Cathcart System
Ownership: Lawless (Pirate)
Planets: 0
Planetary Rotation: n/a
Import: Refuse
Export: Salvage
Crime Status: High
Black Market: Weapons
UEE Strategic Value: Purple
Cathcart is widely recognized as a pirate system, and its reputation in the UEE expends little treasure trying to downplay. At heart, Cathcart is a galactic junkyard with no natural planets and no particular redeeming qualities. Its been humanitys prime dumping ground for radioactive debris, failed starship hulls and out-of-date space technology for generations. The only enforced rule: leave the route between jump-points clear at all time.
The inhabitants of Cathcart have constructed makeshift environments by lashing together wrecked ships, orbital platforms and anything else that can be re-pressurized. Its an interesting environment that has spawned a truly unique subculture but the huge population of pirates, smugglers, mercenaries and outright killers means that anthropologists wont be documenting it any time soon.
Cathcarts largest world is called Spider, a sprawling mass of abandoned UEE warships spiraling in ever-increasing mated tendrils around an ancient colony ships massive hull. Visitors are encouraged to keep their suits on during their stay, as the shoddy construction of the inhabited areas often gives out. Still, its a great place to pick up a bargain if you arent picky about what century your ship upgrades came from.
Next, at $3.8 million: Known to the XiAn as a ProductionSystem: every planet has been classified as a work zone.
I'm heartbroken. Because my dad lost his job, every bit of my paycheck that isn't going towards gasoline or food is now going towards supporting my family. I will not be able to participate in this, nor will I have any funds to spend on gaming until at least February.
I wanted to support this and Strike Suit Zero so much. :\
As excited as I am for this game, $250/$225 is still too much for that. I hope they put out brochures for the other pledge ships before the campaign is over, though!
Also, these system descriptions remind me of the Mass Effect codex. Evocative and interesting as hell, but mostly pointless since very little of it is actually in-game.
That's something you'll be able to visit and should be a sight to behold.
It's nice to want things!
Well, it really depends on the system, doesn't it? For example ...
"Cathcart’s largest “world” is called Spider, a sprawling mass of abandoned UEE warships spiraling in ever-increasing mated tendrils around an ancient colony ship’s massive hull."
That's something you'll be able to visit and should be a sight to behold.
I hope it amounts to more than a single planetary backdrop with the same exact three buildings you'd find in any other system.
Admittedly, what I'd like to see would be ridiculously expensive and well beyond the scope of most game budgets. It's nice to want things!
Are there any official images of the Hornet? You know, the ship that comes with the $125 Wingnut package.
Well besides the first video, I don't believe so.
Now that I'm looking into it, I think that AI demo video shows a whole bunch of Hornets. I thought they were still designing the ship so I assumed those were different fighters.
Are there any official images of the Hornet? You know, the ship that comes with the $125 Wingnut package.
wow at the constellation pdf. so much detail. do you get to run through your own shit?
were the other ship pdf's released? Where can I find them?
Where? Roberts' website or the KS one? I couldn't see any on either.Some 30$ slots opened up so i just grabbed one. Alpha and Beta access is pretty neat.
btw, does anyone recommend any flight sticks/joysticks? Something that can also be used in battlefield 3. Never used one before but I feel like i'm gonna need one.
Man, a multi-station ship. The Constellation should be a blast co-op with friends. So, a close-range support fight, turrets, co-pilot. Good stuff. I wonder what the co-pilot actually does (operate weapons/subsystems?) - I hope it's something that's actually beneficial rather than just a gimmick.
I think you can have mechanics in Star Citizen, too, who specialize in repairing ships quickly.
did the devs say that?
Man, a multi-station ship. The Constellation should be a blast co-op with friends. So, a close-range support fight, turrets, co-pilot. Good stuff. I wonder what the co-pilot actually does (operate weapons/subsystems?) - I hope it's something that's actually beneficial rather than just a gimmick.
Constellation brochure: https://s3-us-west-2.amazonaws.com/cdn-rsi/RSIConstellationMK3BrochureV2.pdf
So good
Were already to the $3.8 million mark, so heres the 7th additional star system, Tal. Great work, pledgers, youre directly building a universe!
