No. But you can get it from Canadian/Norwegian traders for 38$Is there any way to get Naruto for like 20-30$?
No. But you can get it from Canadian/Norwegian traders for 38$Is there any way to get Naruto for like 20-30$?
Definitely going to be Danganronpa. Disgaea will sell sell but it will be affected by the fact that its already a old game by now. Danganronpa is fairly recent and has a very vocal fanbase and there will be probably quite a lot of double dips.This is the real thread. First come first serve. Praise the bus
Which game do you guys think will have better first week sales
Disgaea or Danganronpa?
Both are highly anticipated, genres very fit for the platform, priced comparably. Strategy games seem more popular on avarage than VNs on PC and there haven't been many J-SRPGS, but Danganronpa has a lot of word of mouth that Disgaea doesn't have (at least that's how it seems to me).
Opinions?
Man, I am at the same crossroads. I am sorta tempted to pick it up on discount, but I am stuck between a rock (Rise of Tomb Raider) and a hard place (Dragon Dogma).. plus backlogs.Backlog's too big, otherwise I would give Fairy Fencer a shot.
This is the real thread. First come first serve. Praise the bus
Which game do you guys think will have better first week sales
Disgaea or Danganronpa?
Both are highly anticipated, genres very fit for the platform, priced comparably. Strategy games seem more popular on avarage than VNs on PC and there haven't been many J-SRPGS, but Danganronpa has a lot of word of mouth that Disgaea doesn't have (at least that's how it seems to me).
Opinions?
The hell is going on?
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Just what the hell happened when I went to sleep. I can't deal with two threads at once.
The PS4 and Xbox One versions of DiRT Rally will feature brand new content previously unseen in the PC release, Codemasters has revealed.
Available at launch, the console versions will introduce a full gravel version of Pikes Peak, a series of video tutorials that aim to teach players the basics of driving a rally car, three new Colin McRae liveries and seven new cars:
- Peugeot 208 T16 Pikes Peak
- Renault 5 Turbo
- Renault Alpine A110
- Opel Corsa Super 1600
- Peugeot 207 S1600
- Renault Clio S1600
- Mini Classic Rallycross
A new option is also being added to the game's Career mode that allows players to purchase a Rallycross car from the beginning, letting them head straight into Rallycross events should they prefer to do that from the start. Up until now, the PC version had forced players to head directly into Rally events.
PC owners won't be missing out, though. In April, the PC version will be updated to include all of the content found in the console versions and - potentially - improvements to the game's performance, too.
"The key thing is that everything we're doing for this console version, any fixes that we're finding because we've suddenly got a larger QA team working on multiple platforms, any improvements that we're working to do with performance that can be brought back into the PC experience to make the PC game perform better, any content, like tutorials, new cars and tracks, they're all going to be brought in with an update when the console version releases," chief game designer Paul Coleman tells VideoGamer.com.
"So PC players will get complete parity with what the console players are getting. We're not leaving them in the dark. It was really important for us to do that."
Further updates are planned for the future, too, Coleman teases, although Codemasters has yet to reveal what they may include or when they're due to roll out.
DiRT Rally's day one 'Legend Edition', meanwhile, will feature a full-length documentary on the late rally champion Colin McRae. It isn't yet clear whether that content will also be available on PC.
DiRT Rally launches on PS4 and Xbox One on April 5.
Steam threads are now having competition.
Steam threads are now having a competition.
Which is the steamiest thread of them all?
The PS4 and Xbox One versions of DiRT Rally will feature brand new content previously unseen in the PC release, Codemasters has revealed.
Available at launch, the console versions will introduce a full gravel version of Pikes Peak, a series of video tutorials that aim to teach players the basics of driving a rally car, three new Colin McRae liveries and seven new cars:
- Peugeot 208 T16 Pikes Peak
- Renault 5 Turbo
- Renault Alpine A110
- Opel Corsa Super 1600
- Peugeot 207 S1600
- Renault Clio S1600
- Mini Classic Rallycross
A new option is also being added to the game's Career mode that allows players to purchase a Rallycross car from the beginning, letting them head straight into Rallycross events should they prefer to do that from the start. Up until now, the PC version had forced players to head directly into Rally events.
