Square Enix is handpicking access to Forspoken review codes. Apparently no PC review codes either

I don't understand the question and not sure what Requiem(nor do I care about it) has to do with it. Given what Requiem asks for is much more digestible. And achieves 60 FPS instead of....30?

A better game to compare given what Forspoken offers would be Sonic Frontiers and Sonic Frontiers is asking for far less.

Given the ludicrous storage requirement alongside recommended specs being 24 GB RAM it smells like a poorly optimized port to me.

Cautiously optimistic but I have a feeling this isn't gonna be a good look for this game's launch.

I'm looking forward to how this all pans out.
The requirements for Plagues Tale Requiem and Gotham Knights both list a 3070 for 1080p 60fps while Forspoken lists a 3070 for 1440 30. That's what I'm saying.
 
The requirements for Plagues Tale Requiem and Gotham Knights both list a 3070 for 1080p 60fps while Forspoken lists a 3070 for 1440 30. That's what I'm saying.
Requirements are just a guideline.
My 3700x/1080ti powered PC ran Requiem at 1080p/60 with quite a bit of room to spare on the gpu.
 
red flag 24hnbr GIF by ADAC TOTAL 24h Nürburgring


If any of you douchebags pre-ordered this game, cancel that shit now before it's too late.
 
I still don't understand how Stranger only got a 72, game is a solid 80-85
Sadly I think the graphics/performance, inventory management, and crappy town/NPC interaction really hurt the review scores. Core gameplay was really fun but it needed some more time in the oven.
 
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That's my point....
No i know, i was just giving an example.
I mean i'm not buying this game but going by the spec sheets, my PC would be in the 1080p/30 range, but i'll bet anything right now that i would be able to get 1080p/60 with my PC.

PC spec sheets often overshoot to stop people moaning on Steam etc about the requirements saying 'x' level PC but the game runs like shit.
 
I'm gonna take the high road with this, the devs tried to make something different. It's incredibly hard to make a game and it's not on account of not trying.

If this flops that is.

It is almost assured that the game is not going to be a "hit" out of the gate, at least going by the STEAM numbers. This game is at #24 on Steam Wishlists and #39 in overall top sellers. For a game coming out in a week. Contrast that to HOGWARTS which has had no hands-on preview events and the cultural headwind given its history and that game - coming out in a little under a month - is sitting at #1 and #5.

. . .if this flops commercially, it'll be all on SE for not promoting this properly.
 
I actually kinda agree with this. Sadly, we know there are more than a few reviewers who play right into the console war toxicity BS, and some who try gaming the MC by abusing the meta aggregate process. Nonsensical reviews that have no rhyme or reason, internal logical consistency or sound reasons for providing the scores that they do. The fact some will absolutely try giving it a lower score just because it's a PS console exclusive. Like, would anyone expect a genuinely honest review from Windows Central, considering one of the writers there has, multiple times, blamed Square-Enix for not bringing FF games to Xbox (or is that WCCFTech? I think they both do it)?

These things unfortunately happen and it's reviewers' fault for not holding themselves to higher standards. At the same time, Square-Enix could easily abuse this as a means of shielding criticism for an otherwise broken game. At the end of the day however, the would-be target audience have a demo they can play, right now, to get a feel for the game and see if it's something to their liking. I've heard a lot of people saying the demo's very fun and movement feels great, in fact the only two negatives seem to be that the environment is a bit generic and the MC talks a bit too much/uses too much "out of place" language.

Neither of those should be big factors into significantly lower scores but, again, some reviewers are just petty enough to try it, so I understand the limited review access.

I don't understand the question and not sure what Requiem(nor do I care about it) has to do with it. Given what Requiem asks for is much more digestible. And achieves 60 FPS instead of....30?

A better game to compare given what Forspoken offers would be Sonic Frontiers and Sonic Frontiers is asking for far less.

Given the ludicrous storage requirement alongside recommended specs being 24 GB RAM it smells like a poorly optimized port to me.

Cautiously optimistic but I have a feeling this isn't gonna be a good look for this game's launch.

I'm looking forward to how this all pans out.

I mean, do you WANT current-gen only games or don't you? Minimum system requirements were always going to increase for PS5/Series-only games, I don't know why people are acting so shocked or upset that Forspoken needs more specs. This is going to happen either with this, or FF XVI, or other current-gen only games that get or eventually get PC ports.

Although Forspoken uses DirectStorage, they aren't counting on the majority of PC users actually having it yet (partly because I think it's tied to W11).
 
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Man, she is fine as hell but everything she touches bombs hard. Either she's cursed or her management team is ass at selecting projects for her. Charlies' angels bomb, Resident evil bomb, Forspoken..... we shall see.
Agree mate. Hope she has more luck in the future, would like to see more of her.
 
