When was that?That SOTG was kind of heart warming. Tyler's Courage story was great.
LosingMKP... retiring... where did this come from...?
When was that?That SOTG was kind of heart warming. Tyler's Courage story was great.
LosingMKP... retiring... where did this come from...?
When was that?
Losing
MKP... retiring... where did this come from...?
Hopped on BW single player... been playing for 7 hours now. Can't believe how good this shit is.
Hopped on BW single player... been playing for 7 hours now. Can't believe how good this shit is.
That SOTG was kind of heart warming. Tyler's Courage story was great.
Didn't see that part, but have to say it was really great to see Tyler in such high spirits. Haven't seen him looking that good/happy well, ever.
Being diagnosed with depression and playing SC2 must be one, if not, the worst combo there is.
Being diagnosed with depression and playing SC2 must be one, if not, the worst combo there is.
Can't wait to watch Dream and DRG tear Millenium in half. :3
Parting just rolled Inno in WCG Ro4
I want that DRG - MMA rivalry to be reborn. They had such amazing matches all the time in WoL.
I think the bigger story coming out of those qualifiers is Sora.
Yeah, but I fell asleep on my couch before the game
3rd game as fairly close too. With a few better engagements, he could have won.
Mines are so tough for zergs on top of everything else. Does feel unfair.
*channeling any random Terran-gaffer*
NO, mines represent the black void of skill gap between the mine-using Terran's genius and the mediocre micro of the Zerg player. Therefore, they are a fair punishment, zergs just need to never lose focus, EVER, unless they want to die.
Or, you know, just don't 1-A your Lings/Banes/Mutas all over the map and have an Overseer with your army.
They're really not hard to deal with. Even the sub-elite Zerg players have figured them out. Only the WoL era Zergs that just want to box units and 1-A everything are complaining because they can't adapt.
Or, you know, just don't 1-A your Lings/Banes/Mutas all over the map and have an Overseer with your army.
They're really not hard to deal with. Even the sub-elite Zerg players have figured them out. Only the WoL era Zergs that just want to box units and 1-A everything are complaining because they can't adapt.
Yeah, so you are saying "I am not saying they suck, but they suck".
Sorry, but Scarlett is not any WoL-era zerg. She did not 1-a her mutas/lings/banes, just as the example showed.
It's marine splitting against banes that are invisible and regenerate.Zerg just mad that they have to do something akin to marine splitting that Terrans have had to do since the beginning of time.
Dream fell to early zergling / roach pressure by leaving his wall down.
It's marine splitting against banes that are invisible and regenerate.
Dream fell to early zergling / roach pressure by leaving his wall down.
I didn't get to watch the game, but my guess is that Scarlett tried to force the engagements when Dream was in an established position..
So burrowed banelings
Sure, except widow mines have range and zerg has no real way of detecting without getting blown up in the process.So burrowed banelings
Nope, that is not what happened at all, which is why theorycrafting is only fun if you have actually seen the problem
Dream just kept dropping, and when Scarlett moved back with her main army, through her own creep (while being dropped at 3 different bases at the same time), widow mines were placed between her army's way and between where the drops were doing damage.
That is one level beyond absurd. And Dream was not ahead up till that point, but autodrops+mines win games
WCG Korea Qualifier Final and Third Place Match.
PartinG currently 1-0 vs Sora.
INnoVation vs Soulkey up next.
how many qualify to WCG?