Square-Enix considering making FFXV an action RPG

At this point, I only want to know about XV. Disrespectful or not.

I have no interest in XIII-2, V13, a remake (Unless XII is coming too), another MMO or any of the other quasi-animu sidestuff they've been pushing. I've been a Square customer for nearly 20 years. In that time they've taught me to want new and different things each game, and I've enjoyed the (numbered) games in turn because of it.

Now they're trying to fuck it all up with all this side stuff. Get your shit together Square. You were the bastards put out concept art of 11 before 9 was even released.
 
They must've played Skyrim and Dark Souls. :P

Kidding aside, Skyrim and Dark Souls are two of the best RPGs I ever played. I only had a chance to play a few hours of each game but I can already tell they're amazing games.

Barely any cut scenes or pre-rendered CG movies...all RPG!

That's what Square-Enix needs to do for FFXV, maybe stop trying to make a movie.
 
Kagari said:
I wasn't going to post this because I think the question itself is terrible... so here's my thoughts instead:

Asking about a game that's not even announced is fairly rude and shows you don't care about games the developers are actually working on. Final Fantasy Versus XIII and XIV relaunch haven't even happened yet, so if anything, these journalists need to stop prodding about things that don't even exist.

Yes, I realize the irony in that I myself have done interviews with the FF development staff, but I would never ask them something this dumb.
In an interview about Gears of War 3, if after asking nine questions about Gears 3, someone asked a question stating "Would you be interested in a new direction for the the series in Gears of War 4?", would you consider this rude?

Because like, people did that all the time, and CliffyB actually seemed quite happy to talk about that.

Kitase also didn't actually deflect this question. He gave a surprisingly robust answer of "Global markets are going that way. It sure would be dangerous for us to ignore that."

To me, this implies he was actually interested in answering instead of just deflecting it like he very easily could have.
 
More action based game play is fine by me. But it wouldn't hurt to keep some aspects of a menu-based system around.

I don't really know how they could innovate the system like that though....


I haven't played xenoblade but people tell me how it modernized RPGs. Was the battle system revolutionary in any way?
 
Angry Fork said:
Well it's not like they're going to get any new information about Versus or FF14 at the moment other than what's already been said. They probably figure they might as well throw in some future kind of questions just to try to get something new from SE.

I was about to say the same thing.

I've been thinking:
Hmmm, Just how long ago was Versus announced?
Hell, how long ago was the Crystallis Novella (or whatever it was called) announced?
Wasn't XIV to go gold and to be released for PS3 more than a year ago?

Normally, I would agree with Kagari that the journalist is out of line, but when XIII-2 is announced and released before Versus (a game in development before XIII had even finished), info on XIV is hush hush except for the comment they made about it damaging the brand, and the other game that consumers looked forward to (Type-0, a PSP game) has already been released... what else can you really ask SE?

I really can't blame the guy for asking.
 
I wouldn't mind to be honest. I mean FFXIII wasn't exactly a turn-based RPG.
 
A true Final Fantasy VII remake for current (next?) gen would be a killer fan service. Would draw more attention than any other game.
 
I'd like to see a FF 12 battle system with direct action, and the ability to pause and then queue action before the gambit take over. so the way I imagine it, I have direct action for melee/warrior character, complete with block and dodge, but at anytime I can pause the action, the camera zoomed out to show the battle area, and I can queue multiple command to other character like moving my mage to the back and queue command of healing or attack spell etc, while at the same time, issue my other tank character to taunt enemies to attract attention, then back to action, the UI will show my mage's charge time before he use attack spell or whatever and if I time specific abilities to that spell, I can create dual tech or triple tech like Chrono Trigger (or imagine magic burst like FF XI) etc.

so the basic is to have action rpg game, but I still have to concern with mob management, healing and support magic, or timing up offensive spell for combo etc. Kingdom Heart is too button mashy and you really don't care what happen to Donald and Goofy.
 
Aeana said:
Not at all interested. They have an action RPG series, and Type-0 went that way and and Versus is going that way too, which is cool, but abolition of the command RPG style completely is not something I want.