Tal System
Ownership: XiAn Empire
Planets: 7
Planetary Rotation: 240 SED (Tal II), 359 SED (Tal III), 566 SED (Tal IV), 673 SED (Tal V)
Import: Raw Materials
Export: Textiles, Processed Goods, Weapons
Crime Status: Low
Black Market: Narcotics
UEE Strategic Value: Green
Tal is a system on the edge of the XiAn Empire and one which has been generally receptive to extended human presence. The entire planetary series is what the XiAn call a ProductionSystem: every planet has been carefully planned and patterned as a specific work zone. Each inhabited world (Tal II through V) is filled with factories, refineries, food production domes and other facilities and each planet has a specific purpose in a larger production chain.
One visually surprising element of Tal is that the XiAn love of large scale organization means that they have actually color coded their ProductionSystem worlds: EVERY structure on Tal II is a bright yellow, Tal III purple, Tal IV dark green and Tal V a burnt orange. Humans regularly express their disbelief that such a system is even possible, although it goes a long way to explaining why XiAn frequently have trouble adapting to the chaos of human cities.
Although the actual system is far more complex than a simple summary can provide, merchants should know that Tal II produces large scale space fabrication, Tal III food and textiles, Tal IV processes hydrogen and antimatter and Tal V is responsible for end-stage processing of weapons. The XiAn are happy to purchase raw materials for use on their factory planets and they sell surplus production runs at fair prices. Its not the best place in the galaxy to score a deal, but dealing with the XiAn is as close to being able to guarantee a small profit as you can find.
Next, at $3.9 million: Located within the Banu Protectorate. A windswept mass of volcanic rock. The churning volcanoes under the surface help produce the systems main exports.
Hmmm... co-pilot should essentially act as a navigator, information officer.
i.e. they can access the navigation details and info, keep track of all the various bogies in space, and provide the captain/main pilot with targeting and heading information (on top of whatever the captain can set for themselves).
Perhaps they can also manage the weapons.
So basically, his role is to augment the brain of the captain.
This would be excellent if it scales with ship size and crews. Like on the capital ship carrier, it has so many weapons to control that it's the entire job of one person to manage (not just target, but manage) weapon powers and subsystems.
Of course, the trick is to make all this function always accessible to the captain - just to scale up the amount of things to do such that one person couldn't possibly handle every facet all full bore the entire time.
How much money did Project Eternity make in its final 3 days on Kickstarter?
HOT #$@!, that Constellation ship looks amazing..............
................already threw $280 at Project Eternity just last month..............................want the Constellation so bad.....................but another $250.........................must................resist.......................but love space flight sims.......................so much.........................................HERRRGGHHHHHH..................
Please please, convince me that the Hornet or Freelancer will satisfy me as much as the Constellation...............or.................convince me that the Constellation will blow my mind and is worth bringing my Kickstarter funds for Oct/Nov up to a total of a half grand...........
....Kickstarter will be the death of my wallet.....................
HOT #$@!, that Constellation ship looks amazing..............
................already threw $280 at Project Eternity just last month..............................want the Constellation so bad.....................but another $250.........................must................resist.......................but love space flight sims.......................so much.........................................HERRRGGHHHHHH..................
Please please, convince me that the Hornet or Freelancer will satisfy me as much as the Constellation...............or.................convince me that the Constellation will blow my mind and is worth bringing my Kickstarter funds for Oct/Nov up to a total of a half grand...........
....Kickstarter will be the death of my wallet.....................
As of right now the website is borked but I'll totally be voting for option 1 when it's back up.
So, as soon as they reach 4 Mio.$ I'll tweet Yoshida about it, so that he may see the light and tell him to make a new Colony Wars for PS4 and Vita.
Anybody care to join in?? Please?
The site is back up and I had to go with option 1 as I'm getting a Serenity vibe from it where as option 2 looks too plain
I think it's ridiculous that TrackIR is a Kickstarter stretch goal. It'll be laughable if KS fails to meet 1.75mil despite the combined campaign being highly successful. It should be a combined goal.
TrackIR will be dead in the water once the Rift launches...