43 million.
The new stretchgoals are getting boring.
I'd hope so. They're ambitious enough as-is.
43 million.
The new stretchgoals are getting boring.
It's April 30th. We were told we would be playing the dog fighting in April, right?
late april to early may
I'm guessing next week is only considered as the first week of May ?Early rollout in the second week, everyone else in the third. I expect the full persistent universe to be slightly delayed as well. Mid-2020 or so.
FINALLY UNBANNED
What did I miss this last month guys? :x
You know you still have full access to this site even when you are banned?
I'm guessing next week is only considered as the first week of May ?
FINALLY UNBANNED
What did I miss this last month guys? :x
And it casually slips out that [Redacted] is, in fact, Illfonic.
Eric Peterson said:Audio:
In April, the entire audio department has been focusing on the needs of the Dogfight Module, beginning with the PAX East reveal and continuing on to the first release. Martin Galway has been hard at work wrangling the many facets of audio production here is a look at what is going on with his team.
Pedro has been delivering interactive music clips that have been implemented so far by Jens Lind. Mason Fisher has been generating WAVs for Illfonics EVA work; Bill Munyon has spent most of his time on spacecraft sound design & implementation; Jason Cobb has concentrated on fixing existing audio, creating new implementation hooks and playtesting; Stefan was hired in mid-April and is still ramping up, starting with dialogue work for the Dogfighting module. Ian Chuprun has been working on environmental audio for the two multiplayer maps (in addition to asteroid hangar and general hangar upkeep).
So the doubters can doubt no more.
Now we can begin to doubt their questionable choices for outsource devs.
https://www.youtube.com/watch?v=z_oSsy9Et-g
Fucking hell, I want all these amazing ships in the game.
Yeah, I don't wanna settle on just one, I want pretty much all of them in the game.
This whole reality show format has been rather restricting and inappropriate for many things. Winners should be anyone who makes something appropriate for the game, and perhaps be payed on royalties. Even if they only received a 25% royalty they'd all probably get at least the top prize of $30k fairly quickly.
Good uhhh.. night, everyone!
Is there a reason for quoting a very long post that hardly loads on mobile?
What was it?
Looks like they put out an update for multi-org memberships today
Was that the $43M stretch goal?added the towels to the hangar
Assuming it's a Hitchhiker's Guide to the Galaxy reference, maybe $42 million.Was that the $43M stretch goal?
got an error while finishing the patch, now have to repair the damn thing. Anyways, does anybody know of a multiplayer game that lets you walk around moving vehicles without locking you into the seat? I was thinking about this for SC and how stable its going to be. Only game I can think of is Joint Operations which was very glitchy in the larger vehicles. Curious to see how CIG are going to pull this off
got an error while finishing the patch, now have to repair the damn thing. Anyways, does anybody know of a multiplayer game that lets you walk around moving vehicles without locking you into the seat? I was thinking about this for SC and how stable its going to be. Only game I can think of is Joint Operations which was very glitchy in the larger vehicles. Curious to see how CIG are going to pull this off
Looks like they put out an update for multi-org memberships today, and added the towels to the hangar
Woohoo!
I resubmitted my application to the Gaf org. My main org is the one with me and my roommates.
Also, better Rift support! Finally! Downloading the patch now so hopefully it's better than what it was before. With true stereoscopic support, I'm hopeful.
Didn't they do this in the Star Wars Galaxies - Jump to Lightspeed expansion? I didn't play it, only read about it.
Off the top of my head there's Space Engineers, which I've never played but from videos I've seen I'm pretty sure you can be in a moving ship while walking around in it.
Didn't they do this in the Star Wars Galaxies - Jump to Lightspeed expansion? I didn't play it, only read about it.
got an error while finishing the patch, now have to repair the damn thing. Anyways, does anybody know of a multiplayer game that lets you walk around moving vehicles without locking you into the seat? I was thinking about this for SC and how stable its going to be. Only game I can think of is Joint Operations which was very glitchy in the larger vehicles. Curious to see how CIG are going to pull this off
I registered back in april 2013, #133022.