If only you knew the power, of the GUST side of the force!! ^_~

cosmicblizzard said:
It sucks. Lunar is dead, Grandia is dead, Chrono is dead, Suikoden is dead, Wild Arms is dead, DQ might as well be dead, FF is changing. Pretty much all we have left is SMT/Persona.

I read this and I die a little inside because I know it's true. :(
 
Not surprised at all. Reinventing core gameplay mechanics with each iteration is pretty much a FF trademark (along with chocobos and potions). I'm ok with SE doing whatever they like as long as the FF team maintains the exploration aspects and avoid skimping on content (FF13 comes to mind).

Asking about FFXV is a waste of time though, SE's notorious development time and the sheer number of unfinished projects will ensure that the next mainline FF (if they don't rebrand Versus as FFXV) is 5-10 years away. You are never going to get any useful info asking about something that early in its conceptual stage.
 
Would simply mean we are one step closer to the death of the JRPG. (Perhaps "fall" would be a better word.)

This isn't unlike what happened to the WRPG: the west realized there was a "trend"(lol) to third person shooters, first person shooters, and action games. So they stopped making WRPGs/SRPGs(the same thing honestly) and started making those type of games. The gap between those who will play strategy games and those who will only play action games is increasing at a constant pace as gaming becomes more mainstream. (Japan's trend would be be action games with Monster Hunter connectivity.)

Most people(evidently a lot of NeoGAF) won't miss Final Fantasy if it goes down this route because Square Enix is not very interested in making deep(smart) strategy games. This has made people in gaming media tired of the series, of the genre, but they can hardly explain it properly. SE caters to an audience that specifically want broken, shallow games and made their business out of getting the idea across that mechanics(with challenge) doesn't matter as much as story/atmosphere(it worked, now Uncharted, Heavy Rain, LA Noire, FPS, etc have taken over that task) and also don't matter as much as the lesser pleasure of making your character stronger(it worked, now MMOs, FPS, and every other genre have taken over that task). When it comes down to it, people would rather play a dumb action game over a dumb strategy game. They would also rather play a game which is purer and drug-like when it comes to character progression, not just a means to an ends for a single-player game. It seems for a large chuck of slightly smarter gamers, the ones who post on NeoGAF, would rather play a great action game over a dumb strategy game.

Really, how funny is it that a great action game developer(From) created a great action game(Demon's Souls, Dark Souls) and people are in a confused frenzy over what it is simply because they've come to hate a mediocre/bad strategy game developer(SE) who creates mediocre/bad strategy games(Final Fantasy)?

If the day comes where the JRPG meets the fate of the WRPG, then I'll be sad. They have such weird mechanics and systems that I wish it knew how to utilize properly. You get games like FFXIII with level caps and the focus put on combat instead of progression/preparation and it gives me hope. It might look like a baby step, but it is a significant one because it turns the whole thing around essentially, a step in the opposite direction. Combined with a game of complexity like The Last Remnant or even a hard mode(with a harsher SRPG-style grading system), and you could have something really worthwhile.

Whatever, I'll be sadder when they stop making SRPGs altogether. On the other hand perhaps that will be the end of Tactics Ogre/Final Fantasy Tactics broken nonsense which poisoned the well at least.

Aeana said:
And as I mentioned, SE already has KH, FF Type-0 and Versus as action RPGs.
DaBuddaDa said:
And arguably Dissidia.

lol. "RPG" experts on NeoGAF.

(This why people could stop making JRPGs and no one would bat an eye. It is why when people stopped making WRPGs and no one did(well, that's not true, but you should get what I am saying.)
 
Honestly, whatever XV might be right now, it will undoubtedly change completely by the time it comes out.

Given the way they've divided up production teams, I don't see the next numbered FF coming for a long while.

