Spent more hours with it, getting warmer.
SO3 is a bit more touchy, though I've started to earn a few skills that have allowed more direct combo experimentation(very basic stuff so far), the flow just isn't as contiguous, or rather it lacks the same momentum as ToS. You are at the whim of fury which thus far has required a lot of stop and go play in order to recharge JUST when you get into some of the more serious pummeling rhythms. Plus the actual button-tapping requires a bit more precision and lead-time compared to the mashtastic ToS...to an extent.
Fayt actually controls pretty nicely when you get the hang of things, but it's a total 'stick and move' affair. Pull a couple punches, back off for a second, dive back in for another serving.
I actually stopped using him completely once Nel came into the picture. With all this talk of improper AI routines and babysitting, I figure if the CPU is going to be given a job, it may as well just tank. This has worked out rather nicely so far. Fayt and Cliff just dive in and kill using whatever close range hell they can dish, while I sit back in safety tossing fireballs and manageing healing from range.
Only problem is, it's kinda boring. Nel is REALLY finnicky with melee, her early abilities just have zero rhythm and mucho pause time between connecting linkers. Still, all the stress IS lifted as I coach my squad at least.
Oh and Nel's voice acting is fabulous. I swear it has to be the chick that dubbed Faye Valentine in Bebop. Sounds a lot like her...