if by recent you mean anything after Blue Dragon, then IX by a fucking landslide
I didn't even remember blue dragon was a thing
Nice. I always knew the Nintendo ones would get decent sales. What about Heroes and Builders, how do they compare?
if by recent you mean anything after Blue Dragon, then IX by a fucking landslide
I didn't even remember blue dragon was a thing
True, Dragon warrior at the time didn't let us really feel that until the 7th installment in the west. When dragon Quest 8 did come out not many of us understood what series that actually meant. 9 was the first time I feel like everyone over here understood and by that point it was viewed as a handheld game first.It may seem weird considering dragonball, but the people who like dragonball are not the same people who play games and are attracted generally to JRPGs, especially a franchise like Dragon quest.
Also the stigma that cartoons are for kids would really hurt the brand especially in the 90s where that was the main viewpoint
I think people are just too used to FF's storytelling and conventions that I'm not sure if people would ever get used to DQ's minimalist approach.
But we didnt want to give up the core element that made the game Dragon Quest. The game did have some modest sales overseas, but it wasnt anywhere close to the level of Final Fantasy sales.
Nice. I always knew the Nintendo ones would get decent sales. What about Heroes and Builders, how do they compare?
As I recall, only DQIX sold quiet well.
DQIV and DQV sold way much worse that we wouldn't have gotten DQVI if it wasn't for NIntendo.
I think DQVII didn't do any good lately.
I can only hope forever.I wonder how many more times they're going to try. The definition of insanity applies here.
Didn't the PS2 era DQs do good as well?
We only had DQVIII in that era.
I think it did pretty good, not sure if it was cause the game itself or due to the FFXII demo that came with it.
New DQ titles in the main series seems to sell well (if we use DQVIII and DQIX as examples) however, the remakes and spin offs don't seem to do any good.
DW7 was the Earthbound of its era
Why play this game that looks it came from the stone age when you can play this exploding eye sockets awesome sauce Final Fantasy?
It was an utterly hard sell. Playing a game that looks like a early SNES game but with uglier 3D backgrounds in a post-Dreamcast, PS2-immanent world.DW7 was the Earthbound of its era
Why play this game that looks it came from the stone age when you can play this exploding eye sockets awesome sauce Final Fantasy?
I wish 11 all the best.
It was an utterly hard sell. Playing a game that looks like a early SNES game but with uglier 3D backgrounds in a post-Dreamcast, PS2-immanent world.
It was an utterly hard sell. Playing a game that looks like a early SNES game but with uglier 3D backgrounds in a post-Dreamcast, PS2-immanent world.
Didn't the PS2 era DQs do good as well?
He also believes that Square Enix should have originally given a greater effort with Dragon Quests localization.
Finally, Miyake said that the cartoon-like aesthetic of Dragon Quest may not immediately connect with western gamers.
DW7 was the Earthbound of its era
Why play this game that looks it came from the stone age when you can play this exploding eye sockets awesome sauce Final Fantasy?
You fuckin think?!?!?!?!
Yea because nobody likes that Dragon Ball show with the same exact aesthetic.
Dragon Quest really needs a collection release here. You give us maybe 1 through 6 on one disc and it can give gamers context of the series. The rereleases on phones are a good start but I think we need a better excuse to at least try alot of the games, and thus giving us that context.
True, Dragon warrior at the time didn't let us really feel that until the 7th installment in the west. When dragon Quest 8 did come out not many of us understood what series that actually meant. 9 was the first time I feel like everyone over here understood and by that point it was viewed as a handheld game first.
He'll even people who know rpgs might not know alot about dragon Quest just because of how little the series was played up here. You kinda have to force hype culture.
AFAIK, Dragon Warrior 1 on the NES sold ~500,000, but Nintendo published it and printed more than they needed and gave the rest away for free in Nintendo Power.
DW2-4 (published by Enix) on the NES sold ~100,000 each (with conservative print runs that sold out quickly). So Enix gave up on America and sat out the SNES era.
Final Fantasy 7's American success motivated Enix to try again, and Dragon Warrior 7 sold ~200,000 (high for a PSX RPG, but low for FF7). I saw a number before the American launch saying that Enix of Japan expected DQ7 to sell 2 million units in America. So Enix of Japan gave up on America again.
Dragon Quest 8 apparently sold ~500,000. "We put a lot of effort into Dragon Quest VIII. The game did have some modest sales overseas, but it wasn't anywhere close to the level of Final Fantasy sales." Oh well, time to give up on America again.
Nintendo of America published DQ9. ~400,000. The remakes of 4-6 sold ~100,000. Time to give up on America again.
