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STEAM- Announcements & Updates 2011 Edition |OT2|

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Stallion Free

Cock Encumbered
Sgt.Pepper said:
Anniversary, I'm talking about that relic in the hell-ish fire room in the greece level.
Greece is pretty frustrating with the relics, but Egypt takes it to a whole new level. I recommend not bothering with them.
 

Blizzard

Banned
I just want to point out Star Ruler's update today. The fixes may not be SUPER MAJOR EARTH-SHATTERING, but the last update was around two weeks ago, and I feel like this game has had an update every month or two since it came out last year. Kudos to the developer for not just ditching it. :)

Also, I'm not sure, but it appears that they used fan features/input and thanked the fans for it.

Fixed:
Ships on hold or defend position stance will no longer move because of work with tool orders.
Homeworlds had less hitpoints than was normal for planets.
The game did not render while maximized.
Notification of new treaties only occurs when a new treaty is actually proposed, and a sound plays for each unique treaty proposed.
Boarding defense did not work.
Number suffixes on dates when saving were slightly wrong.
Culling of graphics nodes was horribly broken in virtually all cases. The game should perform much better with lots of ships in the galaxy, so long as they aren't on screen.
Under attack alerts would only appear once per system.
Choosing a govern via the right click menu didn't automatically enable that governor.
Changed:
The balanced start map option is now on by default.
Reduced modification factors for shift/alt on camera movement.
Notification icons can now be right-clicked to dismiss them.
Planetary conditions are now visible after exploring, instead of only after colonization.
Ordering a non-dangerous tool (Interdictor, Attractor, ...) to fire on your own ship no longer requires you to force / hold control.
Shipyards now provide a small ammo generation / storage.
System Window now lists Dry Docks (can be filtered out).
Build on Best/Build on All from right click menu now take Dry Docks into account.
Carriers on 'Hold Fire' stance no longer undock their fighters to engage.

Balanced:
Targeting Sensors now increase range by a much larger amount relative to their size.
Positive planetary conditions are now slightly more common than negative ones.

Added:
New ringworld model. Thanks WarStalkeR!
5 new planet textures, 3 new ring textures and 2 new cloud textures. Thanks JonnyDawe!
System Blockades: if there are over twice as many enemies in a system as you have forces, none of your planets or ships will be able to access the galactic bank in that system.
Empires now have race portraits chosen from the race customization window. Thanks Hazzard!
Redid the tutorial to be more interactive and (we hope) more interesting.
New subsystem: External Mount. Linked sub system takes up no space (the mount always takes up 1.0 space), but takes damage after shields and before armor.
New subsystem: Chemical Bomb. Can only target planets, kills a lot of population but leaves structures intact.
Groups of haulers can now be ordered to "Keep Supplying This" on an object. The selected haulers will collect resources from the system they're in and supply them to the object, then return to the system they were originally in and repeat.
Added bind 'Focus on Object' to the options menu that mimics middle-mouse-click.
Added a 'Temperature Falloff' option to the new game settings (default on). Decides the distribution of planet types based roughly off of the temperature the planet would experience.
Added 'Spread out Empires' and 'Keep allies together' options to the new game settings (default on). Attempts to spread out non-allies and bunch up allies when generating the map, respectively.
Button on the message ticker to open a log window that displays a scrollable list of previous empire messages.
'LAN' tab on the multiplayer menu to discover LAN games without needing to find the local IP manually.
New object information panel displaying more graphical information and with individually cancellable orders.
Added new weapon effects from Galactic Armory, thanks XTRMNTR2K!

UI:
Resizing the blueprints window now makes the layout circle bigger, making it easier to place sub systems on crowded designs.
Ordering a tool to fire that requires a forced order now prompts for it.
Queue Management window for Dry Docks now displays resource cost/progress.
Added notification icon for when someone declares war on you.
Added notification icon when a tech is leveled up, a link is finished, or a tech is unlocked.
Added notification icon when a planet is colonized or lost.
The 'Update Threshold' in blueprints is now more sensible - a value of 1 should update when all sub systems have been affected by 1 tech level increase.
'New Game Menu' settings are now remembered between games. You may also save and load these settings.
Trade window hides clauses that can't actually be added to the treaty due to peace agreements or war declarations.
Holding shift while clicking a technology/link now queues it behind other techs but before repeated technologies.
Multiplayer window now remembers the last IP/Port entered for connect.
There is now a button directly opening the civil acts window next to the empire bank display.
 
