Fixed1979
Member
I disagree. They wanted to push the series forward rather than playing it safe and do exactly what the fans wanted. I'm thankful they did that. Sure, some people don't like it, but if you pay attention to certain aspects of the game's design, I think you'll have a better understanding of the developer's intentions.
Network connections are much faster and more of any game's install base is using the internet to connect these days. The new SSX game acknowledges that and takes full advantage of it. If anything, this allows for much more difficult track design. Why? Because the community teaches each other how to play and how to constantly improve. (Ghost data!) In speaking with some of the developers, this (and some of the more punishing runs like One Step Ahead) is where Demon's Souls had a large influence on SSX. Ghost data in Demon's Souls would let you know what NOT to do. Ghost data in SSX teaches you EXACTLY what to do.
This game isn't really meant for the people who want to have an isolated experience that hinges on single player or enjoyment of window dressings such as zany characters or a fun atmosphere. This is a game that's really been purposed for the community of hardcore SSX players who exist, in the space of SSX, to destroy each other's records. Is this sort of scope a fault in their design? I think it is because many people (who aren't part of this competitive loop) don't enjoy what they're doing with this new game. But for the people who latch onto the competitive nature of SSX and or already exist within the long-time hardcore SSX community, it's wonderful.
Just my two cents. I don't think you're wrong in what you're saying, but to say that the developers don't get it is arguable. I don't think this is a perfect game (O2 DD, hello!) but I think there's a lot of awesome stuff in this game.
@jetsetfluken: I think a lot of your criticisms would go a great distance in fleshing out RiderNet 2.0. Really great ideas. I think that the sequel to SSX2012 (fingers crossed) will feature lots of what you're speaking about.
Really?
You can push the series forward without having to go in the direction they did, all the while still giving the fans what they wanted. All your points are about community and having other people help make you better. There's no reason they couldn't have created this community without without fucking up the SSX formula. I spent some serious time with friends taking turns while sitting around the TV and making each other better in the old SSX games. They didn't need to have you fall into a hole or wear a wingsuit/headlamp/armor to make it more more "challenging", to post the highest score, or to run the fastest time. I know you're a big SSX fan and for that reason I have a hard time believing that you actually feel this way because it's quite clear that they didn't make this for the SSX community, they made it in spite of the SSX community. I really hope we get to see another SSX again, and I hope that Batty or whomever wants to take credit for "pushing the series forward" isn't anywhere near it.