In a year with a gigantic DB push. If they fail to really promote it this time then they are clueless.
don't think so. also, looking at PAL charts, it did much worse than WoFF
A collection will do nothing but just sell the game to an audience already sold on the game. What DQ needs to reach parity with FFs brand is very simple.
It needs to find its Skyrim/Red Dead Redemption/Witcher 3 breakout moment.
Develop & release a single DQ game that possesses:
-A lot of the compelling components that is highly appealing to a vast majority of gamers
-Stellar marketing that is crystal clear on messaging & perfectly executed throughout marketing cycle without fault.
-Ensure the games hype is as high as it can possibly be and be seen as a must have by as many influencers as possible
-Deliver on the games quality to the best that it can be and live up to all expectations.
Im not saying this will elevate it to a 20 million seller in the veins of Skyrim or Red Dead, but those games succeeded in spite of its IP, not because of it. Skyrim elevated Elder Scrolls, not the other way round. Same with Redemption for Red Dead and Wild Hunt for The Witcher.
Can DQXI be that game? Who knows.
But it sure as hell ain't going to be any of the currently available DQ games.
We only had DQVIII in that era.
I think it did pretty good, not sure if it was cause the game itself or due to the FFXII demo that came with it.
New DQ titles in the main series seems to sell well (if we use DQVIII and DQIX as examples) however, the remakes and spin offs don't seem to do any good.
Dragon Quest 8 apparently sold ~500,000. "We put a lot of effort into Dragon Quest VIII. The game did have some modest sales overseas, but it wasnt anywhere close to the level of Final Fantasy sales." Oh well, time to give up on America again.
Nintendo of America published DQ9. ~400,000. The remakes of 4-6 sold ~100,000. Time to give up on America again.
The NPD figures I have are:
Dragon Quest 8 - 582k
Dragon Quest Heroes: Rocket Slime (DS) - 85k
DQVIII was also the first Dragon Quest where they even bothered with a PAL localisation, so it wasn't all about America with it and most subsequent games/remakes.
If that is true DQVIII suddenly became the best selling DQ in the west.
Not sure how FF still does better in the west, DQ has better monster designs, stays true to classic RPG elements, FF experiments too much. FF primarily sells on name now.
Toriyama's newer style has been HEAVILY criticized by several long-time DBZ fans. DB Super has thinner, younger looking characters that put off westerners for the very same reasons mentioned in this DQ article.I'm not sure I buy this considering how popular DBZ is
Didnt builders do really well in the west?
Maybe those "classic RPG elements" aren't as popular these days as you think they are?
Dragon Quest really needs a collection release here. You give us maybe 1 through 6 on one disc and it can give gamers context of the series. The rereleases on phones are a good start but I think we need a better excuse to at least try alot of the games, and thus giving us that context.
Man I don't get it, Toriyamas art is so much more inviting than whatever Final Fantasy is trying to do. If anything it's more the grognard turnbased jrpg trappings that turn me off Dragon Quest. (That and seemingly always being on the least fit hardware)
They're from a NPD leak we got a few years back, so they're true.
I think the 600k European figure you quoted is shipped though, so DQIX may still have sold more.
It did pretty okay given what they were expecting.
Man I don't get it, Toriyamas art is so much more inviting than whatever Final Fantasy is trying to do. If anything it's more the grognard turnbased jrpg trappings that turn me off Dragon Quest. (That and seemingly always being on the least fit hardware)
Fit for my preferences, YMMV obviously. Tail end of PS2 (that was ages ago), then on DS when people were pining for console jrpgs, then on Wii when it was dead.It's always been on the most popular hardware of whatever generation it's in, so I don't know what you mean by fit.
Toriyamas art is beautiful. Kinda laughed at the "If I'd known this Dragon Quest thing would go on for so long I'd have said no" comment in the NHK(?) special.
Once I can make threads again I'll make a thread about the DQ artbooks I got. Only issue I hace with them is that only one of them has an artwork of Marcello from 8 and the book it is in is rather smallFit for my preferences, YMMV obviously. Tail end of PS2 (that was ages ago), then on DS when people were pining for console jrpgs, then on Wii when it was dead.
I mean how many threads did we have where peoole concluded jrpgs were dying because of all the androgynous or moe characters that weren't like the cool heroes of old jrpgs like Chrono Trigger and Secret of Mana. The cartoon aesthetics may have problems with the mass market, but I'd say primarily because it feels safe and derivative. If you do a cartoon aesthetic, make sure there's another hook.
I wonder how many more times they're going to try. The definition of insanity applies here.
I'd play Dragon Quest but I fucking hate the Dragon Ball character designs. I can't look past it. Sorry GAF.