Wow people in official forums complaining about 50s only bracket...
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Everyone everywhere complains about everything.
I'm sure there are some 50's who enjoy easy wins against lower levels with half their abilities and crappy gear.
Wow people in official forums complaining about 50s only bracket...
[/QUOTE]
Everyone everywhere complains about everything.
I'm sure there are some 50's who enjoy easy wins against lower levels with half their abilities and crappy gear.
Everyone everywhere complains about everything.
I'm sure there are some 50's who enjoy easy wins against lower levels with half their abilities and crappy gear.
Everyone everywhere complains about everything.
I'm sure there are some 50's who enjoy easy wins against lower levels with half their abilities and crappy gear.
If I'm honest, it's just as annoying as a level 50 when your team is full of lower levels and you get owned by a team full of 50s. It doesn't solve all issues though. Level 49 will be the new 50 in the lower bracket, and level 50s will still have issues going against teams with full pvp gear. I suppose adding more brackets and the team vs team thing they mentioned may solve those. Will have to wait and see.
If I'm honest, it's just as annoying as a level 50 when your team is full of lower levels and you get owned by a team full of 50s. It doesn't solve all issues though. Level 49 will be the new 50 in the lower bracket
and level 50s will still have issues going against teams with full pvp gear.
The PvE gear is better for PvE, the PvP gear is better for PvP...This is one of my main reasons I cancelled. My brother has been max level for a few days, and he's been looking at gear. When he realized that the PVP gear was easier to get and better than PVE items, he cancelled his sub. It's like having battleground gear in WoW being better than heroic gear.
Not that they can't turn it around, but it's decisions like these that make it abundantly clear that this is Bioware's first MMO.
The PvE gear is better for PvE, the PvP gear is better for PvP...
I know I ran into a Sith player as my Trooper was running through his regular quests, so yes, you can make your way into opposing faction areas.
But unless Sith are generally allowed into Anchorhead, I don't think you can reach that (surrounded by exhaustion zones).
The issue I have is PVP gear is far too easy to get versus even the crappiest tier of PVE gear. It takes like 39 Tionese Commendations and like 72 Tionese Crystals to get 1 pve pieces while I can cap 5 spots on Ilum and get a piece in 5 minutes.
It really is, unless you have the most dire RNG with the bags. I can only guess it will take a lot more work after 1.1. Was hoping to see Tionese tier stuff go down in cost too, since that seems way too expensive currently.
The fact is is that the PVP gear is much easier to obtain that PVE gear of the same caliber, and quite honestly the PVP gear is actually nearly as good especially for tanks.
The PvE gear is better for PvE, the PvP gear is better for PvP...
You're losing out on dozens of main stat and endurance by going with PvP gear over PvE stuff. I don't really think that it's "nearly as good".The fact is is that the PVP gear is much easier to obtain that PVE gear of the same caliber, and quite honestly the PVP gear is actually nearly as good especially for tanks.
So I bought the game, and got back to level 5 last night in 2 hours. Can't wait to play more after work today.
At what level do you start to access the skill trees?
So I bought the game, and got back to level 5 last night in 2 hours. Can't wait to play more after work today.
At what level do you start to access the skill trees?
Why will it be more work after 1.1? In fact Battlemaster gear will be even easier to obtain from what I read.
This should really only be a problem for anyone if people start frequently using said PVP gear in PVE and it performing better.
I never really understood the epeen gear factor between pvp and pve. Even if I had full epic pvp gear, does that mean I don't want full epic pve gear? no.
Of course you would probably be flipping out if they just gave everyone pvp gear for cheap so it would actually be competitive; gotta EARN that gear in pvp! And by earn, I mean constantly get shit on by people WITH said gear.
It is definitely true. A full Columi set (hard mode) gives me over a hundred more (closer to 200, I think) each of Aim and Endurance compared to a full Champion (mid-tier) PvP set.Is that true for SWTOR though? I've been hearing mention from friends who are higher levels than me that their PVP gear has always been all around better (both for PVP and PVE) than the PVE gear they've been getting.
That is excluding raid gear though, which none of us have experience with yet.
How many tokens is it per piece after the change? The bags don't have any items in them anymore. Plus it will be harder to complete the Ilum dailies since there are new objectives for them.
I'm constantly being asked to tank hardmode fp runs b/c I have nearly full champion pvp gear.
I have over 20k health, I have 40% shield, 35% absorb, and like 13% dodge.
Its to the point that running hardmode flashpoints are irrelevant to me b/c at best the gear that I would have to grind towards is side grades. The only way for me to improve my gear via PVE is hard OPS.
You're losing out on dozens of main stat and endurance by going with PvP gear over PvE stuff. I don't really think that it's "nearly as good".
So its a design oversight that the PVP gear is amazing for tanks in PVE as well.