Rachael Harris Popcorn GIF by Lucifer

Another cyberpunk 2077

shit, you mean the game we actually got a fucking demo for? The one we literally can play? lol

I don't know about all that now.

I'm not getting Forespoken day 1 as I don't have the time and I didn't see much to justify a day 1, but Square did right with its marketing. They showed trailers to tell what the game is about, gave a demo to let you play it, even with this review code thing, this is NOTHING like CP2077.

Cyberpunk was announced in 2012

Announcement is one thing, full development start is another

...it was announced to already be in development in 2012. I don't see the point in this "full" goal post people have made regarding that game, the fact of the matter is, they have more time then most to make a game and failed in so many aspects, by the time they were done it was missing a fuck ton of features, changed genres and years later we are waiting for basic elements found in GTA III, Watchdogs etc.

CDPR might have easily proven that what Ubisoft does with open world games isn't some easy, simple feat.



Had a second team working on it, "for some time", as in...by the time we hear of it in 2012, they've already been working on it. Stop with excuses for this shit man, they took eons to make a game and failed in so many areas its not even funny. I don't know if its management if they need to hire much more developers or something, but clearly many things went wrong in that development. They took that long and the game had problems and switched genres, Rockstar takes that long and they move 40 million plus units and break records and get awards.

Taking a long time can be a good thing if its by choice to perfect something.....it can also be a massive warning sign that something is deeply wrong in development. I wish it turned out better too as I was hype for it, but I gotta call a spade a spade man.

Ribi Ribi nahhhhh, it doesn't matter what system its played on. My biggest issue was never performance, it was design. It was no longer an RPG (at least no longer the one promised), extremely shallow, slow dumb AI and PS1 level NPCs, loads of missing features even to the point of menus popping up of features removed in the game lol Playing on PC isn't magically going to get you better AI, more of an RPG and a return to all features missing or some weird shit. I would have given it the same score regardless tbh.

So hard to say if this game will move the numbers Square thinks it should, but they've been known to exaggerate what they think a game should sell ie Tomb Raider, so who knows. Its not a game we've been waiting 8 years for with a massive amount of promises or something lol
 
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Sadly I think the graphics/performance, inventory management, and crappy town/NPC interaction really hurt the review scores. Core gameplay was really fun but it needed some more time in the oven.
I'd say the inconsistencies in reviews did more damage than anything else. The game is 100% gameplay focused but was viewed like it was some deep story driven game.
 
I still don't understand how Stranger only got a 72, game is a solid 80-85
Is it worth it to get that game now? Isn't it an online only with servers about to die experience or am I confusing Babylon's Falls with it?

OT: I think I'd like this game if the MC stfo for once... I didn't get why people complaining about too chatty characters but damn, after playing some games with companions that don't stop talking while I fight... I just can't, they distract me way too much and don't add a single positive thing to the game...
 
Is it worth it to get that game now? Isn't it an online only with servers about to die experience or am I confusing Babylon's Falls with it?

OT: I think I'd like this game if the MC stfo for once... I didn't get why people complaining about too chatty characters but damn, after playing some games with companions that don't stop talking while I fight... I just can't, they distract me way too much and don't add a single positive thing to the game...
You're thinking of Babylon's Fall. SoP is a soulslike game that has a MP option.
 
Budget AAA, the publisher saves the money, passes on the fuck you to the consumer that gets a mediocre product. Don't encourage them to do more of this, don't buy these shitty games.
 
Look, just because you need a supercomputer capable of running a space program, a bank of GPUs worth a million dollars, and half the known world's available storage capacity to run Forspoken on pc, that doesn't mean the absence of review codes for major outlets is unusual or that Square Enix should be seen as deceitful and underhanded.

Absolutely not.

Yes, ok, rumours suggest you can't even play at 480p and hold a consistent 30fps even with a 4090 and 64gb RAM, but that's not important.

What's important is Square Enix have your best interests at heart and you should buy the game without reading any reviews... otherwise, you are a fascist.
 
Every single thing points to this game being really bad and Square just wanting to get it out the door, maybe get some sales from simps day one, and move forward. Anyone who preorders or buys day one is just being irresponsible with their money.

2) Surprising to see SkillUp talking about this and mentioning it's a "huge red flag" when he was all over the limited Cyberpunk 2077 review code and mandated guidelines that included not talking about the console review codes and performance.

You know, this is actually a very old tactic for videogame writers. They will happily shill for the big/popular/hyped games while doling out attacks on the second tier stuff to maintain the veneer of credibility. ShillUp is following a very old playbook.
 