So yeah, the guys behind Faerie Solitaire are working on an action-RPG or action-adventure game currently under the title FaeSaga. What's interesting about this is that the game is clearly going for a Ys/Zelda/Quintet vibe with the game and the concept sketches are also going for a late 80's/early 90's look. Presumably this will be a PC/Steam release, but I figured I'd drop the blog here in case anybody would be interested (and/or were impressed with how polished Faerie Solitaire is).

http://faesaga.blogspot.com/

The game is in VERY, VERY, VERY early stages though. You can see some concept screenshots and video on their blog though. Clearly I'm becoming a bit of a fanboy for this company. First a card game about faeries and now an homage to the best games of all time? Yeah, I can dig it.

Concept Sketches of Awesome Retro Anime Art (or CSARA):

fs_chars1.png


fs_chars2.png


hudconcepts.jpg
 

1-D_FTW

Member
Gave away my Dirt 3 code with no strings attached and 2 minutes later, go to the alpha site and get a key for BF 3. Thank you, Karma. You're all right.
 
PixyJunket said:
So yeah, the guys behind Faerie Solitaire are working on an action-RPG or action-adventure game currently under the title FaeSaga. What's interesting about this is that the game is clearly going for a Ys/Zelda/Quintet vibe with the game and the concept sketches are also going for a late 80's/early 90's look. Presumably this will be a PC/Steam release, but I figured I'd drop the blog here in case anybody would be interested (and/or were impressed with how polished Faerie Solitaire is).

http://faesaga.blogspot.com/

The game is in VERY, VERY, VERY early stages though. You can see some concept screenshots and video on their blog though. Clearly I'm becoming a bit of a fanboy for this company. First a card game about faeries and now an homage to the best games of all time? Yeah, I can dig it.

Concept Sketches of Awesome Retro Anime Art (or CSARA):

fs_chars1.png


fs_chars2.png


hudconcepts.jpg

oh cool.

FaeSaga eh.. related to Legend of Fae? lol
 

Aselith

Member
Would love a Dirt 3 code if anyone is in a giving mood! I also have a Lead and Gold that I accidentally bought extra during the Steam sale that I'd be willing to give in exchange if anyone wants that.
 

Tenck

Member
So today after getting my new RAM in the mail, I popped it in and eagerly waiting for Vista to boot up so I could play on Steam.

Problem is Steam keeps crashing my laptop. I've played Quake Live for hours today, and as soon I try and boot up Steam, everything freezes.

Anyone ever experience this?
 

filipe

Member
Tenck said:
So today after getting my new RAM in the mail, I popped it in and eagerly waiting for Vista to boot up so I could play on Steam.

Problem is Steam keeps crashing my laptop. I've played Quake Live for hours today, and as soon I try and boot up Steam, everything freezes.

Anyone ever experience this?

Have you tried the typical reinstall method? Just back up all your games first, or at least the ones you care about.
 

filipe

Member
Tenck said:
How do I back them up?

You can just create a random folder on your desktop and copy/paste, and then do that again back into their respect directory after the reinstall, but be forewarned, not all games support this and some have to be re-downloaded. Depending on how many games a person has, this might not be an issue, so it might be a last resort kind of situation.
 

Tenck

Member
filipe said:
You can just create a random folder on your desktop and copy/paste, and then do that again back into their respect directory after the reinstall, but be forewarned, not all games support this and some have to be re-downloaded. Depending on how many games a person has, this might not be an issue, so it might be a last resort kind of situation.

=/

I'd hate to redownload TF2. Game is massive with so many updates.
 

Chesskid1

Banned
Q: I know there was something about steam eventually having xbox360 controller support (any updates?). anyways, is there an easy way to check if a game has controller support besides, google every single game on your steam list to see?

obviously just got a controller :p
 
Chesskid1 said:
anyways, is there an easy way to check if a game has controller support besides, google every single game on your steam list to see?
The Steam store page for each game should show an icon for games with controller support, but it's not 100% accurate.
 

Oreoleo

Member
Chesskid1 said:
Q: I know there was something about steam eventually having xbox360 controller support (any updates?). anyways, is there an easy way to check if a game has controller support besides, google every single game on your steam list to see?

On a game's store page it will list "Controller enabled" on the right hand side below the ESRB rating. At least it does for New Vegas, I'm sure there are games that have controller support but don't have it listed.