All I am calling for is a decently competitive playing field in terms of gear in pvp, how it relates to pve is beside the point. You shouldn't be able to use pvp gear effectively to pve in, the fact you can is a mistake with the implementation.
How many tokens is it per piece after the change? The bags don't have any items in them anymore. Plus it will be harder to complete the Ilum dailies since there are new objectives for them.
As far as I know its only battlemaster gear thats being made harder to get. Champion which would be the Columi of PVE gear is still the same.
Yeah, it looks like it might just be Battlemaster stuff. I suppose the Champion stuff isn't very competitive in PvE either way, though it seems silly to leave it as an RNG lottery if they are fixing the Battlemaster tier.
It is definitely true. A full Columi set (hard mode) gives me over a hundred more (closer to 200, I think) each of Aim and Endurance compared to a full Champion (mid-tier) PvP set.
Honestly the Champion gear is pretty nice. It is mostly better than Tionese PVE gear in every way and far easier to get. It certainly makes getting into raiding easier as you can be fully decked out and replace PVP gear with highend PVE as you get it.
The RNG does suck in general. I went on a streak of like 20+ bags where I got nothing but Comms then one day 5 out of 6 bags gave me gear. Have a buddy on bag 35 and only has 3 pieces.
Full Columi gives 26% (117) more Aim and 17% (80) more Endurance than Champion. For the Tech type.
Except Champion is SO much easier to get. They each give the same Power, Accuracy, Critical, and Surge. The only difference is ~100 more of each of your primary stats. The fact that is takes literally no skill at all (you can just AFK in a warfront or be completely awful and die 100 times) to get items that comparable to hard mode instances is nuts.
That's the issue. Either buff the "hard" stuff or nerf the easy stuff.
As someone who runs hardmodes quite frequent they need to adjust the loot tables more too. Certain classes gear drops way too freqeuntly. Bounty Hunter in particular seems to drop way too often. In like 60 runs I have seen like 1 Inquisitor item, 3 agent, 1 warrior and like 55 bounty hunter items
Need the 40 to get the 50.If one were to skip lvl 40 speeder training, would they eventually have to buy it at 50 to get the lvl 50 speeder training? Or can you get the 50 without the 40?
If one were to skip lvl 40 speeder training, would they eventually have to buy it at 50 to get the lvl 50 speeder training? Or can you get the 50 without the 40?
Need the 40 to get the 50.
Thanks. I guess it's wise to drop the money at 40 then.You cant see level 50 speeder training until you buy level 40 training.
If one were to skip lvl 40 speeder training, would they eventually have to buy it at 50 to get the lvl 50 speeder training? Or can you get the 50 without the 40?
Looks like people solved how to get the Magenta lightsaber crystal, with "puzzles" such as this one and the +10 stats datacron, it makes me wonder if anything else is hidden.
I hit Valor Rank 41 today, and still only have two pieces of Champions gear. Meanwhile my buddy is rank 22 and almost has entire armor set.
Gotta love the RNG in this shit game. If only BF3 wasn't so boring lately.
Oh, and full PvE-geared Dps can go into a WZ' and straight up pop 300k damage easily. Seen both a Marauder and Commando do it thus far.
Gotta love the RNG in this shit game.
Yeah, they figured it out the other day as soon as the developer confirmed it was in game and gave a cryptic hint.
What disturbs me is that he labeled it "one of the rarest items in the game," but it was only rare until people figured out the (easy once you know it) puzzle
Yeah, they figured it out the other day as soon as the developer confirmed it was in game and gave a cryptic hint.
What disturbs me is that he labeled it "one of the rarest items in the game," but it was only rare until people figured out the (easy once you know it) puzzle
what the fuck are bioware game designers thinking
rolling a sniper, on tatooine and there has been two bosses now where they instantly attack after a cut scene so you can't setup etc as a sniper
as a sniper, this is the biggest disadvantage ever as the class relies so much on being in cover. You can usually get around this by getting a medical probe and setting up the shots and starting the fight from cover but these two fights in particular, the character goes invisible and you can't target them until you get into melee range
if you are going to build a heavily dependent on range class you can't fucking have situations like this and not expect people to not smash keyboards.
They probably won't fix it either because 'its part of the story and has to be like that'. Don't make the sniper so fucking reliant on cover then.
AND
your companion is taken out straight away with a daze bomb and so you are getting pummelled over and over again whilst your tank is fucked. Sure you can daze the other character, or at least try to.
The boss character also has a major attack which doesn't have a charge so you can't see it and therefore cannot interrupt it......
Unbelieveably SHIT design around the Sniper this bit. I finally did it but fuck me, Bioware needs to learn to cater to class specifics.
What about purple? How do I get purple color crystals?
I rather like these encounters that you have to try again from different perspectives, hate how cookie cutter most encounters end up because you have a procedure you develop. Even if I get owned, its fine, just time to retry and adapt. Other players are doing it, it's not impossible, you did it, it's just a challenge.