Starfox HP is Open

olimario

Banned
http://www.nintendo.co.jp/ngc/gf7j/index.html

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OMG SONNY!
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this game looks awesome. Good looking out with the screens. Falco looks queery though :lol
 
Well shuk'n's, I think I just caught the Falco vapors!! :lol

I think he looks cool tho .... this game'd better not suck....

I was one of the few that really really loved DinosaurPlanet (past the first 2 hours of fetch quests) ... I love shooters, but I loved seeing Starfox taking a nontraditional direction (and even if it was a little too much of a 'zelda' that's still saying a lot)...

Oh well, bring on the Fox and the effiminate Falco!
 
This is another waning Franchise for Nintendo.

Star Fox was something sacred back in 1993 when I first played it. It was grand, epic, and just an amazing piece of technology. Of course my dad comment the polygon ships looked like paper airplanes, and I suppose they did, but for a 13 year old, it was magic.

Star Fox 64 was good, but lacked the granduer of the original. The soundtrack stunk.

Then SF Adventures happened.

This one looks to make it even worse. The graphics are mediocre, and it's not a straight shoot em up. WTF!
 
Wuster said:
This is another waning Franchise for Nintendo.

Star Fox was something sacred back in 1993 when I first played it. It was grand, epic, and just an amazing piece of technology. Of course my dad comment the polygon ships looked like paper airplanes, and I suppose they did, but for a 13 year old, it was magic.

Star Fox 64 was good, but lacked the granduer of the original. The soundtrack stunk.

Then SF Adventures happened.

This one looks to make it even worse. The graphics are mediocre, and it's not a straight shoot em up. WTF!

Hi junior!

Star fox 64 = remake of star fox on snes but actually BETTER! you know, 360 degree freedom for certain boss, way cooler hidden worlds and graphics to give it justice. Nostalgia is only clouding your judgement of star fox snes, go back to play it and see.

SFA = rare, and its only a franchise slapped on dinosaur planet, why? We'll never know, but its not a game i would consider in the star fox universe anyway, just like everyone is trying to forget, just like the star wars tv series, you dont know what it is? Good, it never existed...

Graphics are mediocre for this? and its not a shmup? tsk tsk

watch the movies
http://media.cube.ign.com/media/481/481615/vids_1.html
 
Wuster said:
This is another waning Franchise for Nintendo.

Star Fox was something sacred back in 1993 when I first played it. It was grand, epic, and just an amazing piece of technology. Of course my dad comment the polygon ships looked like paper airplanes, and I suppose they did, but for a 13 year old, it was magic.

Star Fox 64 was good, but lacked the granduer of the original. The soundtrack stunk.

Then SF Adventures happened.

This one looks to make it even worse. The graphics are mediocre, and it's not a straight shoot em up. WTF!

You're out of your fucking mind!

Mediocre graphics?!

EHHHH?!

The flight levels look amazing! Did you even see the videos at IGN for the jungle-like level?
 
Hi junior!

Oh, I wish people would stop judging posters by their membership status.

This handle is an old account that was lost during the switch from the old GAF servers to this new one. I had to reregister. Since I've never seen you before, you're the junior to me.

Star fox 64 = remake of star fox on snes but actually BETTER!
No. And its not a remake. It was my most anticipated game of 1997, and I've never heard Nintendo make that comment. Star Fox 64, like Mario 64 was Nintendo pulling a big franchise into their N64 platform. Only they dind't grow the franchise in the way I hoped. The juvenalized it.

If you could remember back to 1993 with the original Star Fox, that game has an attitude and was strangely very 'mature' in its feel. It was a space opera. SF 64 was not.

SFA = rare,
Yeah that pretty much was the problem. RARE. I don't blame Nintendo, but I blame Nintendo for dirtying the Star Fox brand/franchise, which BTW was the point of my post.
 
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I'd hit it ;)

Anyways, jurys out I guess until someone actually plays a more finalized build.

I hope they do an enhanced port of Star Fox 64 on the DS, say with maybe the original SNES Star Fox too with redone graphics (but the same music). That would rock.

Star Fox Adventures never should have happened. I don't know what Miyamoto was thinking forcing Rare to use the Star Fox license there.
 
soundwave05 said:
I hope they do an enhanced port of Star Fox 64 on the DS, say with maybe the original SNES Star Fox too with redone graphics (but the same music). That would rock.
A touch-control could work well on the on-rail-missions IMO
 
That's true actually, a Metroid Prime Hunters thumbstrap styled control scheme would be perfect for Star Fox.

The second screen could also be used for co-pilot conversations.

WiFi multiplayer would be interesting too. I hope Nintendo's already working on it.
 
With SFA it is clear Miyamoto was thinking over a million units sold worldwide : / (and also the fact tha the character in Dinosaur Planet resembled fox). What made that game suck wasn't the starfox lisence but the game design flaws and just not fun gameplay for the most part.

I have high hopes for this tough, it seems to have more of a 'soul' Than SFA if you know what I mean...
 
It kinda sucks that EAD themselves don't do many "arcadey" type games anymore.

F-Zero X, 1080, Star Fox 64, and Wave Race 64 I thought were all great on the N64.
 
soundwave05 said:
It kinda sucks that EAD themselves don't do many "arcadey" type games anymore.

F-Zero X, 1080, Star Fox 64, and Wave Race 64 I thought were all great on the N64.

You're goddamned right.
 
soundwave05 said:
It kinda sucks that EAD themselves don't do many "arcadey" type games anymore.