PC owners won't be missing out, though. In April, the PC version will be updated to include all of the content found in the console versions and - potentially - improvements to the game's performance, too.
"The key thing is that everything we're doing for this console version, any fixes that we're finding because we've suddenly got a larger QA team working on multiple platforms, any improvements that we're working to do with performance that can be brought back into the PC experience to make the PC game perform better, any content, like tutorials, new cars and tracks, they're all going to be brought in with an update when the console version releases," chief game designer Paul Coleman tells VideoGamer.com.
"So PC players will get complete parity with what the console players are getting. We're not leaving them in the dark. It was really important for us to do that."
Further updates are planned for the future, too, Coleman teases, although Codemasters has yet to reveal what they may include or when they're due to roll out.
DiRT Rally's day one 'Legend Edition', meanwhile, will feature a full-length documentary on the late rally champion Colin McRae. It isn't yet clear whether that content will also be available on PC.
DiRT Rally launches on PS4 and Xbox One on April 5.
talking about competition Dang and Disgaea aren't competing with each other being very different games, or are they? considering backlogs and whatnot.
Has it ever happened before?
and as we all know competition is good
talking about competition Dang and Disgaea aren't competing with each other being very different games, or are they? considering backlogs and whatnot.
why would you play a fighting game with a pad anyways?
I could see Danganronpa doing real well out the gate. Here's hoping they both find a good audience on Steam.
But it sold xxxxxx units in Japan at release on Vita! The 50.000 it sold in 1 month are shit! Should have stayed on Vita.
And I can directly see those:
why would you play a fighting game with a pad anyways?
I've seen people say they will be dissapointed in the steam audience if it doesn't sell over 200k in a few months. (Think it was 2 or 3 months he said)
A fightpad for me is competing with the chance to pick up those games ;-;
Hard to decide but the xbox 360 D-PAD is horrible and playing SFV with it will be a nightmare.
Man, I am at the same crossroads. I am sorta tempted to pick it up on discount, but I am stuck between a rock (Rise of Tomb Raider) and a hard place (Dragon Dogma).. plus backlogs.
I don't think they're directly competing, but the audiences probably have a good overlap. Just curious which one people think will have a better reception on PC:
I've seen people say they will be dissapointed in the steam audience if it doesn't sell over 200k in a few months. (Think it was 2 or 3 months he said)
xbox one controller has better d-pad. I haven't tried it yet with fighting games, but I can definitely say that it's better than xbox 360 d-pad
xbox one controller has better d-pad. I haven't tried it yet with fighting games, but I can definitely say that it's better than xbox 360 d-pad
I haven't tried a fighting game with it, but I can't imagine the clicky d-pad being any good. Has anyone?
I look forward to the usual suspects appearing when a thread about Danganronpa reaching 100k sales is done.Ah yeees. These are concern trolling lol.
More comfortable than most controllers dpads and providing you use 'On Click' with high haptic feedback for cardinals it's not too bad. The real issue is the tiny size and location of the face buttons on the Steam Controller. You could probably be decent with it if you practice enough but the same goes for any control method and really we all gravitate to what's comfortable as our preferences.
One thing was cool, after seeing a vid of it, I can now fairly consistently perform quarter circles and DP motions with the Gyro. You'd get battered playing against anyone bar the mid tier CPU but was a fun novelty for 30 mins.
I look forward to the usual suspects appearing when a thread about Danganronpa reaching 100k sales is done.
I haven't tried a fighting game with it, but I can't imagine the clicky d-pad being any good. Has anyone?
I think he was asking about the Xbone's D-pad vs the X360's D-pad.
But man, Steam Controller fighting game sounds absolutely brutal. I don't think my brained is trained enough to even attempt that, yet.
I think he was asking about the Xbone's D-pad vs the X360's D-pad.
But man, Steam Controller fighting game sounds absolutely brutal. I don't think my brained is trained enough to even attempt that, yet.
Has it ever happened before?