG. And there is not a lot left holding the core franchise back from walking even further down that path without needing to spin it off into a '-2/Versus' suffixed release. It already lives quite comfortably down the block from Bioware RPGs. Surely these are the winds that SE feels blowing, not any clamor for 'what can Final Fantasy learn from Skyward Sword?'
 
Shadowlink said:
Didn't they say Versus XIII supposed to be connected to XIII in a way? Or am I thinking about another game in the franchise?

XIII, Vs XIII and Type-0 all happen within the same universe IIRC, but they aren't really connected per se
 
Jarmel said:
Why don't they just announce Versus as XV? Unless the production values are going to be crap, this doesn't make sense.

They just renewed the Versus XIII trademark.
 
H_Prestige said:
SE just slyly confirming Versus is FFXV.

But seriously, ARPG is the way to go from here on if they want to make the series actually popular again. It's the next logical step from FFXII, which was halfway between old school FF and ARPG.

DS/DaS would not be as popular if they were turn based. That stuff has no place in mainstream games anymore.

Well imo open world first person RPGs like Skyrim have no place in mainstream games anymore but then it goes on to sell gazillions..so..clearly there's always fans of a certain genre. Turn based RPGs are a fine genre, and I love 13's battle system. Radiant Historia is also a recent great turn/position based battle system. Versus though..it also seems a bit half assed to me..they're just too afraid to pull the trigger and go all out.
 
Kagari said:
There's a difference between asking "hard" questions, and stuff like was asked in the Edge interview. If you've read any of my interviews, you would know I always try to ask things the fans want to hear. What you don't understand is a lot of things, especially stuff so out in the future, tends to get blocked by PR--it's unavoidable. Asking about something like FFXV for example, it pointless because the answers will be vague and meaningless.



Asking about FFXV. I think fans would much rather know about Versus, Type-0, etc.
What if the fans aren't interested in Action RPG's and would like to know how this growing trend will affect the next FF. In the article, FFXV is only mentioned in the headline as well.
 
I've lost all faith in this incompetent company who treats its fans like shit.

Where is my next-gen Kingdom Hearts?
Where is Final Fantasy Versus XIII?
Where is there rap music in my XIII-2?
Why do you insist on not including Japanese VAs in your english releases on Bluray?


/too much more. I'm a hater :-/.
 
Kagari said:
There's a difference between asking "hard" questions, and stuff like was asked in the Edge interview. If you've read any of my interviews, you would know I always try to ask things the fans want to hear. What you don't understand is a lot of things, especially stuff so out in the future, tends to get blocked by PR--it's unavoidable. Asking about something like FFXV for example, it pointless because the answers will be vague and meaningless.



Asking about FFXV. I think fans would much rather know about Versus, Type-0, etc.
You really think this info is insubstantial? You think the fans don't want to know it?

Maybe I'm wrong, but stuff like this is usually the kind of thing that gets people most excited. Hints at the future, possible directions for the next numbered FF installment... it's the kind of thing that people will reference back to for months and maybe even years to come. It's certainly more interesting than the same reworded response that's been repeated a handful of times before already in reference to ANNOUNCED GAME A. At this point in ANNOUNCED GAME A's lifecycle, they're probably just going to save big announcements for Famitsu-Exclusive-Y, or something, so it isn't like you're going to net anything substantial about them now anyway.

Edited because my grammar was more awful than usual.
 
Kagari said:
They just renewed the Versus XIII trademark.

It really doesn't make sense. The only two reasons I can see is Nomura doesn't want the pressure associated with being XV or the production values aren't up to mainline FF quality.
 
Kagari said:
I wasn't going to post this because I think the question itself is terrible... so here's my thoughts instead:

Asking about a game that's not even announced is fairly rude and shows you don't care about games the developers are actually working on. Final Fantasy Versus XIII and XIV relaunch haven't even happened yet, so if anything, these journalists need to stop prodding about things that don't even exist.

Yes, I realize the irony in that I myself have done interviews with the FF development staff, but I would never ask them something this dumb.
Yeah...About that...
 
H_Prestige said:
SE just slyly confirming Versus is FFXV.

But seriously, ARPG is the way to go from here on if they want to make the series actually popular again. It's the next logical step from FFXII, which was halfway between old school FF and ARPG.

DS/DaS would not be as popular if they were turn based. That stuff has no place in mainstream games anymore.

Might as well say DS/DaS should just be a shooter.

There are still mainstream games with turn-based battles. Pokemon, Mario RPGs. Oh wait, I forgot Nintendo doesn't count because they live in a fuckin vacuum.
 
BBXvB.jpg
 
That's such a cool pic!