Too early to get upset over a quote like this. Though I wouldn't be against an action RPG approach. Every FF has changed things up significantly, so I don't see how this would be any different. 12 and 13 for example resemble absolutely nothing that's come before in the franchise.
 
genjiZERO said:
Final Fantasy WRPG could be so awesome. Not sure how they would handle multiple characters, but maybe they could bounce between them as different chapters. It could be really exciting though. FF aesthetics with Elder Scrolls gameplay.

Like most other wRPGs? Not all wRPGs are about being one single guy. Baldur's Gate, Planescape: Torment, Dungeon Siege all feature multiple character parties.
 
Fantasy Final said:
How about making Final Fantasy good again? You know, ignoring the Western market like you did before?
Unfortunately ignoring western markets is no longer a viable business strategy because of the costs of development and the smaller Japanese market compared to western markets. It would be great if that happened but the only time I see Square develop traditional JRPGs is on the ds probably because of the lower development costs and larger potential user pool.
 
Fantasy Final said:
How about making Final Fantasy good again? You know, ignoring the Western market like you did before?
What makes you think that would cause the series to be any less of a mess?
 
artwalknoon said:
Unfortunately ignoring western markets is no longer a viable business strategy because of the costs of development and the smaller Japanese market compared to western markets. It would be great if that happened but the only time I see Square develop traditional JRPGs is on the ds probably because of the lower development costs and larger potential user pool.

Ignoring the west in favor of mainland Asia might be viable. SE sure loves making MMOs nowadays.
 
I do think it's a little premature to be talking about XV when XIII-2, XIII V, and XIV haven't come out or come out in their final version. And a possible XIII-3 is still in the works for this generation.
 
I enjoyed FFXIII's more active combat system, and would love to see what they can come up with in the next installment.
 
I just don't see this happening. It sounds like he was just musing and giving a truthful answer but I doubt they go all FFXI departure for XV. I could see an action-RPG game set in the same universe a la Versus though. Speaking of Versus...
 
Fantasy Final said:
How about making Final Fantasy good again? You know, ignoring the Western market like you did before?

FFXII is one of the best FFs and is also quite "western".
 
Riposte said:
Ignoring the west in favor of mainland Asia might be viable. SE sure loves making MMOs nowadays.
They have two more or less active MMOs, of which one has been out close to 10 years, and one other one coming out. Wouldn't say that's any kind of trend. They probably hope DQX & FFXIV will be active for the next 6+ years (at the very least) and I can't see them bringing out any other MMOs for as long as those two remain somewhat active, that's why they've gone to such lengths in trying to give XIV a massive overhaul that would attract people back to it (cheaper to do that than to spend 3-4+ years developing an all-new MMO) and that's why they are already future-proofing DQX by simultaneously working on a Wii U version.

but when XIII-2 is announced and released before Versus (a game in development before XIII had even finished)
So? XIII-2 reuses a lot of assets & gameplay features from XIII and XIII itself was kind of a rush-job, whereas with Versus's development they've always had a very different approach.

I really don't understand why people see Versus XIII's long-ish development time in such a bad light. People always give crap for developers not taking their time with developing games, but when they do, people bitch and bitch and bitch like there's no end. There's been a lot of preparations & experimenting done with Versus (at first they just played around with PS3's hardware to see what they could do), some of which has ended up in the game, some of which has not or has been changed. They aren't rushing Versus out which is a GOOD thing. Maybe it won't end up being the second coming, but at the very least they are trying to do something new & ambitious instead of going with the safe & quick cash-in spin-off (ala Dirge of Cerberus).
 
Well I tend to enjoy Action RPGs instead of Turn-based...so maybe I'll play a Final Fantasy game for the first time...when I'm like 25? (I'm 22 now lol)
 
Famassu said:
They have two more or less active MMOs, of which one has been out close to 10 years, and one other one coming out. Wouldn't say that's any kind of trend.

Perhaps making isn't the right word. We wouldn't want to forget the MMOs they've been publisher and provider of. Seems clear as day they are extremely interested in that field after XI's tremendous success.
 
It will be interesting to see how VersusXIII is received globally.
If the game sells well and has good critics looks like the direction of the future of the series will be set in stone i guess.
 
No thank you.

