I've not logged in a couple of months. What have I missed? Fleets? How do these work then? I'll have to jump in soon, I'm sure I've got a bunch of stuff that I can happily contribute.
New stuff:
Holdings - aka Fleet Starbases
A social map in the Eta Eridani sector block which only your fleet (and those who are invited) can access. Has a bunch of new mechanics which basically involve you building upgrades to the base using the various in-game currencies. Supposed to be ~6 month of work for even the biggest Fleets to fully spec out their Starbase, and even then there's going to be additions along the way.
Cryptic have said that the new sector block which will open up in Season 7 will contain a new Fleet Holding type, probably a forward base on a planet you can develop.
Rewards for the system include refit models of lots of earlier ship types (i.e. tier-5 Nova class science ships etc.)
Tholians!
The Nukara system in the Eta Eridani sector block has been invaded by Tholians. This is similar to the Borg invasion of Defera, in that you have a mission hub which then splits off into a lot of smaller, repeatable missions. It looks pretty good and the Tholians are cool. Story has something to do with the mirror universe Enterprise-F being kept hidden underground.
New Events
Colony Invasion - defend a frontier colony from attack by a randomly selected enemy faction
Starbase Fleet Defence / Starbase Blockade / Fleet Alert / Starbase Incursion - group missions which focus around your starbase both in space and on the station itself
No Win Scenario - Basically a simulation of the ultra-hard defence of a civilian freighter. Most people will expect to get to wave 5 out of 10, with rewards scaling.
Foundry
Bunch of smaller changes here, including lots of new assets. A lot of prep work for bringing in the improvements to the user content generation engine that the Neverwinter Nights team have done. In the next few weeks we can expect to see improvements to how UGC missions are promoted, with some being given proper rewards for completion and being given a more solid status within the game.
There are other fixes as well as per the release notes. Definitely worth popping back.
Edit: If people could put energy credits into the Fleet Bank, I can purchase new tabs every 1.3m. Figure it's worth us getting them all bought early.