Kagari said:
I wasn't going to post this because I think the question itself is terrible... so here's my thoughts instead:

Asking about a game that's not even announced is fairly rude and shows you don't care about games the developers are actually working on. Final Fantasy Versus XIII and XIV relaunch haven't even happened yet, so if anything, these journalists need to stop prodding about things that don't even exist.

Yes, I realize the irony in that I myself have done interviews with the FF development staff, but I would never ask them something this dumb.

I'm just waiting for the inevitable questions about Final Fantasy XX when we get around XVII or XVIII. I know it will happen.
 
Jive Turkey said:
Yeah...About that...

She's got a point. Why would I care for your next game when I still have to see the pre-alpha build teaser trailer for a game announced almost 6 years ago?
 
Rez said:
This is nonsense. Your responsibility is to ask for what the fans want to hear. Sticking to the PR plan is either lazy, a misguided attempt at being morally upstanding or indicative of a poor understanding of what makes a good interview. You're not there to be buddies with the interviewee.

Maybe we should ask them about Final Fantasy XVI. You know, hard-hitting questions.
 
cosmicblizzard said:
It sucks. Lunar is dead, Grandia is dead, Chrono is dead, Suikoden is dead, Wild Arms is dead, DQ might as well be dead, FF is changing. Pretty much all we have left is SMT/Persona.

Nothing would make me happier in gaming than if we got a full on turn-based revival. Hope it happens eventually :/
Well, uh... there's a new Genso Suikoden coming ou--...

I know. I'm in denial. ;//

It's really unfortunate. I like turn-based affairs just as much as I like ARPGs. Both of them still have a place in the genre (Pokemon, the Mario&Luigi games, Persona, SMT, etc), so I don't want to see one or the other go away at all.
 
I like that Square Enix changes their battle systems a little... but an Action RPG is not the way to go (or what I want at all in a main FF game).
 
Go for it.

There is no way to fuck the FF name up anymore than it already is. They actually need to try something even crazier now to save it.

EDIT: Oh, and I will never give up hope for that western version of FF that was under development. It looked fucking amazing.
 
Alienate a dedicated, long term fan-base by chasing a completely separate group of gamers with delusions of grandeur. Following the BioWare formula, I see.
 
booooo

go back to turned based combat

then go back to prerendered backgrounds

then go back to sprites

yes this was facetious
 
If they keep going on with the corridor scheme then deal with it, action rpg is the only way, FFXIII had a decent battle system but it felt out of place the way the game was designed, like putting turn-based gameplay in Ninja Gaiden.
 
DaBuddaDa said:
Alienate a dedicated, long term fan-base by chasing a completely separate group of gamers with delusions of grandeur. Following the BioWare formula, I see.
So the entire fan base is only interested in standing in a line taking turns selecting battle commands? I think changing the battle system to something more akin to KH, while keeping the high production values FF is known for, could help reignite the spark like FFVII did years ago.
 
H_Prestige said:
So the entire fan base is only interested in standing in a line taking turns selecting battle commands? I think changing the battle system to something more akin to KH, while keeping the high production values FF is known for, could help reignite the spark like FFVII did years ago.

That's what Versus is for.
 
H_Prestige said:
So the entire fan base is only interested in standing in a line taking turns selecting battle commands? I think changing the battle system to something more akin to KH, while keeping the high production values FF is known for, could help reignite the spark like FFVII did years ago.
That's what Versus XIII is for.
 
Make it happen. Because I don't care about the awful mmo, rhythm dance games on a handheld, or the sequel to the worst game I played this gen.
 
While I enjoyed XIII enough to plat it after 120 hours, and want to play XIII-2 and Versus...

More knights and less bullshit sci-fi please.
 
Kagari said:
I wasn't going to post this because I think the question itself is terrible... so here's my thoughts instead:

Asking about a game that's not even announced is fairly rude and shows you don't care about games the developers are actually working on. Final Fantasy Versus XIII and XIV relaunch haven't even happened yet, so if anything, these journalists need to stop prodding about things that don't even exist.

Yes, I realize the irony in that I myself have done interviews with the FF development staff, but I would never ask them something this dumb.
Well it's not like they're going to get any new information about Versus or FF14 at the moment other than what's already been said. They probably figure they might as well throw in some future kind of questions just to try to get something new from SE.
 
Dark Schala said:
Well, uh... there's a new Genso Suikoden coming ou--...

I know. I'm in denial. ;//

It's really unfortunate. I like turn-based affairs just as much as I like ARPGs. Both of them still have a place in the genre (Pokemon, the Mario&Luigi games, Persona, SMT, etc), so I don't want to see one or the other go away at all.

Its the poisonous dogmatic hatred of them that pisses me off. I'm an adult, and have coped with the realization that they're fewer in number due to lowering sales, but the echo chamber pontificating and herd mentality it spawns rubs me the wrong way.
 
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