This game seems to me like one of those games where VG critics pre-decided they wouldn't like the game long before they ever got their hands on it.

I don't think the game will be worthy of a 90+ MC on release. But I do think that there are far too many biased critics frothing at the mouth to give this one a low score regardless of how it plays.

User scores will very likely be much better than the critics' scores when all is said and done.

In any case, if it launches to a poor MC score, it doesn't bother me as I'll still buy it cheap on PSN.
 
You know, this is actually a very old tactic for videogame writers. They will happily shill for the big/popular/hyped games while doling out attacks on the second tier stuff to maintain the veneer of credibility. ShillUp is following a very old playbook.
Famitsu Magazine does the exact same thing. Almost all the big name games get scores like 8/9/8/9. But then all the bargain games get 5/6/5/6.
 
It is almost assured that the game is not going to be a "hit" out of the gate, at least going by the STEAM numbers. This game is at #24 on Steam Wishlists and #39 in overall top sellers. For a game coming out in a week. Contrast that to HOGWARTS which has had no hands-on preview events and the cultural headwind given its history and that game - coming out in a little under a month - is sitting at #1 and #5.

. . .if this flops commercially, it'll be all on SE for not promoting this properly.
Sony likes releasing flops ,should have made a order 1886 sequel tht would be so much better. They already had the tech to would have taken 3 years for sequal
 
didn't knew SE made the order.
Well it's up to sony what games are being made and where the funds for development go. They chose this instead of sequal to a game many people wanted which would have Ben a huge improvement since the tech was there. I get it square eniq is more proven but they have their share of flops to
 
Well it's up to sony what games are being made and where the funds for development go. They chose this instead of sequal to a game many people wanted which would have Ben a huge improvement since the tech was there. I get it square eniq is more proven but they have their share of flops to
not that many if we are honest. but i can see a reboot of the order for PS6.
 
I still don't understand how Stranger only got a 72, game is a solid 80-85

I already played like two hours of forspoken today and while I can see it not getting ridiculous claim. Its definitely better than the hate train it gets. I also think it runs alot better than the demo.
 
Well it's up to sony what games are being made and where the funds for development go. They chose this instead of sequal to a game many people wanted which would have Ben a huge improvement since the tech was there. I get it square eniq is more proven but they have their share of flops to

The game is being developed and published by Square and it's also coming to PC on day one. There's no indication Sony is funding the entire (or a majority) of development cost or that they had any major involvement in the making of the game. The only thing they did is pay Square to not release it on Xbox, and while they probably paid several million for it I doubt it was anywhere near the cost of making a whole new AAA game in house.

Though I do wish Sony would take all the money they are spending on timed exclusives and invest it into actual new games. Then again with MS going on a spending spree in these past few years I can't blame them for trying to secure big third party titles.
 
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SoP deserves a better score. 76 to 78 would make sense to me.
Game has flaws, but gameplay is solid.

I liked DioField but yeah, score makes sense.

Heard Elysium was fun if a little bland, gonna try it after im done with VP Lenneth

I'm not interested in Forspoken, nothing show has beem appealing to me.
 
For all the people absolutely shocked at this: can you name a single modern SONY console exclusive that didn't have the console as the only review code provided?

. . .I mean this game may certainly end up hot-garbage (particularly in terms of performance given those PC requirements), but it's not like this is evidence of that.
The problem is they aren't even giving out PS5 codes.
 
This game seems to me like one of those games where VG critics pre-decided they wouldn't like the game long before they ever got their hands on it.

I don't think the game will be worthy of a 90+ MC on release. But I do think that there are far too many biased critics frothing at the mouth to give this one a low score regardless of how it plays.

User scores will very likely be much better than the critics' scores when all is said and done.

In any case, if it launches to a poor MC score, it doesn't bother me as I'll still buy it cheap on PSN.
Yeah, the demo was 7/10 to me -- very much in line with Ubisoft games in terms of quality, standard, and graphics, which routinely scores above 80.

However, the combat was significantly more nuanced, fun, and unique than a Ubisoft Assassin's Creed game.

I'm looking forward to buying the game when it goes on sale.
 
For all the people absolutely shocked at this: can you name a single modern SONY console exclusive that didn't have the console as the only review code provided?

. . .I mean this game may certainly end up hot-garbage (particularly in terms of performance given those PC requirements), but it's not like this is evidence of that.

Well pefomence on ps5 on quality mode on a 120hz TV is absolutely excellent for forspoken.
 
Oh oh...I actually liked the demo but the biggest problem is there is no dodge button and that's weird as hell in a combat game. I don't want the character to auto dodge for me.
 
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