F-Zero X, 1080, Star Fox 64, and Wave Race 64 I thought were all great on the N64.
Totally agreed. Mario Kart DD is really their only attempt this generation, everything else has been more exploratory or adventurish (Mario, Zelda, Pikmin, Animal Crossing, Doshin, etc).

At least for Star Fox and F-Zero though, they handed things off to excellent arcade teams rather than just NST.
 
I also liked Rare's two more "arcadey" attempts on the N64, Blast Corps and Killer Instinct Gold.

Wave Race: Blue Storm actually isn't that bad. It just felt a bit "off" and the graphics were a bit underwhelming compared to what Wave Race 64 looked like for 1996.
 
soundwave05 said:
Wave Race: Blue Storm actually isn't that bad. It just felt a bit "off" and the graphics were a bit underwhelming compared to what Wave Race 64 looked like for 1996.
It's alright, but again underwhelming. NST needs some serious help with presentation, all their games play decently but are just missing something compared to the originals. They seriously need some quality graphic designers too. Wave Race BS really should've been a 60 fps visual spectacle, same for 1080 Avalanche.... in the end both games looked average at best.

F-Zero GX on the other hand looked stunning, as does Star Fox Assault so far. I'd be more in favor of Nitendo working with Capcom/Namco/Sega on classic updates and leaving NST to do something else.
 
I dunno if Star Fox Assault looks "amazing". Seems to have the "N64 game on steroids" look that a lot of NST's work has.

Then again, the Ace Combat team is pretty damn good so it should play better, but I think they were also developing a PS2 Ace Combat title at the same time as SF Assault, so I wonder how much time/effort they've really put into this title.

Amuzement Vision rocks though. It'd be great if Nintendo could make them and Clover Studio second parties.
 
Star Fox games are good.
The main problem is that fox mcloud is a bad character, bad design, in desperate need of a redesign.
 
Nacmo, you better not fuck this up or I won't be buying Tekk... no, I'll get that whatever happens. Alright, I won't get Katam... nah, must have that too. Seriously, if you screw this, at least I'm not buying the next Ridg.. who am I kidding here?

Fuck, listen Namco, I'll be buying all your upcoming games but you still not better screw this up! It's been SEVEN years since a real Star Fox! I MUST HAVE ONE.
 
Chittagong said:
Nacmo, you better not fuck this up or I won't be buying Tekk... no, I'll get that whatever happens. Alright, I won't get Katam... nah, must have that too. Seriously, if you screw this, at least I'm not buying the next Ridg.. who am I kidding here?

Fuck, listen Namco, I'll be buying all your upcoming games but you still not better screw this up! It's been SEVEN years since a real Star Fox! I MUST HAVE ONE.

I agree with this man! Starfox64 rocked my world and back! I actually got it like 2 weeks before it hit retail <_< Only game I ever got like that tho, but damn was it worth the chores I worked that month :D
 
I really loved Star Fox 64. The voice acting was great, the mix of on-rails and free-roaming battles was perfect, and the graphics were really quite spiffy for the time. The Independence Day alien mothership battle totally blew me away.

The rumble pak was a very, very cool bonus too.

What I love about Star Fox 64 though is the Arwing controls like butter. You could weave, dodge, loop, spin, turbo boost, etc. really intuitively. The only things I didn't like were the music (decent but a downgrade from the SNES) and the submarine level (ugh).

I hope Namco can get the Arwing control aspect down.
 
I dunno if its as good as the original in terms of what the original did for 1996.

I expected a lot more from Blue Storm, I think EAD would've done a better job with it, but its not a bad game.

Wave Race 64 hasn't aged that well, but I think people don't realize how mind blowing it was when it came out.
 
So unless something blows minds, it blows period. BS has better water physics and FAR better control with the new L/R mechanics. If you can anticipate yourself and use the L/R buttons, it feels like an entirely new game. Whether or not it had the Mario64/waverace splooge omg factor is a pretty worthless comparison.
 
I felt the control in the original Wave Race 64 was better.

Blue Storm does use the L/R buttons, but it's also a lot more frustrating when your rider can get nudged off his jet ski so easily.
 
Being replaced by that sassy cat thing hit Peppy pretty hard, he took to drink and was last seen chasing shoppers around a mall in Corneria with his arms out like an Arwing yelling "Incoming enemy from the rear! Drop altitude!" and "Your'e becomng more like your father" into their ears.*


*(retired from the team and became a General or something) Peppy
 
Snufkin said:
Being replaced by that sassy cat thing hit Peppy pretty hard, he took to drink and was last seen chasing shoppers around a mall in Corneria with his arms out like an Arwing yelling "Incoming enemy from the rear! Drop altitude!" and "Your'e becomng more like your father" into their ears.*


*(retired from the team and became a General or something) Peppy

I think their advisor or something. It's understandable really, you have to remember that Peppy was around since James' day. It's about time he stepped down. Given Krystal might be an SFA char and that, she's still the perfect young replacement for him.
 
I dunno if its as good as the original in terms of what the original did for 1996.

I expected a lot more from Blue Storm, I think EAD would've done a better job with it, but its not a bad game.

Blue Storm was a fantastic game. I love everything about that mothafin game. Does the game have shortcomings? Yes, but it still is one of my all-time favorite arcade racers. One thing you really have to take into note is that Blue Storm was a launch game, I mean in comparison EAD's Luigi Mansion a shoooooort game. Also, the budgets are radically different.
 
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