JumPeRJumPzZ
Banned
Had a so amazing round now on Xbone and the game crashed -.-*
How many maps does Supremecy revolve around?
4.How many maps does Supremecy revolve around?
Was the PS4 version re tested with 40 people in Walker Assault for the fps?
Was the PS4 version re tested with 40 people in Walker Assault for the fps?
Nope, it isn't.Any word on patches or balance changes? Why the fuck does this game still not have team scramble?
Just you.
You can shoot down the y wings before they hit the walkers?
Has anyone done sullust survival yet? It's RIDICULOUS.
This game is comically unbalanced. Heroes, weapons, the lack of ground vehicles for rebels (oh but you get turrets!)
Homing shot is like too fucking strong.
This plays nothing like battlefield. I didn't play the beta and thought that it would. I'm pretty disappointed in it since I went into it with those expectations. If you found the beta likeable then you may enjoy it. I enjoy it for short bursts but battlefield games I used to be able to play all day.
Was the PS4 version re tested with 40 people in Walker Assault for the fps?
No idea what kind of rationale made them think that implementing something like that would be a good idea.
It's completely cheap and devalues the awesome blaster fights that were present at the start. Now people are leveling up and unlocking the homing shot and those impact grenades and it just turns into spam that shit all the time.
Yeah, had a quick go on hard mode with a friend. Really difficult... It was the first survival we couldn't finish after completing all of the other maps.
Well the rebels never really had any ground vehicles in the movies. Walker Assault, for example, should be an asymmetrical game mode. The rebels should have a hard time winning without team work. Unfortunately some of the beta tweaks went too far and I see the rebels win much more than the imperials do.
At a certain point you have to look past what is in the original trilogy movies and make some decisions based off of game design. DICE went for complete accuracy to the movies and as a result this game is a step back in every way from BF4.
Inside buildings and corridors, his r2 absorbs blaster bolts too so you can walk forward while shocking everybody.The Emperor feels so much weaker than the other villains. How are you supposed to play him?
Body guard trait with it's HE mitigation stops homing he and all he grenades from one shoting you.No idea what kind of rationale made them think that implementing something like that would be a good idea.
It's completely cheap and devalues the awesome blaster fights that were present at the start. Now people are leveling up and unlocking the homing shot and those impact grenades and it just turns into spam that shit all the time.
So, anybody else having issues with the companion app? :|
"Application Error"
Application couldn't be loaded correctly. Please try again.
So personal shields don't let you attack or do anything. Except on cargo. You can cap cargo and run while shielded. Such a joke.
So personal shields don't let you attack or do anything. Except on cargo. You can cap cargo and run while shielded. Such a joke.
Impact grenades are such a ridiculous idea to put in a game.
A one button press weapon that has no counter and instantly explodes in a huge explosion that 1 hit kills you and everyone around you.
Every time you engage a man in closeish combat,they just throw an impact grenade and you throw yours and it kills you and them or just you cause for some reason my grenades keep ending up doing zero damage even if they explode in a guys face.
And yeah,homing shot on maps that have no real cover = "thanks for the kill!" every 15 seconds
And why is there no mantling in this like in BF3 and BF4? You get stuck on EVERYTHING and jumping often still keeps you stuck. WTF?
The worst dam thing about this game, is having to kick my kids off constantly or waiting for my turn.
Seriously. I set up the Xbone and Halo 5 in their own room a week ago, but all they want to do now is play Star Wars, night and day on my system now.
Needless to say we're going to need multiple copies in the near future...
Seriously though, this is my kids first Star Wars game, and they absolutely ador it. I can only imagine if there were somthing like this for me when I was a kid. I grew up on the neon green starwars arcade box at the pizza place, and that still gives me a nostalgia rush thinking about it haha.
I continue to die instantly and watch my opponent eat up blasts. Frustrating. What's a good gun?
I have a challenge to get 25 long-range rifle kills. What the hell are those? None of my weapons count toward it from any range.
If you can land the shots, I've found that the E-11 is the most versatile weapon for me. Works at pretty much all ranges.
The two sniper star cards.
Supremacy and Walker Assault are broken spawncamping messes with people getting into positions with the jetpack you can't get to without one and raining unlimited grenades on your spawn.
Only the smaller modes and maps are in any way well designed and fun.
It's like they have a completely different team compared to Battlefield on this and just said "yo,make large maps and shit" and they just heard "make large maps shit!"