sonycowboy
Member
http://nintendoinsider.com/site/EEkEEkpyluvwVJxMhC.php
Some interesting comments sprinkled in here: (Much more at the link above)
Some interesting comments sprinkled in here: (Much more at the link above)
Karthik Bala, Vicarious Visions:
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The development costs have increased quite a bit. DS development costs for AAA titles are 2x to 3x higher than GBA, whereas the PSP costs are 5x to 7x higher than GBA. It certainly means that next-gen development requires more resources than ever before.
Matt Bozon, WayForward: Ive found design to be more limiting on DS than GBA. This is not what Nintendo intended. On Ping Pals we were handed a design to follow, so it was just a matter of implementing it. On other DS titles that have come our way, publishers felt the need to use all of the new input devices in some way, which we feel dilutes the game and turns it into a busy box (those things hanging on baby cribs). When they fit a DS game into a big brand product line up, where the same game exists on consoles, GBA, and PSP, the natural tendency is for the DS version to be the weird one. Game designs are not reaching their full potential on DS unless they are completely original. If I could only develop on one system, Id probably choose DS and fight for original content there.
Daniel Sczepansky, Cosmigo: Publishers and retailers target the highest possible return at the lowest risk. As long as there are significant distribution costs, there will be only limited ways for original content. The audience of truly innovative titles unfortunately seemed limited in the past. I believe that the DS will have more innovative titles. The DS is different and the DS audience also wants some different entertainment experience. It's fantastic to see, that untypical games titles like Nintendogs or DS Training for Adults have done well in Japan. It will be interesting to see their performance over here.
Didier Malenfant, Ready at Dawn: I dont think the DS/GBA platforms cater for the same market as the PSP. The PSP provides the type of games that people who would have never bought a Game Boy want. I see the Nintendo handhelds as more for kids or nostalgic geeks like us so I dont think this will be threatened by the PSP. I just think the PSP is opening a while new market which is potentially much bigger.