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State of Decay 3 team is 6 times bigger than the team that worked on SoD 1 (~20 people)

cormack12

Gold Member
Source: https://www.gamesradar.com/games/su...ers-it-had-on-its-first-zombie-survival-game/

"State of Decay was built with, I mean, it shipped when the company was maybe 20 people," Holt said of the 2013 sandbox game. "State of Decay 2 shipped with a company size of about 60, 65. I mean they were really small teams. Here we are today, we're double that size or greater."

Reading between the lines, that means Undead Labs now has at least 120-130 developers working to crank out the upcoming State of Decay 3 - six times as many hands as the first game had, which eventually became the second-fastest selling XBLA game after Minecraft back in the day. It probably helps that the company, founded by World of Warcraft co-creator Jeff Strain, was eventually acquired by Microsoft as part of its mega studio spending spree.

"You know, we're a first-party organization, we're a part of one of the largest content-producing organizations in the world now," Holt continued. "And well on our way to making State of Decay 3 with a much greater level of ambition and support behind us."
 

MMaRsu

Member
Lets hope the game is 6 times more stable and interesting than the second game then, because it was a weird retread of the first game and didnt add too much
 
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