As for the 'comfy couch mode' it was announced however long ago but there's been no word about it recently. Valve time'd I guess.
 

mrwilt

Member
Chesskid1 said:
Q: I know there was something about steam eventually having xbox360 controller support (any updates?). anyways, is there an easy way to check if a game has controller support besides, google every single game on your steam list to see?

obviously just got a controller :p

Get that for Dirt3 did ya? ;)
 
HiddenAway hasn't added me on Steam yet to claim his gift (and I sent him a PM as well).

Since this is a daily deal I won't be able to wait to deliver it, so anybody that replied originally to my giveaway can add me to their Steam friend list (my profile) and I'll pick another random from anybody that adds me in the morning before I leave for work (as long as HiddenAway hasn't claimed it by then). If your Steam name is different that your username here, please indicate that here or via PM so I know who you are.
 
Caerith said:
So what is Faerie Solitaire?

It's awesome. I picked it up today and just spent a couple hours playing. A lot more fun than I thought it would be. There are a lot of nice extras and interesting gameplay variations as the story progresses.

I remember reading that they released an IOS "HD" version. Maybe they'll update the PC assets. It still looks good at 1080P but a little higher resolution graphics would scale better.
 

filipe

Member
Tenck said:
=/

I'd hate to redownload TF2. Game is massive with so many updates.

Lucky for you, TF2 supports backups just fine. I actually still have it on my external right now, and all I did was drag/drop last time I formatted.

I think all source games support this, but I could be mistaken. I've done it with CS Source.
 

Caerith

Member
How do pets and powerups and stuff factor into Faerie Solitaire's gameplay? Is it just a solitaire game with fancier trappings?
 
XeroSauce said:
Anyone have info on Solar 2? Watched a Quick Look on Giantbomb and seemed fun.

Think I'm going to grab this one as well, looks cool. Watched a few of the YouTube game play vids. Will grab the demo tonight before making the buy though.
 

Servizio

I don't really need a tag, but I figured I'd get one to make people jealous. Is it working?
3chopl0x said:

I think it can be more if it's the only Source engine game you have. I think there's some general Source engine files that are used across Counter Strike: Source and Day of Defeat: Source.
 

Caerith

Member
PixyJunket said:
It's a very polished solitaire game (golf variant) with a story mode.

There's a demo (not on Steam) is available on Subsoap's site.
Thanks for the link. It certainly is much a better game than the $1.60 implies, but for all the polish it reminded me that I hate solitaire.

I'll definitely keep an eye on their upcoming RPG, and will be Day 1 if they decide to make Faerie Blackjack
& Hookers
.
 

Sober

Member
Client files for TF2 are 7.17GB as of now. Add another 3.52GB or so of source materials (TF2 is the only source game with this 2007 engine I have installed as of now). If they still use the \tf2\ folder in your steamapps\accountname\ directory, it's another 1.2GB or so.

Pretty much 12GB total for TF2, the source engine and whatever files (soundcaches, intro videos to maps, custom content goes in this folder, downloads from servers). You can shave maybe 200MB from the latter but it still comes out to be pretty big.
 

Caerith

Member
Servizio said:
I think it can be more if it's the only Source engine game you have. I think there's some general Source engine files that are used across Counter Strike: Source and Day of Defeat: Source.
That is definitely the case, but Source games can definitely be massive even with shared files.
 

Aselith

Member
Stallion Free said:
The ATI Dirt 3 promo is functioning again if you want a *free* copy of Dirt 3 from ATI: http://visionchallenge.votigo.com/visionchallenge?qa=1

Enjoy not having to give someone some arbitrary amouint of money/games for a copy. Snip snap before that dude takes them all and runs stupid competitions to make people try to get them.

Just remember that you should only do this if you are from RUSSIA.

I just see a Brazil and India option. :(
 
PixyJunket said:
HiddenAway hasn't added me on Steam yet to claim his gift (and I sent him a PM as well).

Since this is a daily deal I won't be able to wait to deliver it, so anybody that replied originally to my giveaway can add me to their Steam friend list (my profile) and I'll pick another random from anybody that adds me in the morning before I leave for work (as long as HiddenAway hasn't claimed it by then). If your Steam name is different that your username here, please indicate that here or via PM so I know who you are.

Sorry for the delayed response. The contest ended just as I went to bed :p (as I'm in the UK)
 
XeroSauce said:
Anyone have info on Solar 2? Watched a Quick Look on Giantbomb and seemed fun.
I picked it up when it released. I haven't done many actual missions in it (1, actually) but it's lots of fun just building up your solar system and fighting other ones.
 
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