If XV is an action rpg, its not FFXV. It's another game with XV tacked on for extra sales.

It already pisses me off enough they have MMOs in the numbered series. Calling them Final Fantasy Online (I and II) not good enough? Fine, destroy the brand image to get some extra sales in the short run. What a bonehead decision that one was. smh
 
NeoUltima said:
No thank you.

If XV is an action rpg, its not FFXV. It's another game with XV tacked on for extra sales.

It already pisses me off enough they have MMOs in the numbered series. Calling them Final Fantasy Online (I and II) not good enough? Fine, destroy the brand image to get some extra sales in the short run. What a bonehead decision that one was. smh
It's awesome when fans dictate to developers what their series is or isn't.
 
Square should just turn their games into pc adventure games.



If they ever remade ff7 I would want them to mimick the style of 90s pc adventure games.
 
Kagari said:
I wasn't going to post this because I think the question itself is terrible... so here's my thoughts instead:

Asking about a game that's not even announced is fairly rude and shows you don't care about games the developers are actually working on. Final Fantasy Versus XIII and XIV relaunch haven't even happened yet, so if anything, these journalists need to stop prodding about things that don't even exist.

Yes, I realize the irony in that I myself have done interviews with the FF development staff, but I would never ask them something this dumb.
Maybe, just maybe, that's the point?
 
Cygnus X-1 said:
Oh shit. What's wrong with Square-Enix recently?
Nothing? They've been getting their shit together recently after being a bit lost during the transition from last gen to current gen.
 
Kagari said:
I wasn't going to post this because I think the question itself is terrible... so here's my thoughts instead:

Asking about a game that's not even announced is fairly rude and shows you don't care about games the developers are actually working on. Final Fantasy Versus XIII and XIV relaunch haven't even happened yet, so if anything, these journalists need to stop prodding about things that don't even exist.

Yes, I realize the irony in that I myself have done interviews with the FF development staff, but I would never ask them something this dumb.
Investigative journalism is good. They've already said that they won't tell much about Versus XIII, so asking about the game will only result in, "No comments" or "At this moment we can't tell you." It's a given that we will see FFXV one day, so these guys were just trying their luck, nothing wrong with that.

Coming to the topic, if they go the Action RPG route, I won't mind tbh, and it could be because most people don't really have patience for turn-based battle systems. Personally, I would like the old school stuff but I can understand why they are reluctant to go with that.
 
Meh, I'd rather they stick with their current method and explore different genres and extremely different styles of gameplay in spinoffs and their new/other IPs, while the main series retains the command-based combat.

There are a lot of other big or small things I'd rather see them try to fix or change than the combat system.
 
They need a visionary building their game, not the pre-existing market. Where is their Matsuno? Their Sakaguchi? I hope Square pulls it's shit together and remembers it can't just throw money and existing tropes at a game and hope it comes together.
 
I'm okay with this, rename Versus to XV to save yourself trouble while you're at it.

Personally, when FF7 gets remade I'd like it to be an action rpg.
 
Orayn said:
It's awesome when fans dictate to developers what their series is or isn't.
It's awesome when 'people' post with rude tones.
You're quoting me, so speak directly.

The only ones who really have authority over what Final Fantasy is suppose to be are the original creators.

Aside from that, everyone has a right to their opinion. And I think it is disgusting to include MMOs in the main series.

I doubt it was the choice of the developers to call FFXI and FFXIV what they were. It was a decision by the head-honchos wanting to take advantage of a 'number' for extra sales.


Those fans help pay their salaries. I would hope the developers would listen to what they want.

Rpgmonkey said:
Meh, I'd rather they stick with their current method and explore different genres and extremely different styles of gameplay in spinoffs and their new/other IPs, while the main series retains the command-based combat.

There are a lot of other big or small things I'd rather see them try to fix or change than the combat system.
These are my feelings as well.
I have nothing wrong with a FF MMO or other spinoffs.
But the numbered series should have consistency. It would be as if Modern Warfare 3 were released as a third person shooter instead of an FPS.
 
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